We hope you’re all comfortable and well fed within your bunkers!
The team have just released a new hotfix patch for the game, fixing some bugs and adding further quality of life improvements.
Full details can be found below:
- Added d-pad button shortcut for answering radio
- Added controller icons to the recycling output panel
- Removed the buttons from the bottom of the customisation page (when using gamepad)
- Fixed an issue where a second incinerator would appear in Surrounded mode
- Fixed an issue with the Scientist’s speech bubble in Stasis
- Fixed an issue where the generator would duplicate itself
- Change to camera pan position for Macroy’s cutscene
- Boss avatar image fix in Surrounded
- Removed green circle marker for combat
- Fixed an issue where the wardrobe was removing hazmat suit textures
- Fixed an issue to the character’s avatar when you customise appearance using the wardrobe whilst wearing a hazmat suit
- Fixed an issue with locations not being lootable when an NPC runs from an intimidation attempt
- Fixed an issue where the item bin would duplicate meat
- Fix for hazmat suit 1 not saving in the hazmat bay
- Updated size of text boxes for items needed (lab, ammo, upgrade panels)
- Equipping binoculars on the map equipment screen will now have immediate effect on the parties’ sight range
- Fixed an issue with the Stasis Power Core cutscene
- Fixed an issue in Stasis for family members forgetting they were dead when returning from a lost expedition
- Fixed an issue where the player could click the radio icon when there is another panel on the stack
- Items that are crafted but cannot to be added to inventory are now added to item bin
- Fixed an issue where an expedition party would not return when a mutant lurker is present at shelter and there are no surviving members left in the shelter
- Players cannot deconstruct shelter storage if it would result in item loss to stop them from losing items
- Fixed several issues with the missing family member quest
- Bug fix for expedition set up running out of grid space for food, meats and water
- Fixed an issue where NPC’s are assigned the same trait
- Fixed an issue where characters could become stuck when leaving the shelter
- Missing family member quest will no longer spawn when scanning on the radio when no family members are missing
- Players are no longer be able to start an encounter with a mutant by the radio and then start a second one on the surface during the transition period between encounters
- Minor localisation fixes to items
- Fixed an issue where the dog was showing as having ammo on first turn during combat
- Fixed an issue with the Boss cutscene in Surrounded
- Fixed an issue where dead characters would be able to enter shelter combat
- Small text changes throughout the game
- Fixed an issue where parties would become stuck if they tried to start a quest that had been removed.
- Fixed an issue where laser weapons where showing up with useable combat items
We hope these fixes and tweaks make your life in the apocalyptic ruins of Earth that little bit more comfortable.
Happy scavenging!
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If you’re reading these patch notes and are yet to move into your own family sized apocalyptic bunker, there’s never been a better time as Sheltered is currently 75% off until 22nd July.
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