After the update if you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.
TROUBLESHOOTING & REPORTING BUGS
If you are experiencing technical issues with Shadowrun: Hong Kong, please see this post: https://steamcommunity.com/app/346940/discussions/1/528398719793341723/
New Features, Improvements
- Added “move and use” functionality to Healing and Drug items.
- Added a "Stash All Items Except Armor from Actor" trigger.
- Added functionality to interactable actors to allow for freemove interaction.
- Added new VFX fill region “astralFogFill”.
- Added new VFX sitting actors.
- Added new weather effects “rain”, “matrix”, and “embers”.
- Added trigger to toggle some VFX settings.
- Conversation Speaker list now populates from parent content packs.
Bug Fixes
- Resolved an issue that caused multiple Cyberdecks to be equipped.
- Resolved edge case issue that caused game stall under specific conditions.
- Resolved edge case issue that could break weapon scaling on Trolls and Orcs
- Resolved edge case issue that could cause game stall on actor teleport under specific conditions.
- Resolved edge case issue that could prevent “You Died” game over screen from triggering correctly.
- Resolved edge case issue where DocWagon icon persisted after use.
- Resolved edge case issue where some UI screens would overlap.
- Resolved exploit where equiped Programs could exceed Cyberdeck limit.
- Resolved exploit where loaned items did not replace currently equipped items.
- Resolved issue causing visual sorting issue on Spirit Man.
- Resolved issue that caused Clear Actor button to remove Totem.
- Resolved issue that caused Dragonlines to visually activate in freemove when a duckling stood on them.
- Resolved issue that caused incorrect behaviour when an item was given during a conversation.
- Resolved issue that caused Ley Lines to not appear in game.
- Resolved issue that could cause incorrect music track to start playing on level load.
- Resolved issue that prevented “no LoS” from showing on spell cast in some cases.
- Resolved issue that prevented ambient audio nodes set to override camera region from overriding the audio is some cases.
- Resolved issue that prevented casting friendly spells by selecting portraits.
- Resolved issue that prevented Combat Samurai Shades from being seen in game.
- Resolved issue that prevented cover from being applied to barrier spells.
- Resolved various minor animation and VFX issues.
- Resolved various minor text and typo issues.