News Liste Shattered - Tale of the Forgotten King
We took longer than usual to craft today’s update.
We decided it was worth it to make you wait a while, since we had so many things to work on and finally show you. We made so many corrections, changes and additions, we really really hope you'll like everything that's new ♥
In order to make sure it all works fine, please remember to start a new game after downloading the patch notes.
So, what have we done? :D
BUGFIX:
• Stamina comes back up at a normal pace when the shield is destroyed.
• Legionaries’ spears can no longer hurt you after you killed their bearer.
• Items no longer have a negative value in the inventory, and the whole system is more stable.
• Items are correctly synchronized betwen the quick access and the inventory.
• Menus are finally fine when navigated with a mouse.
• Stats bars of the weapons are fixed in the inventory and no longer comes on top of the artefacts.
• Hierarchs no longer scream after they died.
• Spatialization of the Lost Souls’ sounds re-established.
• Homonculus’ damage fixed no matter the pattern.
OPTIMIZATIONS:
• Lots of maps optimizations
• Lots of assets optimizations
• No more FPS drops when picking up items, or when the inventory contains a lot of them.
ADDITIONS:
• NEW BOSS AND DEMIURGE: THE PENITENT KING
• NEW AREA: IMBOLT FOREST
• Total rework of the Limbo Gates, they’re now all connected to a single one on the Heart of Limbo. We removed the keys associated to the old doors.
• The Crucible is now working : items creation and weapon improvement.
• Additions of all the resources needed for creating items and improving weapons.
• New visual effect on the perfect parry during the activation window.
• New variations of animations on the different weapons.
• You can now scroll down in the long texts with the right stick of your controller.
• Visual options (gamma and display modes).
• You can finally remap your keyboard as you want ! (Controllers as well)
• Access to the « options » menu from the main menu
• You can now improve the Catalyser’s efficiency as well as its number of uses.
• Foes now drop items when they die.
• New screen when you pick up an important item.
• New notification when you pick up an item.
• Interfaces now detect if you’re using a keyboard of a controller.
• New visual and sound effects when using a healing/recovering item.
CHANGES:
• The Pretorian has been entirely reworked.
• Visual rework of Myosis and Niphur. Added teleport platform in the bastion of the Edge of Imbolt.
• Changes on the heavy charged attack : it now allows to jump towards the locked foe (damage is 30 % on the first phase, 70 % for the second one).
• Reorganization and visual rework of Limbo.
• Changes on the visual effects of the Wanderer’s attacks.
• Changes of rythm of the Wanderer’s attacks.
• Visual rework of all the items icons.
• It’s now impossible to equip non consumable items.
• All menus now pause the game.
• You can now use several potions in a row that will be consumed one after the other.
• Buff of damage on the heavy attack.
• Foes and Bosses give more Limbo Essence when they die.
• Added patrols of legionaries depending on the zones.
Until next time, Wanderers ♥
Release:04.06.2019
Genre:
Action-Adventure
Entwickler:
Redlock Studio
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop