News Liste Ravenbound

Patch 1.2.1 is now live!
Ravenbound
04.10.23 12:01 Community Announcements

Greetings Vessels,

We’ve released a new update addressing some issues and bugs that arose after the release of Update 1.2.

Thank you all once again for your continued support!




Gameplay Changes


Card Balance


With update 1.2 we introduced a wide array of balance changes to cards. Some of these didn’t quite hit our targets, so we’re adjusting them again to bring them in line. We’ve also adjusted some card numbers to account for behaviour changes caused by bug fixes, which you can find listed below.


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TypeNameChange
RelicBouquet of InvigorationHealth increased adjusted from a flat value of 100 to a scaling value of 40%
RelicGolden Thread PurseLuck increase per Coin adjusted from 1% per 20 Coins to 1% per 50 Coins
RelicPouch of LivelinessHealth increase adjusted from a flat value of 70 to a scaling value of 25%
RelicReclaimed CoinLuck increase reduced from 18% to 10%
RelicTalon of LuckTemporary Luck increase reduced from 32% to 20%
WeaponArms of the StormPeriodic Posture Impact applied to the wearer has been reduced from 17 to 10
WeaponBlades of Nature's GrowthExtra Earth Damage per Stack has been increased from 20 to 30
WeaponBringer of CataclysmBurning Damage has been changed from a scaling value of 100% to a flat value of 10
WeaponBulwark of the BlizzardThe Storm now inflicts Damage faster, and it has been increased from 50 to 70 Frozen Damage
WeaponExecutioner’s GreataxeWeapon Damage increase per Stack has been increased from 100% to 150%
WeaponFlaring ArmsBurning Damage has been increased from 35 to 99
WeaponGreatsword of the Mountain GuardThe Extra Frost Damage has been increased from 100 to 170
WeaponHatchets of Glacial AdvanceThe Extra Frozen Damage per Unique Card Suit has been increased from 5 to 10
WeaponOvercharging ThunderboltsStacks required reduced from 7 to 6
WeaponRedoubt of Arcane CurseExtra Spirit Damage per Unspent Mana reduced from 6 to 3
WeaponSwords of Ghostly StrikesExtra Spirit Damage increased from 100 to 150
WeaponSwords of the FrostPrevious Effect: After applying Frozen 5 times, the next will have its duration increased by 100%, and the target takes 100% increased Damage.
WeaponThe Plunderer’s ImpetusExtra Burning Damage reduced from 15 to 9
WeaponThunderstrikeLightning Strike Damage increased from 100 to 250


Bug Fixes


Major Fixes


    ixed an issue where Critical Hit Chance was not correctly applied to Magic Damage. All Magic Damage that does not originate from Status Effects can now critically hit, and will be affected by Critical Hit Chance.

Cards


  • Fixed an issue where “Brooch of the Bleeding Sun” did not give extra Burning damage.
  • Fixed a bug where “Emberstone” didn’t apply Burning to nearby enemies.
  • Resolved an issue where “The Rupture” did not increase Critical Damage.
  • Fixed an issue where the player could be given the wrong predicted Hatred Card when starting a new lifetime.
  • Fixed a bug causing “Axes of Cosmic Cold” not to do extra frost damage.
  • Fixed a bug where Inner Growth and Superior Inner Growth would either not function at all, or not give the correct amount of cards.
  • Fixed an issue causing Foresight to occasionally not draw a card even when the player has already played eligible cards.
  • Resolved a bug causing the “Thunderbolts” weapon not to receive any effect from Overcharging.
  • Resolved an issue where effects that spawn game objects (such as “Emberstone”) do not work correctly if the effect triggers while the player is dodging. Spawning behaviour has also generally been improved for weapons across the board.
  • Fixed an issue where “Earth Splitter” did not always create shockwaves correctly.
  • Fixed an issue which could cause effects from Undetermined Fate to last longer than intended.
  • Fixed various minor bugs where some Cards would not apply Buffs correctly, or would not function when played.

General


  • Fixed an issue where enemies would sometimes spawn with missing health.
  • Fixed an issue where Soul Fragments would sometimes give Sky cards in the center slot.

Combat


  • Fixed a bug causing the Posture Meter to disappear when full.
  • Fixed a bug causing Magic Damage to vary more than the intended amount.
  • Fixed an issue where players would be given more Forceful Attack tokens than intended.
  • Fixed an issue where Status Effects would not always apply where a status effect is already applied.

UI


    esolved an error causing text to overlap in the Skilltree in several languages

Audio


    >
  • Resolved several issues with music behaviour, which would be resolved upon opening the pause menu.





Thank you all once again for your support throughout!

If you have any questions or comments, drop them in the replies. There's also the option to come and join our Discord to talk about Ravenbound with your fellow Vessels. We’d love for you to come and hang out with us!

See you in Ávalt.
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Release:30.03.2023 Genre: Actionspiel Entwickler: Systemic Reaction Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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