• Shadowrun: Hong Kong: Screenshot zum Titel.
  • Shadowrun: Hong Kong: Screenshot zum Titel.
  • Shadowrun: Hong Kong: Screenshot zum Titel.
  • Shadowrun: Hong Kong: Screenshot zum Titel.
  • Shadowrun: Hong Kong: Screenshot zum Titel.
  • Shadowrun: Hong Kong: Screenshot zum Titel.
  • Shadowrun: Hong Kong: Screenshot zum Titel.
  • Shadowrun: Hong Kong: Screenshot zum Titel.
  • Shadowrun: Hong Kong: Screenshot zum Titel.
  • Shadowrun: Hong Kong: Screenshot zum Titel.

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  • Plattform: PC Veröffentlicht: 20.08.2015
19,99€
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Preis Update 01.11.24

Über das Spiel

A Classic, Story-Driven cRPG: Shadowrun: Hong Kong hearkens back to the golden age of computer RPG’s with a novel-like branching narrative full of sharp prose and deep character development. Immerse yourself in a smart, 15+ hour campaign with a diverse cast of all-too-human characters.

A One-of-a-Kind Cyberpunk Setting: Experience the unique “Tech meets Magic” dystopian future of Shadowrun, a fan-favorite game setting now celebrating it’s 25th anniversary. Shadowrun: Hong Kong is a perfect entry point to the setting for those with no prior Shadowrun experience, while providing plenty of classic Shadowrun characters and tech for veteran players to sink their teeth into.

Command Your Team: Just like Dragonfall, Shadowrun: Hong Kong features a crew of flawed, dangerous runners with backstories that could only be possible in the tech-meets-magic Shadowrun setting. The members of your team are designed to play contrasting roles during missions, and each has a distinct set of skills, abilities, strengths, and weaknesses. Each team member also has challenges to face in their own lives, which you can choose to brush aside or play an important part in.

Gripping, Turn-Based Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With over 200 weapons and spells at your disposal, every turn is filled with meaningful choices.

Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun: Hong Kong’s classless skill system allows you to grow your character in any direction you choose.

Systemanforderungen

  • CPU: x86-compatible 1.4GHz or faster processor
  • GFX: DirectX compatible 3D graphics card with at least 256MB of addressable memory
  • RAM: 2 GB RAM
  • Software: Windows XP SP3/Vista/Windows 7
  • HD: 2 GB available space
  • DX: Version 9.0
  • LANG: Englisch
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Steam Nutzer-Reviews

93 Produkte im Account
2 Reviews
Nicht Empfohlen
2082 Std. insgesamt
Verfasst: 25.04.22 08:00
Das Spiel ist ohne Not vollkommen verschlaucht. Das was den Charme von Shadowrun ausmacht, bietet das Spiel überhaupt nicht. Die Matrix Parts in dem Spiel sind aufgrund des miesen Designs und der schlecht gemachten Mechanik eine Qual.

Mein Fazit ist: Schade.
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378 Produkte im Account
195 Reviews
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2331 Std. insgesamt
Verfasst: 18.01.22 07:11
Auch der dritte Teil der Reihe wartet wieder mit viel Lesestoff und einer langen Playtime von ca. 40 Stunden.Technisch gesehen ist das der sauberste Release.
Was die Story angeht fand ich die der Vorgänger besser und innovativer. Zum Ende hin war mir das dann doch zu sehr spirituell.
Das Gameplay ist leider nicht ganz so gut wie in den Vorgängern da Equipment bei den Begleitern fix ist und selbst auch upgegradet nur maginale Vorteile daraus hat. Entscheidend ist im Prinzip in den Kämpfen die Deckung und Reihenfolge wie man die Gegner erledigt. Das Decking ist visuell besser als in den früheren Teilen jedoch für mich Schlösser kaum knackbar.
Mid DE-Patch konnte ich auch ohne Probleme der Story line folgen und war an sich durchschnittlich Unterhaltsam.

An dieser Stelle wäre mir lieber ein Wertungssystem (z.b. 1-5 Sterne) für mich hier 3 gewesen anstatt dieses boolsche Empfehlungsding von Steam :-)
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243 Produkte im Account
20 Reviews
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4407 Std. insgesamt
Verfasst: 10.07.20 14:44
Aktuell mein absolutes Lieblingsspiel.

Schande über mein Haupt, ich habe es erst dieses Jahr richtig zu spielen angefangen und ich bin begeistert.
Wenig macht mich glücklicher, als ein Spiel mit zwei völlig verschiedenen Charakteren spielen zu können und völlig verschiedene Enden hervorzubringen.
Mein erster Durchlauf war mit einem Rigger, was ein enorm starker Archetyp in diesem Spiel ist, mein aktueller Durchlauf ist mit einem Schamanen, der leider erheblich schwächer ist, besonders weil man Gobbet ins Team nehmen kann, die gerade anfangs enorm stark ist und nach hinten heraus erst etwas abbaut.

Ich gehe davon aus, dass ich noch einige weitere Durchgänge dieses Spiels wagen werde.

Das einzige, was mich stört ist, dass es im Gegensatz zu Returns und Dragonfall hier keine Sammelkarten gibt. Ich hätte gerne Abzeichen und vor allem Hintergrundbilder in dem wunderbaren HK Artstyle.
Finde ich verschenktes Potential und hoffe irgendwo, dass sie es irgendwann noch nachliefern (so unwahrscheinlich das auch ist).
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4 Produkte im Account
3 Reviews
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1019 Std. insgesamt
Verfasst: 17.04.22 23:33
I had a wonderful time with my cyborg troll.
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2283 Produkte im Account
192 Reviews
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4091 Std. insgesamt
Verfasst: 05.04.22 07:31
Improves on the gameplay of Returns and Dragonfall Directors Cut, better cyberware, you can give companions items (even over their locked ones). Great writing and characters, especially Gaichuu, Racter, and Ambrose. You can start combat but only if enemies are nearby and are known to be hostile, seems to be kind of buggy and not that useful but it's better than nothing. More spell options but magic still isn't too interesting, decking is also improved but still not enjoyable or a good representation of the matrix.

Doesn't give necessary info on purchases or skills. For example you might be able to choose between one of two abilities for your companions but one of them doesn't tell you the AP cost of the ability. You might want to buy a new drone but it won't tell you what skills the drone has forcing you to buy each of the four one at a time, go into a mission, and then get into a fight to see. You might want to buy a new spell, drone, weapon, etc for a companion but some of those have skill requirements and you can only check your companions skills when going into or during a mission. You also can't change your companion's items until you load into a mission, even though the selection screen before a mission shows you everyone's inventory you can not make changes until the level loads and it brings up the inventory screen again.

There were a lot of bugs in the game back when I played it, I know that some have been fixed, at the time some of the bugs I had that should be fixed now include characters unlocking a new item but the devs forgot to put it in the game, upgrading a characters ability and then that ability disappears, conversation options not working.

It's a well written game with great characters and a great setting whose combat and upgrading mechanics can't quiet match the rest.

I still really enjoyed the game because most of it is just reading and interacting with the world while being able to take non combat focused approaches, but the actual combat gameplay is still poor and so easy that combat is basically just a waste of time that never really makes for a good representation of Shadowrun.
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116 Produkte im Account
26 Reviews
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3798 Std. insgesamt
Verfasst: 09.03.22 20:53
Surprisingly, I think the last installment is the weakest of the series overall. Get Dragonfall instead.
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678 Produkte im Account
422 Reviews
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9606 Std. insgesamt
Verfasst: 05.03.22 05:37
Last entry in the SR trilogy, and it's pretty much as good as Dragonfall.

Let's identify immediately the one downgrade: the Matrix. Every incursion is now a real-time arcade/stealth session without stealth mechanics, then a bit of Simon Says, then some other disappointment in the same vein, unchallenging but thoroughly annoying. So much so that I came to ignore obstacles, raise all alarms, then wipe out all defenses in combat. Yet even that proved more tedious than running through detectors and playing only 1 round of each mini-game.
Unfortunately, visiting the Matrix might be more useful than ever.

Everything else is quite similar to the previous opus: narrative structure, good writing, visuals, skills, memorable moments, and so on.
Reviews warning you that verbosity is overdone are correct. Many of you who don't usually skim texts will start skimming here. Or skipping. You'll tailor the game pace to your liking by ignoring some seriously bloated - and not that fascinating - lore dumps. But you'll still want to have a look-see so as to not miss on side-quests and companion quests.

