Greetings Vessels,
With the changes to the Combat System, we had so many changes to make to the Cards that we had to include them on a separate page!
With this update, we’ve brought in a lot of changes to Cards and Traits, changing the Suits and Rarity of some to make them more appropriate while updating the effects and Mana costs of others, all to make Ravenbound more balanced for you to take on the Betrayer.
Upgrade Type | Name | Change | [/tr]
Armor | Armor of Andi | Previous Effect: Taking Damage inflicts Cursed on attacker New Effect: Forceful Attack inflicts Cursed Mana Cost: 4 → 5 | [/tr]
Armor | Armor of Eldr | Previous Effect: Taking Damage inflicts Burning on attacker New Effect: Forceful Attack inflicts Burning Mana Cost: 4 → 5 | [/tr]
Armor | Armor of Isir | Previous Effect: Whenever Lucky, taking Damage inflicts Frozen on attacker New Effect: Forceful Attack inflicts Frozen Mana Cost: 4 → 6 | [/tr]
Armor | Armor of Jordr | Previous Effect: Whenever Lucky, taking Damage inflicts Spored on attacker New Effect: Forceful Attack inflicts Spored Mana Cost: 4 → 8 | [/tr]
Armor | Armor of Skyr | Previous Effect: Taking Damage inflicts Electrified on attacker New Effect: Forceful Attack inflicts Electrified Mana Cost: 4 → 5 | [/tr]
Armor | Ranveig's Fortified Coat | Previous Effect: When taking Damage, 100% of Stagger Impact is Mirrored New Effect: When getting hit, the attacking enemy falters | [/tr]
Armor | Reflecting Armor | Previous Effect: Taking Damage inflicts Bleeding on attacker New Effect: Forceful Attack inflicts Bleeding Mana Cost: 4 → 5 | [/tr]
Armor | Reinforced Armor | Previous Effect: Taking Damage inflicts Weakness on attacker New Effect: Forceful Attack inflicts Weakness | [/tr]
Armor | The Icy Gaze | Previous Effect: When you Perfect Guard, Mirrored Damage is Doubled New Effect: When you Perfect Guard, Thorns is Doubled | [/tr]
Armor | The Mirrored Fury | Previous Effect: Thorns increased by 50 New Effect: Thorns increased by 300 | [/tr]
Bounty | Potted Riches | Previous Effect: Somewhere in the current Region, a Golden Pot filled with 200 Coin appears New Effect: A Rainbow materializes nearby, leading to a pot filled with 290 Coins | [/tr]
Bounty | Rest for the Weary | Rarity: Common → Rare | [/tr]
Bounty | Superior Inner Growth | Added as the new reward for killing Open World Bosses Effect: Transform all Cards in your Hand into random new Relic or Equipment Cards of equal or higher rarity and gain 5 Mana Mana Cost: 0 Rarity: Legendary Suit: none | [/tr]
Folk Trait | Human | Previous Effect: Whenever you Drain a Card, gain 50 Coins New Effect: Whenever you Drain a Card, gain 80 Coins | [/tr]
Folk Trait | Simlar | Previous Effect: Whenever you Drain a Card, gain 1 Mana New Effect: Whenever you Drain a Card, gain 2 Mana | [/tr]
Folk Trait | Ulvar | Previous Effect: Whenever you Drain a Card, gain 10% increased Weapon Damage New Effect: Whenever you Drain a Card, gain 15% increased Weapon Damage | [/tr]
Hatred | Fragment Shatter | Removed | [/tr]
Hatred | Mana Leech | Previous Effect: On Reveal: You lose 1 Mana New Effect: On Reveal: You lose 4 Mana | [/tr]
Hatred | Vanishing Wealth | Previous Effect: On Reveal: You lose 50 Coin New Effect: On Reveal: You lose 199 Coin | [/tr]
Relic | Band of Fangs | Previous Effect: Weapon Damage increased by 135% New Effect: Weapon Damage increased by 100% | [/tr]
