???? Greetings, Sherwood Builders! ????
To celebrate the release of Robin Hood - Sherwood Builders this Thursday on February 29th, you are invited to join us for our second live broadcast on launch day at 8:55 AM EST / 1:55 PM UTC! We'll be playing Sherwood Builders right where the prologue leaves off. The broadcast will appear on the game's Steam page.
Just as we wrote about the ruthless bandits belonging to the Sons of Adam faction in our last devlog, today we present a group with its own brand of ruthlessness – the Forest Spirits.
The Forest Spirits are a numerous group of bandits with unmistakeable characteristics. They're wild men, in many senses of the word. They don animal pelts, wield axes, and have howls for battle cries. This behavior is easily explained by how deeply they draw from their norse berserker heritage.
This faction's members are rarely ever just a nuisance but rather always a notably serious threat. The lawlesness of the land's rulers has been conducive to their own barbaric regression, and so Forest Spirits can be encountered in various Regions, raiding, reaving, and pillaging, much like their Viking ancestors did. Strength and ruthlesness in combat is what determines one's value in their society, so don't ever presume that diplomacy is an option when you run into them.
But absolutely do not ever mistake their primitivism for stupidity. Forest Spirits are close to nature, they have their means and traditions of survival, outside of brutality and taking what they need by force, of course. This often translates to knowing which berries are safe to eat as much as which plants you can stuff in a cauldron to brew what are essentially alchemical grenades. If Robin is ever struck by such concoctions, he not only has to deal with poison damage over time, but also some surprising side effects. Be on your guard.
We hope to see you take on the bandits on February 29th when the full version of Robin Hood - Sherwood Builders is released!
More news to come!
MeanAstronauts Team