On the plus side, a follow up campaign is included. It acknowledges the ending you chose (or fought to achieve) in the main campaign. The variations alone are quite entertaining, in addition to the missions themselves.
Furthermore, the game depicts a Hong Kong that feels like Hong Kong; or a mix of its past and its future. Great setting, more colourful and compelling than Berlin in my opinion.
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91 Produkte im Account
50 Reviews
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3933 Std. insgesamt
Verfasst: 02.03.22 07:00
Having played Dragon Fall, which was many steps above Shadowrun Returns, I had hoped that this would have been better than Dragon Fall. It wasn't. This primary comes from the story, which from the get go leaves a bitter feeling in oneself. Too many of the missions were overly long, with battles that kept going on and on. And the final decision. Ruined the entire experience. Oh well.
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17 Produkte im Account
1 Reviews
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745 Std. insgesamt
Verfasst: 28.02.22 22:52
Fun story, good mechanics, but ultimately spoiled by bugs. Specifically, there are recurring bugs that stop me from exiting levels on the completion of missions, effectively locking me into the game or forcing me to restart from scratch.
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120 Produkte im Account
107 Reviews
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2645 Std. insgesamt
Verfasst: 28.02.22 16:49
឵ ឵ ឵
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22 Produkte im Account
1 Reviews
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6025 Std. insgesamt
Verfasst: 12.02.22 12:01
My favorite of the 3 games. I love the dialogues and the story. Playing it second time and enjoying it even more as I progress slowly, speaking to every npc around Heoi. When I played SRHK first time I didn't realize that almost all of the npc had some story to tell, and it continues every time you care to talk to them. Even though the game is small it feels more alive than some others, big and fancy.
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92 Produkte im Account
23 Reviews
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1924 Std. insgesamt
Verfasst: 27.12.21 13:29
Time played includes replays for different mission outcomes.

Graphics overall are simple yet the small touches and special effects here and there have a nice charm. The death and magic animations stand out as well done yet it looks too simple sometimes.

Music is nice but can get a touch repetitive on longer missions.

There are issues with inventory management (not being able to move things into the slot when you should or items not usable at all for one reason or another), lack of different mission endings and a potential forced reload (bug that has been known on Steam since 2014),

Biggest gripe is the story length. The world building, exposition, and story itself made me think the game was going to be longer than expected. The final boss felt like it should have been the penultimate mission or upscaled in difficulty and placed after a more tough encounter. The remaining plot threads are resolved with a couple of paragraphs. If this final outcome can be altered via different choices or mission results it isn't that clear.

Overall not a bad game. Just feels like it needed a bit more time, budget, or a bit of a rethink about how it plays out. Easily a game to buy at full price if you enjoy this game genre.
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573 Produkte im Account
26 Reviews
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2586 Std. insgesamt
Verfasst: 27.12.21 08:16
A deep background, lots of characters, tons of conversations to learn about your fellow Shadowrunners, and an overall decent story for my forty hour playthrough.

There’s a lot of competently written text, mostly one-on-one chats with team members, and myriad ways to complete quests through dialog. I’ve become accustomed to CRPGs that have some amount of voice acting, even if it’s just the first line of a conversation, however this has virtually none. Definitely for people that don’t mind reading for a good chunk of the game.

Most action sequences are turn-based, possibly XCOM (2012) influenced for zones of travel using a turn unit, and an interesting variance of tactics depending on character speciality. Most hacking involves walking through non-real space, a la the Matrix, to traverse in real-time past timed routine guards & defensive entities. Combat uses different powers in cyberspace, otherwise it’ll feel similar to fighting on the streets. Information is extracted via a ‘Simon’ puzzle coupled with a matched sequence of disappearing symbols.

I wish the UI interface wasn’t so clunky. Loading saves, going to new areas, initiating conversations, and looking through menus definitely doesn’t feel ‘snappy’. Their later Unity title, Battletech, has similar problems.

If you want a classic RPG feel, and think the universe is interesting, then I definitely recommend this title -- 7/10.
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70 Produkte im Account
17 Reviews
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74 Std. insgesamt
Verfasst: 27.12.21 06:59
Why cant I download the shadowrun returns android game I paid for?
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2305 Produkte im Account
45 Reviews
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2928 Std. insgesamt
Verfasst: 26.12.21 01:50
Incredibly problematic game, I struggled with SR:HK. It is something of a diamond in the rough. There is good sci-fi writing with strong characters and settings, great music. But the writing is also very long-winded in the main campaign, with a hell of a lot of fluff which rather than adding nuance and detail, just feels a lot like pointless conversation sometimes. Then you have very lengthy, slow combat to put on top of that. Additionally the game suffers from the same technical problems as all of Harebrained Scheme's games: sluggish load times, broken achievements, buggy combat, and poorly thought out mechanics (eg. frequent missing of 97% hit rate shots). For a game that got over a million dollars of funding, this is not acceptable. It seems that over the course of multiple games, HBS are incapable of learning from experience and sorting their engines out. By the time I had gotten to the end of the game, it really was a slog. If you're not a Shadowrun fan but want to sample the series, I recommend Dragonfall over this. Bottom line, is that it really is not fair to better games that this game gets good reviews just because its Shadowrun.
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399 Produkte im Account
353 Reviews
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3337 Std. insgesamt
Verfasst: 23.11.21 11:29
Playing status: 100% achievement
Grindy Achievement(s): Yes.
Optional Achievement(s): Yes (54 achievements).
Difficult Achievement(s): No.

Intro


Shadowrun: Hong Kong - Extended Edition is the third installment of the Shadowrun trilogy, telling the story of a shadowrunner team in Hong Kong. It tries to combine the element between the first two titles while still trying to implement new additions on its own.

Pros:
- 3 difficulties
- 4 endings
- Freedom to clear the mission however you want, quiet or loud
- Build your character however you want

Cons:
- Sometimes the game has delays whenever you are hacking the matrix
- No subtitle for cinematic cutscenes
- Limited money

Specs
Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650

Should you buy this game?


Yes.
If you like the Shadowrun games or simply looking for a turn-based strategy that has a heavy emphasis on the dialogue, buy this game.



In-Depth Review



Visuals


The game still has the same-looking visuals as its earlier predecessors: buildings full of neon lights, characters in a top-down view, and good-looking portraits will be what you will expect from the game. It also tries to incorporate people from different countries, which are portrayed differently by their facial features. Unlike the first two games, you won't always see big company buildings in your missions - slums and even ships will also be one of your destinations, making you see the other side of the spectrum.

Story


The game has a lot of dialogues at the beginning. You'll have to deal with a lot of unnecessary facts, whether it's news coverage, philosophy, or even history. To be honest, I got overwhelmed by all of them. I'm not someone who can stand reading heavy topics for a long time, and if you have played other Shadowrun games, you'll notice that their dialogue tends to be wordy without leaving any detail out. While I appreciate the approach, I feel that the dialogue can be chunked into tiny bits, especially with how it becomes later on.

There isn't much dialogue nearing the end of the game. Just like Dragonfall (my review), Hong Kong tries to let you bond with your neighbors, whether it's teammates or shop owners. Talking to them between missions will be required to know more about their story. However, the length of their story is kinda weird. There are a lot of topics to talk about at the first two visits, to the point that you have to spend 30+ minutes after a single run. You can even get more dialogues if you talk to a character several times. On the contrary, there aren't new dialogues near the end of the game.

The Game


Gameplay
If you have played other Shadowrun games, the game is basically the same. It's a turn-based strategy with a heavy emphasis on dialogue. You need to take on missions with 2-3 other people and finish the job that was given by your client. The game is more generous on the number of your teammates this time. Instead of having 3+1 teammates like in Dragonfall, you'll have 3+2 teammates, giving you more variations to your team.

You are free to build your character however you want. Just like other Shadowrun games, there are different types of professions in the game. Each character has their pros and cons, and since this game is generous with skill points, you can build your character to be specialized in 2-3 types. One noticeable change from the first two games lies in how rigger, drone user, works. The accuracy for their drone seems to be improved and more drone variations are being sold to the shop. I even wanted to play as a rigger because of it.

https://steamcommunity.com/sharedfiles/filedetails/?id=505033107

The game also gives you freedom in how to finish the missions. There are several ways to reach your objective, whether it's to use your charisma to smooth talk everyone, upgrade your security clearance in the matrix, or even use guns to kill everyone in your way. The latter one is always the easiest, but exploring everything without getting loud will usually give more rewards from the additional exploration. This also adds replayability if you want to play the mission with a different approach.

Money is limited. Unlike the first two games, you don't have a lot of money this time. I even had to save money to buy the best weapon because I know that I won't be able to afford it otherwise. At the end of the day, I still managed to get everything that I need with a little money to spare, but I'm not sure if I could afford the best gear if I play with other builds, especially shaman that requires disposable tokens to play.

https://steamcommunity.com/sharedfiles/filedetails/?id=2467242324

Matrix
The other change that the game has lies in the matrix. If you are new to Shadowrun, the matrix is similar to the internet where you can explore and interact with a system, except that your mind will also be transported in the process. Decking, the term that is associated with going into the matrix, is divided into two types: exploration and hacking.

The exploration part requires you to be stealthy, exploring the area without being spotted by Watcher ICs. Being spotted will lead to battle which will increase your trace level, spawning Black ICs that can damage your body in real life after you reach a certain amount. To be honest, I don't like to play a stealth game with a mouse. It's hard to move my character with precision, making it easy to get spotted in a more difficult area. Luckily, the game gives a lot of leeways before your character is spotted by Black ICs. I only experienced it once at the beginning, and it's not even hard to defeat them in the first place.

https://steamcommunity.com/sharedfiles/filedetails/?id=779628024

The hacking part is a simple minigame that again, is divided into two parts. The first part is a memorization section where you need to memorize a series of number that is being shown. The second part, on the other hand, is way harder. There will be a series of symbols given at the top screen and you need to find the matching pattern at the bottom. This is my favorite part since it feels like I'm doing something to hack the system.

