Patch Notes
- Fixed an unaccounted for state at The Colossus of Radiance.
- Fixed issue that’s would cause vertical camera rotation to lock during “A Natural Effect”.
- Fixed toggle option for sprint/dodge key binding being inverted.
- Fixed toggle option for large text mode being inverted and being applied to the wrong text.
- Added a separate queue system for activating spellblade while performing other actions allowing a smoother flow of using spellblade during combat.
- Fixed bug causing Spellsword armor effect to sometimes grant spellblade charges but not activate them.
- Rebalanced Alaira's damage in Hard Mode, it was unintentionally too high.
- Increased damage values for spellblades across the original 20 levels
- Added 20 more levels to spellblade to allow players to invest more into spellblade style builds
- Greatly increased damage bonus given by spellblade runes and increased max bonus to 300%
- Fixed edge case where existing saves could have hard mode only enemies in normal mode by returning to a previously visited island