Zerouno Games brings you their next adventure in a top-down action slasher with...
https://youtu.be/4Ef2HiyDdPI
At Zerouno Games we are once again super scared to present you our next game: The Zebra-Man! It's a top-down action game with blood (a little too much) and a retro finish. But don't be scared, the story and mechanics are anything but retro. Will you join us?
Next February 21st we will launch our new Kickstarter funding campaign. With it we intend to release, what we consider, a game full of humor, action, unexpected plot twists, stealth and blood. Lots of blood.
Here you have a little bit of information about the game.
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The Zebra-Man! is a hyper-charged action game with brutal fist fights and blood spilling in your wake.
Trapped in a secret facility at an undetermined time, you are a man without an identity. Confused and lost, you receive help from the mysterious Raccoon. He is determined that you kill Alexander Cooper and will only release you if you agree. Soon you're caught up intime travel, interdimensional portals and enemies who just want to see you torn into a million little pieces.
Story:
It's the early 70's, and some mad scientists have been doing nasty stuff to you for quite long. Somehow, a random cosplay guy with a gas mask gets into the lab you're being kept and offers himself to help you out.
After many traumas and engrams triggered by the experiments that took place on your body, getting rid of your humanity and sticking to your spirit animal may be your only way out. When a light ray is born in the darkness of despair, it's kill or be killed.
- Kill Count. You'll see before the end of each level how many enemies you defeated.
- Puzzles. Not the kind that gets you stuck! (Hopefully...)
- Secrets and Easter Eggs in every single level. We want to encourage players to explore!
- Adaptive Difficulty. The more times you die, the easier the level gets. Enemies turn slower, those with guns have less ammo, and more helpful items spawn.
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If you were a backer of the Metal Tales Overkill game, you must have been aware of certain problems: delays in porting, shipping... That's over! The price (of not knowing how everything that comes after the KS campaign works) has already been paid. Anybody teach you in school how to manage all the things you have to do. You learn it the hard way. And that's so true that it hurts to learn it.
Starting today, you can help us get to the finish line. You can add the game right now to your Steam wishlist, you can ask Kickstarter to let you know when the campaign goes live, or you can also follow us on our social networks Twitter and Instagram to know what's going on day by day.