Length and Difficulty
The game is longer than the first two games. I finished the main game in 41.2h, spending an additional 1.2h to explore all 4 endings. There is also a bonus campaign that gives a little insight into one mystery and a conclusion to you and your team. I finished the bonus campaign in 9.5h, although I had to replay it to get one achievement.

As for the difficulty, the game offers 3 difficulties. I played in easy, and as someone who is bad at strategy games, I find it to be harder than the first two games. Some battles will require you to fight three-way battles while others require you to fight heavy-hitting enemies. Although I never used any items in the first two games, I had to use some revives in the difficult battles to get through.

Conclusion


Shadowrun: Hong Kong tries to blend some elements from the first two games. It has everything that you want from them, whether it's the turn-based strategy or the dialogue branching. I always like to explore my options whenever I played the game, trying to find how others react if I answer differently. Those who aren't familiar with the series might have difficulties understanding the in-game slang, but that can always be fixed with a bit of Googling.

Zitat:
Visit SaveOrQuit.com for detailed game reviews, posted daily!
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64 Produkte im Account
4 Reviews
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12552 Std. insgesamt
Verfasst: 10.11.21 20:02
all the others reviews said it all so i will just had that im addicted, okay bye
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306 Produkte im Account
6 Reviews
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4469 Std. insgesamt
Verfasst: 06.11.21 02:42
Fantastic game, extremely well written! I loved the characters and their stories were comeplling while also fitting it very nicely with the overall plotline. Even characters one might not expect to have depth at all; such as store NPCs were very developed and oftentimes helpful in ways one might not expect. I've loved every one of the new Shadowrun games and I can only hope Hairbrained chooses to make more in the future; I'll have my nuyen waiting if they do.
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243 Produkte im Account
32 Reviews
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903 Std. insgesamt
Verfasst: 06.11.21 00:08
Another excellent addition to the Shadowrun universe.
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47 Produkte im Account
8 Reviews
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26444 Std. insgesamt
Verfasst: 02.11.21 21:08
One of my favorite strategy games of all time.

An excellent world, gritty and cyberpunk, with a dystopian core.

The character creation is unique and depthy, the interactions with the world are meaningful, the narrative journey and payoff are both equally enjoyable.

10/10
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426 Produkte im Account
50 Reviews
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6778 Std. insgesamt
Verfasst: 15.10.21 23:12
Pretty buggy, but a great shadowrun experience. Much better than the tabletop game can ever be.
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79 Produkte im Account
5 Reviews
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8001 Std. insgesamt
Verfasst: 27.09.21 15:20
Every single character is well-realized -- ended up genuinely caring about all of them. End of the story is very satisfying if you're the sort to talk to everybody a lot.
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152 Produkte im Account
39 Reviews
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489 Std. insgesamt
Verfasst: 26.09.21 23:18
Love the Shadowrun series and the tabletop RPG. The trilogy that this game is a part of is amazing as a whole. Gameplay and character creation are intuitive and well-explained. Everything in this game works great. I just do not understand the hacking mechanic whatsoever! I'm just not a puzzle/math guy, I guess. I'm more of a magic/fighter/monk kind of player, myself but I love rogues and deckers are great equivalent to that class, but again the hacking mini-puzzle game just confuses the heck out of me! This game and the whole series is worth owning.
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8 Produkte im Account
2 Reviews
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68106 Std. insgesamt
Verfasst: 20.09.21 13:29
great old school game. I wish there was more content, even though there is a LOT of content available.
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312 Produkte im Account
12 Reviews
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4535 Std. insgesamt
Verfasst: 31.08.21 22:01
Fantastic CRPG. The OST slaps, the Matrix is super refined and all missions provide different paths for replayability.
This game and Dragonfall are quite cheap and have a fairly active modding scene, so I'd recommend them even at full price.

Here's to Shadowrun 4 (hopefully, eventually).
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887 Produkte im Account
39 Reviews
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833 Std. insgesamt
Verfasst: 27.08.21 01:29
I took way too long to play this lol

I played the game before this ages ago when it came out and I loved it. Even if the combat can be a bit basic.

Same goes for this game but the combat has been complicated a bit more. More fun traps and what not. Hidden walls and secret stuff. This didn't really feel like an extended edition unless I missed something. Otherwise pretty solid game.
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277 Produkte im Account
109 Reviews
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6152 Std. insgesamt
Verfasst: 21.08.21 01:27
Excellent isometric RPG and definitely the best of the Shadowrun games by Harebrained. The best improvements are the increased variety of cyberware and drones, and the overhauled decking that makes you actually work for your hacks with hacking minigames and scanning entities. Writing and dialogue is also top-notch - when I was allowed to be a troll (not literally I was an elf) and allow good food thrown at me to drop to the floor had me laughing my ass off.
WIth the extended edition I finally feel like a Shadowrun game was long enough. On the other hand, the lack of a very hard difficulty made it a bit too easy in some areas.
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35 Produkte im Account
3 Reviews
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3398 Std. insgesamt
Verfasst: 02.08.21 18:03
Incredibly well-written story. I've been through it 3 or 4 times already, and I wish I could forget it so I could try it again.
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504 Produkte im Account
33 Reviews
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3158 Std. insgesamt
Verfasst: 24.07.21 16:03
The backgrounds NPCs in this game are better written than 90% of videogame core cast members.
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140 Produkte im Account
19 Reviews
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2914 Std. insgesamt
Verfasst: 22.07.21 06:00
I'm not someone who dabbles in many isometric RPGs neither was I familiar with the world of Shadowrun yet here I am recommending Showrun Hong Kong.
The game is set in a universe where magic and meta humans have come into a technologically advanced world. While I did roll my eyes a bit at that, the game takes itself seriously enough where it doesn't feel goofy or campy. It's played straight and it does create a setting unlike any other fictional world.

The game sets you off with a prologue where you and your adopted brother have to track down your foster father in a cyberpunk / dystopian Hong Kong.

The game plays out like an isometric RPG where your created character and your party moves through confined tile sets be it while traipsing off on missions or when you are back at home base, roaming the central hub out of which you operate.
The art in this game is gorgeous, in parts. I say in parts because majority of the interior tile sets seem very sterile. The art of the city-scape however is jaw dropping. Heoi, which is your central hub city, evokes a feeling which is akin to what commanding the Normandy is like in Mass Effect. The atmospheric rain, the faltering neo signs, the poverty and squalor mixed in with the seedy underworld really sets a vibe of what the life of a shadowrunner could be like.

The in-combat gameplay is similar to XCOM with a tactical, turn-based approach to fighting off enemy forces with you and your merry band of shadowrunners. It's not the strongest part of the game and neither is it difficult. If anything feels like filler to the meat and potatoes, which is the reading.

There is a lot of text to go through as none of the dialogue is voice-acted but the characters, the dialogue and the interactions are top tier. The writing is what elevates this experience and makes it an outstanding game to go through. In my opinion, playing through Shadowrun Hong Kong wouldn't be worth it if it existed without the contextualization through the excellent writing.

The music in the game is excellent and I find myself listening to some the tracks online which isn't too common for me.

There are some negatives as well. The over arching story isn't the best and I think the game could have been paced a little better. Towards the end, the plot points escalate at a rate way quicker than what the game sets it up to be in the initial 10 hours which I found rather awkward.

The game could also have done a better job with highlighting differences between the character classes. I didn't really enjoy playing the game with the first character I created which meant I had to begin all over again after a few hours playing through it.

The different races seem like they would lock you out of certain playstyles and while the game does try to impose certain restrictions on how good you could be at certain attributes depending on your character's race, I don't think they explored this system well enough.

And the menu UI, the godawful UI in menus really need a facelift. It wasn't a hindrance in enjoying the game but it is definitely something which I hope the developers take into consideration if they release more games in the genre or even in this series.

Overall I'd say this is a game definitely worth experiencing. I can't give the perspective of a seasoned isometric RPG player in terms of how good the mechanics are but from my novice perspective this is an amazing game to get into this genre of games.
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35 Produkte im Account
2 Reviews
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2829 Std. insgesamt
Verfasst: 11.07.21 11:08
The writing in this game is impeccable. The conversations between characters add so much to the game and make this world and the people in it seem flawed and so, so, real. One of my favourite moments in this game is a random conversation between two characters. It’s entirely optional to partake in the conversation, but my god I’m glad I didn’t miss it. Incredible stuff.
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318 Produkte im Account
47 Reviews
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160 Std. insgesamt
Verfasst: 10.07.21 17:37
Seems very good in my limited playtime, kind of an XCOM light version, the turn based stuff is done well., however, theres a huge amount of text to read, and to be honest, I dont care about stories I just want gameplay. Luckily the Gameplay is good. But to be honest Im just not sure I will ever get into this game because of the amount of text to read. It will appeal to many and I recommend to those who like all the story stuff.
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175 Produkte im Account
2 Reviews
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316 Std. insgesamt
Verfasst: 29.06.21 05:44
Love the series and played to completion the previous two games. Love the characters, atmosphere and setting of this one but cannot recommend this one due to its many game breaking bugs. Nothing is more frustrating and immersion breaking than being unable to proceed with a run due to bugs that force multiple restarts.
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635 Produkte im Account
65 Reviews
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1235 Std. insgesamt
Verfasst: 28.06.21 07:37
Even better than the first one.
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2115 Produkte im Account
494 Reviews
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2845 Std. insgesamt
Verfasst: 23.06.21 20:11
The way I see it, Shadowrun Hong Kong is the overcooked goose. You really need to love the layout, to enjoy it here. Now, it's not just one of many cyberpunk-themed games you can find in dozens on the market. The developers really made a great effort. They wrote tons of texts, they made multiple branches not only for the main story but also for the most of subquests, including even the simplest ones. And it's not the usual choice one of two, Paragon or Renegade. Usually, there are at least four options, and each of them will be tied to something else later in the game, closing some paths and unlocking the others.

The gameplay is also quite refined. Maybe the shootouts are less challenging than in previous Shadowrun titles from the same developer (and overall, in terms of all turn-based squad tactical games), but, if you're looking for trouble, you'll definitely find some. You just need to pick up the aggressive lines and cross the ways with every punk on your horizon. Speaking a bit more about the matchings with the previous Shadowrun games, the Cyberspace and 'hacking' process had evolved as well! Of course, I still prefer the Sega Megadrive variant, but, as for the Harebrained Schemes version, I'd say it's the best they have to offer throughout all three games they made.

But. As I said, you really need to engage yourself in this world with something. Shadowrun Hong Kong is a good, proper isometric RPG of old-school. But boy, it is too slow AND too depressive at once. I love Shadowrun universe, but I am really struggling with myself here because I know there are thousands of more engaging games. Not only I'll get my endorphins faster somewhere else, but, in the end, in the aftertaste, I can't really say that the 'pleasure' of completing this Hong Kong run is anyhow better or more refined than playing some other games. It's like an overdose of sedatives. I doubt many people would really need that pill.

Once again! Shadowrun HK is a well-made game. Quests, texts, fights, music, visuals - all is good enough. But the vibe... the pace... Not exactly tuned for enjoyment. Play it like you don't have so many other games in your collection. Play it if you can really play the part of being the shadowrunner, doing some shady work, and making some meaningful decisions on your way. If possible, don't look for the guides. I use them in many games, but this one isn't really appropriate. I'm talking about high chances of losing the aspiration to play it any further.

The overall mark is 7/10. Could be higher, if someone would directed the game as a whole to be a bit more intense. I certainly can't recommend it for aspiration-seeking cholerics (they won't read this text for that long anyway), and I seriously suggest not starting Shadowrun Hongkong if you're already feeling blue. You can get the rain overdose these days, chum. Stay safe. Stay cool. And don't mess with the megacorporations, without a good reason.
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220 Produkte im Account
106 Reviews
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2486 Std. insgesamt
Verfasst: 14.06.21 19:55
So they finally master the engine and fine tune a lot of gameplay mechanics, and what do they do? They end the series here. What the fuck.
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53 Produkte im Account
6 Reviews
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4307 Std. insgesamt
Verfasst: 11.06.21 22:49
There are pros to this game that are undeniable. The dominant negative however is that realization that all options are superfluous throughout the game, like all of Hairbrained Schemes exceptionally linear Shadowrun games.
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1365 Produkte im Account
160 Reviews
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2485 Std. insgesamt
Verfasst: 24.05.21 11:07
Great story and characters :)
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399 Produkte im Account
121 Reviews
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2148 Std. insgesamt
Verfasst: 08.05.21 05:30
From the first time I saw shadowrun series I was bound to put time into them as all have: good art, soundtrack, character writing and story, battle system (though haven't played much turn-based combat), Cyberpunk setting. I like playing with an isometric camera generally and this one match perfectly. I totally recommend giving a chance to the series if you have the time and concentration to read text and plan combat.
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293 Produkte im Account
8 Reviews
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948 Std. insgesamt
Verfasst: 26.04.21 07:58
Love the game and series but sadly game breaking bugs make it unenjoyable. I know it's an old game but check the discussion section before buying. It's filled with game breaking bugs which are not fixed and guessing by the year it was released never will. For example you kill all enemies in wuxin tower but can't exit a certain area and have to do it again which in some cases is really time and nerve consuming.
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4354 Produkte im Account
102 Reviews
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4127 Std. insgesamt
Verfasst: 25.04.21 18:31
I wanted to complete the Shadowrun series so I dove into Shadowrun Hong Kong. I enjoyed my playthrough and I would say overall this was the best game in the trilogy for a variety of reasons.

SHHK features some beautiful very atmospheric areas and art. While the characters aren't super detailed if you look closely compared to some other games during this time period, the end result is still a good looking often vibrant scene that has a lot of charm. The music is very solid and really works well with the imagery to help set a dystopian type of scene. The writing was the best in the series along with the character development in my opinion. I wanted to know what my teammates were feeling, their backstory, how they felt about a previous mission etc. The main characters including some npc were all very likeable with completely different personalities and skillsets. Also with the skillsets on pretty much every job it's ideal to have a decker so if your main character is not a decker you will be using Is0bel quite often.

This game is by far the longest in the series with Returns being the shortest. This can be a positive for some and others may not like reading as much and want more action. A lot of this text is optionable however you may need to talk to certain people enough times for specific achievements or endings. For the most part I tried to read text from all the characters that I could but at times it seems like a bit too much. The combat is fairly simple but it has enough depth to it to keep it somewhat interesting. I'd recommend playing on at least hard difficulty because normal is too easy. Make sure when you are in your base area you that you upgrade your teammates with the arrow on the bottom right. It took me halfway into the game before I realized that was there and I've seen others complain of the same issue. I also experienced a few game breaking bugs however there is a cheat menu that you can pull up to possibly alleviate this or you will just need to restart your game.

If you liked Returns and Dragonfall you would certainly appreciate this game. If you are someone who wants a lot of combat and not much story this is not the game for you unless you ignore a lot of dialogue and just steamroll through the battles. SRHK caught me by surprise with its length if you intend to read most of the dialogue. You could potentially sink a lot of hours into these games if do the player made campaigns in the steam workshops.
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33 Produkte im Account
3 Reviews
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6229 Std. insgesamt
Verfasst: 23.04.21 00:18
Best version of Shadowrun. Sad that the franchised ended, but still have many good custom campaings to explore
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108 Produkte im Account
11 Reviews
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2199 Std. insgesamt
Verfasst: 22.04.21 04:14
Some of the best side characters in the series. Just as good as the other games.
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726 Produkte im Account
81 Reviews
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1321 Std. insgesamt
Verfasst: 07.04.21 15:18
Pros:

>Unique mix of magic & cyberpunk.
>Dystopian atmosphere done right.
>Unique atmosphere and setting.
>Well made turn-based elements
>Unique story.
>Good amount of weapon/equipment/skills variety.
>Decent amount of replayability due to different character class focusing & different choices you can make.

Cons:

>Turn-based combat can be a bit repetitive but that would depend on the person.

Overall a sequel that has many improvements & additions while maintaining the standard of the others. Without a doubt a must play for fans of the others

I give it a 8/10
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114 Produkte im Account
6 Reviews
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2851 Std. insgesamt
Verfasst: 06.04.21 07:28
This game is so good it was mentioned in one of my courses at school as an example of the cyberpunk genre in a different form of art than the usual that still keeps with the riveting story telling of a novel
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454 Produkte im Account
77 Reviews
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27 Std. insgesamt
Verfasst: 24.03.21 09:42
I've tried to get into S:HK several times through free giveaways on different launchers. I never get more than a few hours in. Dragonfall grabbed me immediately and S:HK doesn't do the same.
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15 Produkte im Account
2 Reviews
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760 Std. insgesamt
Verfasst: 16.03.21 05:09
Great game and story. For me at least the achievements aren't unlocking which is a bit annoying, but not a deal breaker. Highly recommended.
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121 Produkte im Account
19 Reviews
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4815 Std. insgesamt
Verfasst: 06.03.21 21:52
An interesting rpg with fun turn based combat and a lot of well written dialogue.
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584 Produkte im Account
17 Reviews
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1491 Std. insgesamt
Verfasst: 25.02.21 19:12
Better interface than Returns and a more refined story makes this the definitive experience. The bonus epilogue campaign also provides some much needed closure.
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195 Produkte im Account
30 Reviews
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2781 Std. insgesamt
Verfasst: 25.02.21 01:53
This is the only Shadowrun game you ever need.

As I type this, this is a literal statement. There are two others that look a lot like this one - the base Shadowrun, and Shadowrun: Dragonfall. They are great campaigns, but you should play them through this game, which is the most updated of the three. (I don't know if you have to buy those two to play their campaigns through this, so buy this one first and see if it comes with all three. It doesn't matter if you end up playing them out of order as each campaign is its own self contained story.)

If you liked the PnP Shadowrun, or 2D isometric RPGs with turn-based combat, this is your thing. The rules are mostly ported from the old PnP game. Build your whomever-you-want and take him through a cyberpunk world that has lots to explore, hack, and fight. Storylines are reasonably strong, and provide a fine framework for you to gain more skill points and power.

I can't think of any reasonable critiques to lay on this game. I enjoyed both this and the other two games a lot. Worth your money and time if you are into this kind of thing.
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81 Produkte im Account
2 Reviews
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2302 Std. insgesamt
Verfasst: 24.02.21 20:15
I really enjoyed Shadowrun Dragonfall. I was looking for something to scratch the XCOM itch and I found a game with decent turn based strategy, plus RPG elements in an urban fantasy setting. The combat was good and the writing felt a little amateurish - like reading a fan fiction - but it was charming in its own way. I got hooked and loved it.

In this game I was hoping for more of the same, but it seems like they didn’t realise what made Dragonfall work. The writing in Hong Kong is very poor. For a start there’s too much of it. It’s like purple prose everywhere. Highly detailed descriptions of environments I can already see my character in that don’t enhance my understanding of the story or setting except superficially. I’m told about my long-lost father figure and I’m reunited with a “brother” but I’m not given any reasons to care about him or find my brother intriguing. As the game progresses there were moments where I could talk to Duncan and reminisce with him, but it failed to make him sympathetic or likeable, his combat skills didn’t suit my party and I had no reason to use him on missions or to get to know him. This just seems like a failure in writing and game mechanics if he’s supposed to be like a brother to me.

The plot is very weak. You become indebted to a gang leader alongside your “brother” you have no reason to care about and some other characters for reasons that seem convenient only for the writing. There are bugs and there are holes in the UI and gameplay. You can buy equipment for your team-mates but there is no way to tell whether they have the prerequisite attributes in the store or hub world and you have to launch a mission to find out whether they can use the equipment you can scarcely afford. This seems like such a large oversight.

I stopped playing 30 hours in during a mission for a hacker at a convention. The whole set-up for going in as caterers appeared to be there only to serve as a reference to a Simpsons meme, which totally broke immersion/verisimilitude for me and didn’t seem funny. There was a whole room in the level devoted to a computer where you could read emails about a haunted noodle machine. There was a good joke in there, but a total waste of my time to devote a whole room and dialogue tree to do nothing to enhance the story or the gameplay. I encountered bugs where the whole level would freeze and quests would reset. I think this is indicative of the whole design philosophy and the deeper problems with the game. There is so much dialogue and descriptions but I couldn’t tell you what the premise is. There’s no cohesion. It’s like purple prose and white noise you have to trawl through everywhere to get to the next mission. What’s sad is that I played it for 30 hours because there are glimpses of a good game in there. Some of the writing is good. The rat shaman is a really interesting character. Sections of Gaichu and Racter’s stories were interesting but nowhere near focused or concise enough. It was like they just wrote a whole bunch of stuff, loved it too much and forgot to edit. NPCs blurt out their life stories to you in spite of apparently being part of a gritty underworld. The settings are described excruciating much detail and I find them to be a little problematic with potential orientalism.

Some of the missions had the right mix of testing skills, dialogue and combat and were fun and engaging, but there was always way too much dialogue in the hub world to get there. I don’t see why the game has developer commentary available and I really wish they focused their efforts on editing the story - removing plot points that don’t build on existing themes or fit with the premise, ensuring there were intriguing or sympathetic characters and party members whose stats you can check in order to serve the gameplay. They should have ironed out the bugs and cut down the purple prose, but unfortunately they didn’t and I therefore cannot recommend this title. I can recommend Dragonfall, so check that out if you haven't.
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301 Produkte im Account
3 Reviews
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10945 Std. insgesamt
Verfasst: 15.02.21 11:43
It is a great game that is total worth the price before you get it to user made content. Then you get in to user made content and find even more stuff that makes this game worth buying
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194 Produkte im Account
77 Reviews
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2665 Std. insgesamt
Verfasst: 13.02.21 22:32
Shadowrun: Hong Kong is the definitive Shadowrun game. It took everything great about the previous two and improved it to the max. Features an amazing story with great writing and equally well written characters, even better than the ones from Dragonfall.

Highly recommend this!
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438 Produkte im Account
4 Reviews
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1126 Std. insgesamt
Verfasst: 13.02.21 21:56
out of the three there all good but this one is the best one!
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204 Produkte im Account
7 Reviews
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2475 Std. insgesamt
Verfasst: 12.02.21 22:03
Great story, great combat, and an absolute banger of an OST. If you can perform the basic human act of reading a few lines of dialogue you will love this game.

Sleep well
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312 Produkte im Account
261 Reviews
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2057 Std. insgesamt
Verfasst: 08.02.21 01:45
Shadowrun: Hong Kong is a pretty neat game. The things that annoy me the most about it are the same things that annoy me about all CRPGs: forced combat and side missions that mess up the pacing of the story. You can avoid a reasonable amount of combat in this game, but there are some mandatory sections that are incredibly tedious to have to click through. There isn't much strategy involved, just hide behind cover and chip away at the baddies till they are dead.

What is way more exciting than the combat is the decking. The mechanics are similar to the combat mechanics (turn based, hide behind cover, shoot baddies), but the positioning is far more interesting because there is a stealth component. If you get into the view cone of certain types of baddies it will more rapidly bring a counter closer to a point where you trigger all the alarms in the building and/or summon a bunch of mega-baddies. This makes you think much more carefully about where to put your guy and when to jack out. There's a timed memory mini-game too, which keeps the tension high, even when you're safely out of sight of the baddies.

All that said, the decking is still a waste of time if you only care about the story. It's really unfortunate you can't bypass all the fights and matrix sections, because the story is quite good. It's cyberpunk, it's a ghost story, it's set in Hong Kong - pretty much all the ingredients for an awesome adventure. The side missions do slow the pace a bit, but the characters are interesting and once you get to the final missions the pace picks up and your choices from earlier in the game pay off in a positive way. If you're looking for a cyberpunk fix and you're a fan of story games, this one definitely provides enough content to be worth slogging through the RPG-ish sections.
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33 Produkte im Account
1 Reviews
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381 Std. insgesamt
Verfasst: 02.02.21 12:25
Buy this instead of Cyberpunk 2077.
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286 Produkte im Account
29 Reviews
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1154 Std. insgesamt
Verfasst: 25.01.21 01:42
So after having found the previous two games to be decent, I was pleasantly surprised with SR: HK. They improved the UI and made it better, the combat animations were revamped and look much smoother, and overall they made some nice enhancements to the game engine. The story feels far more cinematic now with neat little animated cutscenes instead of just reading text. I definitely see myself spending quite a bit of time with this game, whereas with the previous games I was only motivated to play through exactly ONCE.
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49 Produkte im Account
10 Reviews
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1661 Std. insgesamt
Verfasst: 08.01.21 07:31
Very interesting lore and setting. The characters are pretty cool, especially Racter and Ambrose. The gameplay is enjoyable (would have liked more enemy encounters though) I would say the negatives are that the game is a bit too easy and too linear. There's a good amount of ways to complete a run (A decent amount of skill checks spread throughout) but the story itself is pretty much railroaded and previous runs don't really affect future runs in significant ways. Decking kinda sucks as well (Sneaking is clunky. I liked hacking though, since it's basically simon says). Still a great game though
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354 Produkte im Account
8 Reviews
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4996 Std. insgesamt
Verfasst: 05.01.21 00:43
---{Gameplay}---
☐ Try not to get addicted
☑️ Very good
☐ Good
☐ Nothing special
☐ Ehh
☐ Bad
☐ Just dont

---{Graphics}---
☐ You forget reality
☐ Masterpiece
☐ Beautiful
☑️ Good
☐ Decent
☐ Will do
☐ Bad
☐ Awful
☐ Paint.exe

---{Audio}---
☐ Eargasm
☐ Very good
☐ Good
☑️ Decent
☐ Not too bad
☐ Bad
☐ Earrape

---{Audience}---
☐ Kids
☑️ Teens
☑️ Adults
☐ Everyone

---{PC Requirements}---
☐ Check if you can run paint
☐ Potato
☑️ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer

---{Difficulity}---
☐ Just press a bunch of buttons
☐ Easy
☐ Significant brain usage
☐ Easy to learn / Hard to master
☑️ Not so easy
☐ Difficult
☐ Dark Souls

---{Game Time}---
☐ Long enough for a cup of tea
☐ Short
☐ Average
☑️ Long
☐ Depends on you
☐ Endless

---{Price}---
☐ Just buy it (☑️ for Shadowrun universe's lovers)
☑️ Worth the price
☐ Wait for sale
☐ Maybe if you have some spare money left
☐ Not recommended
☐ Dont throw money into a rubbish bin

---{Bugs}---
☐ Never had any
☑️ Minor bugs
☐ Few bugs
☐ Can get annoying
☐ Ruining the game
☐ The game itself is a big terrarium for bugs
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30 Produkte im Account
1 Reviews
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1293 Std. insgesamt
Verfasst: 30.12.20 15:13
A great roleplaying experience and fun mechanics.
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65 Produkte im Account
1 Reviews
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1918 Std. insgesamt
Verfasst: 28.12.20 21:04
Another fine adventure to get in some RPG time. One word of advise; look into the main NPCs before playing. In this case, playing a gunslinger, shaman, or decker is redundant as those are the NPCs available. Otherwise great game, well worth the 25-35 hours.
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36 Produkte im Account
13 Reviews
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61 Std. insgesamt
Verfasst: 23.12.20 12:51
Does not work. At all. Using a mac - and other mac users report the same according to google search results... where mac users agree that there is no way to fix the issue. So if you don't want to spend money to receive nothing, then best to not buy - if you have a mac (assuming it works on Windows).
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163 Produkte im Account
1 Reviews
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1165 Std. insgesamt
Verfasst: 21.12.20 04:24
The Decking sections are incredibly tedious and not fun. The game suggests that they are only one option for completing missions- and that's generally true, until one of the last missions of the game, where four of them in a row are mandatory, all of them sharing one health bar that is difficult to heal.
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55 Produkte im Account
1 Reviews
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3961 Std. insgesamt
Verfasst: 17.12.20 13:40
First off: on a personal level, it's incredibly hard for me to find any East Asian representation in fantasy games (and yes, this is technically cyberpunk technofantasy, but THEY HAVE ELVES so sue me). I never realized how important this was to my enjoyment and appreciation of a game until I started playing and found myself gushing -- actually GUSHING -- at the fact that I could play as an Asian elf, with an Asian ork foster brother, and due to the setting of the story have the majority of the NPCs and side characters also be Asian and have that just be a normal thing. I don't think I've come across that EVER. I can't wait to try out Dragonfall and Shadowrun Returns next, although to be honest the general story, setting, and characters found in Hong Kong are irreplaceable to me. I mean ... geomantic sabotage? Disrupting feng shui and qi to alter the magical fortunes of a company? Are you KIDDING me that's the coolest thing I've ever heard??!

This game was recommended to me when I was delving deep into my search for more single-player RPGs with strong stories and decent replay value, and I'm so, so glad I decided to buy it. The fights could be tough for a casual gamer, but the strategics involved never seemed unfair, and the mechanics were pretty simple for me to pick up on. I know some people find it a bit too word-heavy, but I absolutely loved the detail that went into every teammate's backstory, as well as the incredibly unique and fun missions. This game was truly a master class in dropping a total newcomer to the Shadowrun world and not have them spend the first hour or two completely confused (Pillars of Eternity, I'll get through you someday...). I have such a soft spot for all the characters and, while I'm not too happy at the ultimate ending of the extended edition, this is a game that has massive replay value for sure and one I couldn't recommend enough.
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32 Produkte im Account
1 Reviews
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12470 Std. insgesamt
Verfasst: 28.11.20 13:46
SR HK is a Tactical RPG, my personal favourite so far. I have XCOM2 and all the Banner Sagas and my library, if you liked these games you would probably love this one.
Especially if like me you can grow tired of spending time outside of fights like in XCOM.

I would recommend playing Hong Kong last after playing the rest of the series: 1st Shadowrun Returns > 2nd Shadowrun Dragonfall > 3rd Shadowrun Hong-Kong

PROS:
- Tons of character classes/specialisations, high replayability
- Engaging dystopian/cyberpunk universe
- Story choices matter
- Lots of different ways to win both fights and story decisions
- Simple inventory, most of your time is spent playing

CONS:
- Some specs are a bit unbalanced, it only matters on hard though

TIPS:
- Start at min 4 charisma and level up to 6 to unlock most story options
- For an easy playthrough prefer high quickness, lots of chrome, and assault rifle spec + monowhip
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66 Produkte im Account
7 Reviews
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5395 Std. insgesamt
Verfasst: 27.11.20 09:30
Of the three, I liked this one the most. Unlike SR you actually get a compelling story, and unlike Dragonfall you actually get a compelling story featuring likeable characters. After three games the devs have finally made a usable UI (more or less). Despite the attempts to improve it decking (hacking) is still as dumb as ever, and etiquettes (extra options in dialogue alongside good old stat checks) are still very unbalanced. Still, the story is where the game shines and both the regular campaign is good and extracampaign brings much needed closure. Remember to get bugfix mods before starting the campaign.
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598 Produkte im Account
218 Reviews
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3578 Std. insgesamt
Verfasst: 27.11.20 04:14
Another great game, very similar to Dragonfall at its core. Altough I didn't like some changes, like the decking. The DLC, Shadows of Hong Kong, is more interesting than the main game story, which is not bad but it lacks something to keep you interested.

The characters are all very good and all well written, just like in Dragonfall. I loved Racter. Overall, solid game, from the three new Shadowrun games, I rank this one 2nd, with Dragonfall on top of course.
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11 Produkte im Account
1 Reviews
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1056 Std. insgesamt
Verfasst: 27.11.20 03:23
Great game with many different story paths you can take makes this game play forever.
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476 Produkte im Account
31 Reviews
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395 Std. insgesamt
Verfasst: 23.11.20 12:50
Pretty good story and gameplay! Solid recommend if you like old school RPGs and cyberpunk atmosphere/genre.
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1051 Produkte im Account
61 Reviews
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1996 Std. insgesamt
Verfasst: 23.11.20 12:44
Probably the best Shadowrun experience you can have without a table. Theres a great story, lots of SR lore, good selection of characters, items, skills, and enemies. Run around the dark streets of HK, get into trouble, get out of trouble, use your brains, use your balls, whatever, its all possible. A really good challenge may require you to restart a level sometimes, but its worth it for the experience. I love this game and while I'm afraid I will never sit down for another paper session ever again (thanks Corona) this is a very good substitute. My only complaint is the inventory system is kinda clunky. And I hope one day we get a large open world Shadowrun game, but this was a wonderful time all by itself.
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90 Produkte im Account
33 Reviews
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1627 Std. insgesamt
Verfasst: 03.11.20 21:33
Great game, a little short but it has the right price tag.
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711 Produkte im Account
98 Reviews
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2466 Std. insgesamt
Verfasst: 18.10.20 06:45
Not as good as the OG Shadowrun. (Story)
but still it was a nice run and i loved it.
some bugs here and there but totaly worth it on sale.
Extended edition carries a bonus campaign in order to *have your revenge*
there are some other campaign that people made in workshop , however didint had the time to check them out.
the game takes around 30 Hours or so if u read all the dialogue. be ready for 40+ if u are going for all the side missions and everything.
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89 Produkte im Account
1 Reviews
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3098 Std. insgesamt
Verfasst: 05.10.20 22:57
Game is ruined by constant decking mini game, nothing pulls you out of the universe harder then reloading because you failed playing simon says one too many times. Whoever designed Decking and whoever Ok'd it going into the game, its time to stop.
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43 Produkte im Account
6 Reviews
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1923 Std. insgesamt
Verfasst: 03.10.20 08:30
Another excellent installment in the Shadowrun series. If you've played the others, you know what to expect in terms of gameplay, but with a few improvements. Story is good, as usual.
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1003 Produkte im Account
121 Reviews
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2780 Std. insgesamt
Verfasst: 02.10.20 16:08
Quite like it. It's certainly way above the (technical) Wasteland 3. Not only do you load into sub areas in half a second and not a (literal) minute, also the story is not a instantliy predictable 4 faction crap we've seen dozens of times.

Missions are WAY more diverse and interesting, and combat, while similar, is not such a one-trick pony, thanks to the rather deep (and initially confusing) skill system.
Missions are also not 90% combat with a console at the end.

There is some genuine creativity in questlines and missions. Also companions have their own good stories. Even non-party NPC like traders have their own story you (can) discaver over time. Giving the world more depth than the cardboard cutout npc of other games.
That DOES mean a lot of reading but it's worth it.

Edit: The Extended Edition Bonus mission are a bit of a drop in quality. They are indeed mostly relatively simple combat heavy missions. By that time you're high level and know what you'ee doing, still a shame.

Because earlier, WHEN there is combat it can get pretty unfair (multiple enemies spawning out of nothing behind you...) and annoying even in lower difficulty.
But it's the pc. There are ways, if necessary.. .


I highly recommend this and it's predecessor Dragonfall over the very expensive and - frankly - not very good Wasteland 3 already. I'd also do that for Atom RPG and of course Divinity OS, similar in concept but also better. Espeically in the story department.
All these are also a lot cheaper.
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128 Produkte im Account
17 Reviews
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1480 Std. insgesamt
Verfasst: 25.09.20 01:10
Of all the recent Shadowrun games I feel this one is the best. Being of Chinese descent, the setting adds a few points for me, it shows they did some research. Really enjoy the characters and settings. Combat could use some polishing up, and I feel the hacking stuff needs more work. But the plot is immensely enjoyable.
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681 Produkte im Account
22 Reviews
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4513 Std. insgesamt
Verfasst: 20.09.20 12:30
Despite the overall clunky combats that we were already familiar from the previous Shadowrun entries, it does successfully bring great story, character development and soundtrack onto the table. The Bonus Campagin is also highly recommended since it concludes the story altogether. I'm glad that I'm finished it now than finishing it back in 2016 where I left playing because of some annoying bugs and thanks to neverending community support and love to bug fixing and adding things to the game.
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268 Produkte im Account
6 Reviews
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2534 Std. insgesamt
Verfasst: 07.09.20 06:54
The game brings a few interesting enemies or battle sequences. I love the fact the brought back references to the Lonestar security force. I had fun and awful times engaging them in the Sega Genesis game.
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308 Produkte im Account
47 Reviews
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2759 Std. insgesamt
Verfasst: 29.08.20 23:20
this is a lesser outing than previous entries, the matrix is tiresome, the menus are buggy, and the story is not as good this time around.

theres some fun to be had, at the core it has good rpg gameplay, get on sale
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237 Produkte im Account
1 Reviews
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1648 Std. insgesamt
Verfasst: 29.08.20 12:20
If you like shadowrun as a table top RPG, and the previous shadowrun games on PC i would recommend this game. There's more RPG elements than in previous versions, you can attempt to recruit new NPC's. You can have more interaction and conversation with your NPC's to improve their loyalty.
I'm just disappointed that this seems to be the last Shadowrun game that's been made for awhile.
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80 Produkte im Account
29 Reviews
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3510 Std. insgesamt
Verfasst: 28.08.20 21:28
Summary
-----
Play Shadowrun: Hong Kong…just don’t play it first. This game stands up fine on its own merits, but I honestly enjoyed Returns and Dragonfall more. Two welcome improvements are to decking and an excellent musical score. Additional gear, magic, and combat options are offset by combat being painfully easy. Be prepared to do A LOT of reading. I do not recommend graphics resolutions higher than standard HD. If you finish Hong Kong, be absolutely certain you fire up the expansion! IMO Shadows of Hong Kong is what this game was supposed to be!
-----

Hong Kong is the final installment of the Shadowrun series by HBS. Each game is independent, so you can play them in any order. I strongly recommend saving Hong Kong for last. I felt it was the weakest overall. While Returns was a shorter game with very limited gear and combat, the story was tight and combat felt more engaging. Dragonfall had the best story, more interesting combat, and most of the improvements to the interface, gear, combat, and magic that are also in Hong Kong.

Hong Kong is still a decent game, and worth playing. The initial hook to the game was my favorite part of the story, and while the main plot was good, it fell a little flat near the end. The themes and character development are also excellent.

Your biggest time sink in Hong Kong is excessive NPC dialog (on the order of 2 hours of dialog between missions). Take the time to catch up with your party members because that unlocks quests, upgrades, etc. If the dialog is too much for you, though, you can skip the “life story” from the quest hub NPCs (except Crafty)…you will only miss out on a small handful of Karma (less than 5 points).

I do NOT recommend turning the resolution up past standard HD (1920x1080). I have a 2k set-up, and the dialog box became so small I felt disconnected from the game. Since you spend over half your time reading from that box, the high res mode was a major distraction.

Karma (XP) was awarded at a good pace, but I felt short-changed in the money department. That is probably because I built a troll samurai with heavy cyber, and cyber feels disproportionately expensive. Other builds would probably be ok with the money.

I really liked the improvements to decking. New elements were added that require you to pay attention to how you interact with elements in the matrix, and it feels more engaging.

Most of the class options are well balanced and feel pretty good. My troll cyber-samurai-meatball-tank was fun to play and quite effective. Mages are the only class that I didn’t like. While they aren't bad, they mostly feel like a low armor, low HP version of a gun samurai with different animations. I enjoy the feel and effectiveness of Shamans, Sprit Summoning, and Conjuration much more than mage Spellcasting.

Combat was ok, but way too easy. I played on Hard, and never once came close to getting KO-ed. I rarely used my consumables (grenades, spirit stones, etc). I attribute this mostly to bad AI. Bad guys only ever attack once and then move. Even if it is totally obvious the best move is to stay under cover and shoot multiple times…they attack once and then move…sometimes out of cover.

If you get to the end of Hong Kong you absolutely must fire up the expansion campaign. The gameplay doesn’t change, but the story and pacing are much better. Plus, I finally got enough money to deck out my cyber the way I wanted. Shadows of Hong Kong is what this game should have been. Unfortunately, it is too short to be worth playing the base game just to get to the expansion, but if you finished the base game you will really enjoy the expansion.
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79 Produkte im Account
3 Reviews
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2116 Std. insgesamt
Verfasst: 03.08.20 06:44
it's shadowrun, if you liked the previous shadowrun games you are going to like this one if not then this is probably not going to change your mind. If you are asking yourself if you need to play the previous games to understand this game from a lore perspective you don't, there are some references to previous games but there are small and nothing important
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176 Produkte im Account
5 Reviews
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3026 Std. insgesamt
Verfasst: 02.08.20 14:25
Kindly Cheng is my landlord when I'm late to pay my rent
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15 Produkte im Account
4 Reviews
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953 Std. insgesamt
Verfasst: 14.07.20 05:33
fun. good story
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210 Produkte im Account
15 Reviews
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339 Std. insgesamt
Verfasst: 13.07.20 13:51
Combat is enjoyable and you can choose from a variety of approaches every mission. Challenging specially if you try to make it out alive in hard without losing any party member ever. Lots of content to go through, to boot.
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88 Produkte im Account
15 Reviews
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980 Std. insgesamt
Verfasst: 09.07.20 04:10
Pretty cool game with an epic setting and cyberpunk feel, there's kung fu power and many different ways to play the game. I could not finish the game due to a bug that simply wouldn't let me leave combat and continue the mission. I said fuck restarting everything. 8/10
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40 Produkte im Account
17 Reviews
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1733 Std. insgesamt
Verfasst: 08.07.20 18:35
Awesome, probably the best in the series. Great cyberpunk. Xcom meets a watered down version of Divinity original sin.
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188 Produkte im Account
2 Reviews
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1459 Std. insgesamt
Verfasst: 29.06.20 17:26
An amazing and well written game. I'm a big fan of the pen and paper game and this feed my Shadow Run fix perfectly. Joy to play once you get used to the game mechanics (which isn't that hard if you played the Pen and Paper version.)
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523 Produkte im Account
1 Reviews
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2690 Std. insgesamt
Verfasst: 12.06.20 22:53
Game was made back in 2015, but it's like the extended cut was predicting the future. The extended cut takes place after the main game has been completed, but the first mission of it has the player head through the streets avoiding police during a riot over police brutality, then a few missions into the game you deal with a lab working on a deadly corona virus. In 2020 this is too accurate to be just a coincidence.
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195 Produkte im Account
11 Reviews
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2512 Std. insgesamt
Verfasst: 04.06.20 13:49
If you are looking for a good, solid, entertaining walking simulator with city building and farming elements in it...... Then please look elsewhere because this is a good, solid and entertaining turn based RPG game.
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1128 Produkte im Account
45 Reviews
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687 Std. insgesamt
Verfasst: 21.05.20 21:07
One of the biggest appeals of this franchise for me is the Cyberpunk setting. Of course, as all Cyberpunk, it borrows a lot of its design from what already exists in the genre, for instance images of Hong Kong in cinematics are reminiscent of Blade Runner, the streets are filled with neon, there's plenty of rain etc. It's a huge improvement in visual fidelity over the previous entries in the franchise, to the point it made it considerably more enjoyable for me personally, certainly much more atmospheric.

The sound design has also improved dramatically. Where before the sounds of certain weapons were nearly deafening and certain environmental sounds were extremely repetitive, everything is much more polished now in that regard. Gameplay-wise, it's fantastic. It's like playing a pen-and-paper game, which is actually very impressive. You can customize your character extensively through several different levels of progression, such as installing new and improved cyberware, improving your stats, unlocking new dialogue options, getting access to new gear, it's really intricate.

If you enjoy exploring every single detail on your way, finding codes for doors (and memorizing them as well, as the game doesn't do that for you) and making choices that have palpable consequences for the story, you will love this game. My only gripe is that it's actually quite short. Before buying it, I searched the playtime length and found that the very lowest hours for it ranged at around 22 hours, which is a lot for a breezing-through run. Now, I actually took my time with some of the quests, redid some fights that didn't go as expected, and still managed to finish the entire main story in under 12 hours. To be fair I did read through all of the text fairly quickly and I skipped several missions on the way, but I was quite surprised when the game started rolling credits. Also, and this is a good thing, a lot of the fights are actually entirely skippable, so your style of playing has a huge impact on how long your playthrough is.

The experience was definitely interesting because of Shadowrun's unique combination of sci-fi and fantasy, but considering I spent most of that playtime going through almost entirely disconnected stories, the main story resolved at the very ending was somewhat lacking in length, and felt abrupt and unexpected. It was so disconnected from everything that when I talked to a friend who had already finished it ages ago, he said he didn't even remember the ending, despite being very enthusiastic about the game as a whole. I did enjoy the game quite a lot, and especially the disconnected segments that felt like they were taken straight out of a Cyberpunk detective thriller movie. I recommend this to anyone looking for a fresh RPG to play.
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415 Produkte im Account
27 Reviews
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1620 Std. insgesamt
Verfasst: 17.05.20 22:44
Great isometric turn based rpg with heavy cyberpunk theme, Asian elements and awesome plot. If you love reading/playing a good story with many results based on your choices then this is for you!
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141 Produkte im Account
2 Reviews
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1920 Std. insgesamt
Verfasst: 07.05.20 03:10
I enjoyed the first two in the series, but I feel like the changes in this edition are poorly implemented. You can choose to initiate combat if you see your opponents before they see you, giving you a chance to set up your team in an advantageous position. But not all the time. It appears that if there is a running script for a guard patrol. then attempting to use the unholster icon simply freezes your team in it's current configuration until you are eventually spotted, completely negating the mechanic.
Matrix running was a big draw for me to this series, and while I am ultimately satisfied that it was eventually implemented, the latest changes don't add anything to the experience for me, particularly the Watcer IC. While they are constrained to a predetermined track and require some timing to navigate, it is frustratingly difficult, and typically results in a system alarm that reverts the matrix aspect back to it's original conception, with the added roadblock that once a system is on high alert, your entire motivation to use the matrix in the first place is completely nullified since you will be unable to access controls or data nodes.
The dialog and the story are the real shining stars in this title. They are great but ultimately fruitless as it is very rare for your choices to have any kind of significant impact on the conversation at hand. This isn't a new thing for modern CRPGs, but it is incredibly tedious going through the same dialog three and four times due to a mission failure or bad team makeup. Given that it has no ultimate impact on the final outcome, it is not uncommon to place your mouse cursor on option one while banging the enter to key to brute force your way through a conversation you have seen three times already.
I really want to like this game, but I think I would rather play Dragonfall at this point.
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159 Produkte im Account
15 Reviews
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3308 Std. insgesamt
Verfasst: 02.05.20 15:49
Everyone keeps saying it's the same as DF and DMS. It's not. Little balances, tweaks, and additions made a big impact and differentiate it for those who already mastered Dragonfall, if you can spot and exploit them. The story is more engaging, the combat less forgiving, and (Spoiler Alert) you fight a God. They don't tease you with an epic ending boss this time, they give it to you.
You're gonna walk away with some swagger after finally beating this one. It's the definitive Shadowrun of the trilogy.
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48 Produkte im Account
5 Reviews
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9617 Std. insgesamt
Verfasst: 30.04.20 16:18
Came back to this after a couple years away and it still holds up amazingly well. I'm very fond of the story, the well-structured runs, the cast of NPCs and the overall atmosphere.
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101 Produkte im Account
17 Reviews
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504 Std. insgesamt
Verfasst: 25.04.20 21:58
Best of the new Shadowrun turn-based rpgs.
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35 Produkte im Account
15 Reviews
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3443 Std. insgesamt
Verfasst: 13.04.20 23:47
The second best of the shadowrun games, its got really good companions and fun level design and lore. I found the boss fights lacking and the main story not hitting the mark as dragonfall did but still a good game to play if you want more shadowrun fun or like cyperpunk isometrics in general.
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323 Produkte im Account
21 Reviews
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1153 Std. insgesamt
Verfasst: 10.04.20 17:22
Tactical turn-based RPG with cool cyberpunk aesthetic.
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364 Produkte im Account
48 Reviews
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4439 Std. insgesamt
Verfasst: 10.04.20 13:38
Much better story than the last one. Looking forward to the next game (with a new graphics engine).
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5 Produkte im Account
4 Reviews
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17896 Std. insgesamt
Verfasst: 04.04.20 01:12
Worth the price, a very great game. Recommended.
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1030 Produkte im Account
6 Reviews
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3065 Std. insgesamt
Verfasst: 24.03.20 20:26
If you liked the original Shadowrun and Dragonfall, you should give this game a try. The gameplay is basically the same but I found the story less interesting as the previous two games. But all in all this is still a nice game to play.
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1529 Produkte im Account
12 Reviews
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2371 Std. insgesamt
Verfasst: 16.03.20 17:26
A glitchy mess that I finally had to abandon after it corrupted the save file. The third game in the series that still has numerous bugs unfixed from the first game. The developers did at least choose an accurate name for their studio.
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46 Produkte im Account
1 Reviews
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882 Std. insgesamt
Verfasst: 15.03.20 22:57
I have played this game a lot through GOG over the years, and recently purchased it on Steam after a deep discount. It is infinitely replayable. Shadowrun is one of the best RPG franchises of all time, and I'm glad HBS has done such a great job preserving the atmosphere of the source material.
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337 Produkte im Account
25 Reviews
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3805 Std. insgesamt
Verfasst: 16.02.20 20:55
I enjoyed all three games. The shadows of honk kong bonus, imo is the best campaign of all shadowrun's campaigns released. Totally worth playing.
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1884 Produkte im Account
270 Reviews
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2596 Std. insgesamt
Verfasst: 02.02.20 17:17
Not much to add to the top review of this game. It is a masterpiece pure and simple. The previous games in the series were either 'good' or 'very good' but this one is nothing short of a true classic. And due to the way things can unfold in this game it's even possible to replay it all through again and experience it very differently. On average every mission has multiple ways of solving things and pretty much of the content is such that you can't see it all on one run.

Now at some 40h of game play the main plot is done and doing extras but it doesn't seem that the adventures are done and dusted even now.

Needless to say the price you pay vs how much entertainment you get from this is very good. Buy it. You wont be sorry. Playing through the previous games is somewhat recommended but not necessary at all since there are only a few references to the past here and there and they don't matter.
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1165 Produkte im Account
195 Reviews
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955 Std. insgesamt
Verfasst: 17.01.20 16:48
Another great Shadowrun RPG!

I still hate the matrix...
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163 Produkte im Account
4 Reviews
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2462 Std. insgesamt
Verfasst: 13.01.20 18:40
Speechless.
Just finished this game (~30hrs) and now I remember why I avoid text games.
Lazy stories and bad writing.
This is the exact opposite.
Holly crap.
What a journey.
Can't wait to play it again and see how things turn out.

Gameplay is fun and engaging. Character building is interesting once you figure it out.
The options man so many of them. If you like xcom and haven't played this... you 're missing out.
This is what xcom wishes it could be.
Graphics are ok (but they should have added the option to rotate the playfield).
Atmosphere is amazing and the music is great.
but the story, atmosphere and the characters are the main reasons to play this. and then replay it.
and then play it again.
Awesome game.
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385 Produkte im Account
112 Reviews
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2731 Std. insgesamt
Verfasst: 29.12.19 21:56
Another amazing addition to the Shadowrun family, Shadowrun: Hong Kong is the final installment (so far) of the SR trilogy but it is easily accesible for both new fans and veterans since the stories are not connected, but simply taking place in the SR universe.

While not as a big leap in the gameplay department as how Dragonfall was to the original Shadowrun Returns, developer Harebrained Schemes still manages to offer improvements to the beloved tactics RPG, especially in the area of decking and hacking with some fun mechanics (I haven't really tested all the classes however, Street-Samurai for life!) and the quality of gameplay and story is as always top-notch with you the player this time shadowrunning through the dark wet streets of Honk Kong in a story that feels more personal than ever, dealing with family and loss. While dragonfall was again a major improvement over the 1st entry, this time around I guess it's up to your personal preference whether you prefer this story overthe previous one. I absolutely loved Dragonfall and I think that by a small margin i prefer the previous team and their bond, but Honk Kong still offers some unforgettable and beloved characters both heroes and villains with even more shades of grey sprinkled around and some tough decisions to make along the way. Add some ass-kicking soundtrack that really elevated the atmosphere of the asian megalopolis and you got a winner.

As always the game comes with an editor so you can create (or download) extra content from the community and resume your run in the shadows.

If there is one big criticism, that would the a problem that affected Dragonfall as well, meaning some bugs with one especially frustrating and almost game-breaking one that prevents you from progressing through a mission. Frtunately there is a rewind option but hear my advice : Make sure you SAVE OFTEN and SAVE IN DIFFERENT BACKUP SLOTS to avoid any significant loss of progress. Besides that i haven't really encountered any serious other issues.

With this, i finally completed all three shadowrun games.
[strike] (actually by this time of writing I have not finished the bonus content campaign so I can't comment of the quality of this extra episode) [/strike]
(including the bonus content which was unexpectedly lengthy, fun but storywise I feel not as good as the main campaign)

The return of this beloved classic was a rewarding experience and will fondly remember my time with it - despite me being mostly a JRPG fan, Shadowrun proved to be an excellent western entry in the rpg genre that impressed me with it's style (plus reviving some fond memories from the good ol' SNES days) - but i can understand the need for the devs to move on to other games. If Shadowrun ever... Returns (again) it will certainly need to innovate further than simply repeating for a fourth time - If or whenever that happens, I will be around with open arms.
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226 Produkte im Account
3 Reviews
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2558 Std. insgesamt
Verfasst: 25.12.19 12:35
Incredible game and a great show of how stunning and atmospheric shadowrun is. It does the table top proud I think
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111 Produkte im Account
75 Reviews
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1231 Std. insgesamt
Verfasst: 22.12.19 17:03
Let me be honest, this is the best shadowrun game out of its triple series. Why? because the mechanics are polished, Weapons are plentiful, RP and Immersion is legendary, Story is so good you will wet your bed like you did in pre-pre in the adult way, And last but not least.. the magick lore and occult in game is more in touch with reality then any other.
If you want a great game this is it my friends, first hour is free
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15 Produkte im Account
2 Reviews
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91091 Std. insgesamt
Verfasst: 16.11.19 00:24
This is a masterpiece. Over 100 playthroughs in over 1500 hours says it all. I've tried every class, won as every class. Every game remains different to this day. There are so many variables that the game never gets boring, and you can still, after over 1000 hours at it, find ways to switch things up and play it a different way. IMHO this the absolute pinnacle of gaming. I don't need swanky 3D graphics or ten million weapons combinations to kill the same guy. What I love is replay value and depth, and no game past or present comes close to Shadowrun Hong Kong for that... and the DLC (particularly the Caldecott Caper) is phenomenal too. No words for how much I love this game.
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Logo for Shadowrun: Hong Kong
Rating auf Steam Sehr positiv
86.81% 2921 444
Release:20.08.2015 Genre: Rollenspiel Entwickler: Harebrained Schemes Vertrieb: Harebrained Holdings Engine:keine Infos Kopierschutz:Steam Franchise:keine Infos
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