Relic | Band of Lover's Longing | Previous Effect: While below 50% Health, Weapon Damage increased by 125% New Effect: While below 50% Health, Weapon Damage increased by 95% Suit: Soul → Neutral | [/tr]
Relic | Blademaster's Whetstone | Suit: Soul → Neutral | [/tr]
Relic | Blaze Brand | Previous Effect: While you’ve inflicted Burning on an Enemy, you are Frenzied New Effect: While you’ve inflicted Burning on an Enemy, you are Frenzied (Unique) Rarity: Rare → Legendary | [/tr]
Relic | Blood of the First | Previous Effect: While you have Gray Health, you are Frenzied New Effect: While you have Gray Health, you are Frenzied (Unique) | [/tr]
Relic | Boar Bone Needle | Previous Effect: Weapon Damage increased by 60% New Effect: Weapon Damage increased by 45% | [/tr]
Relic | Bones of Beings Long Forgotten | Previous Effect: While at Full Focus, your Gray Health takes 30% less Damage New Effect: While at Full Focus, your Gray Health takes 30% less Damage (Unique) | [/tr]
Relic | Bouquet of Invigoration | Previous Effect: Health increased by 60% New Effect: Health increased by 100 | [/tr]
Relic | Bronze Ear Hook | Previous Effect: Guard Health increased by 100% New Effect: Increase Damage by 165% when using Devastating Attack Mana Cost: 2 → 4 Suit: Frost → Neutral | [/tr]
Relic | Brooch of the Bleeding Sun | Previous Effect: Attacks against a Staggered enemy afflicted with Bleeding has 400% increased Damage New Effect: Whenever you Surge trigger an Explosion on Burning enemies Mana Cost: 3 → 5 | [/tr]
Relic | Captured Flame | Rarity: Rare → Legendary | [/tr]
Relic | Cinder Bracer | Previous Effect: Attacks have a Chance* to inflict Burning*5% plus 10% of your Critical Hit Damage New Effect: Attacks have a Chance* to inflict Burning*5% plus 5% of your Critical Hit Damage | [/tr]
Relic | Cloth of Inspired Wind | Previous Effect: Multistrike Chance increased by 20% New Effect: Multistrike Chance increased by 12% Mana Cost: 5 → 3 | [/tr]
Relic | Crown of Fervor | Previous Effect: While you are Frenzied, your Attacks inflict Burning New Effect: While you are Frenzied, your Attacks inflict Burning (Unique) | [/tr]
Relic | Emberstone | Previous Effect: Status Effect Critical Chance increased by 50% New Effect: Surge Consumes 10% of your Coins dealing 9 Burning Damage per Coin Consumed to nearby enemies and inflicts Burning Mana Cost: 4 → 1 | [/tr]
Relic | Figure of Mountain's Guard | Previous Effect: Guard Health increased by 250% New Effect: Increase Focus Gain for Perfect Guard by 350% | [/tr]
Relic | Flint Earrings | Previous Effect: Stagger Impact increased by 60% New Effect: Primary Attacks increase Posture Impact of your next Secondary Attack by 90% (max 270%) Suit: Earth → Neutral | [/tr]
Relic | Forever Leaf | Previous Effect: Attacks against a Spored enemy inflicts Frozen New Effect: Attacks against a Spored enemy inflicts Frozen (Unique) | [/tr]
Relic | Forgotten Sheathe | Previous Effect: Status Effect Potency increased by 150% New Effect: Magic Potency increased by 200% | [/tr]
Relic | Fossilized Leech | Previous Effect: Attacks against a Bleeding enemy inflicts Weakness New Effect: Attacks against a Bleeding enemy inflicts Weakness (Unique) | [/tr]
Relic | Frid's Bond | Previous Effect: Whenever you Play the Rest for the Weary Card, the Relic increases your Health by 30% New Effect: Whenever you Play the Rest for the Weary Card, the Relic increases your Health by 50% | [/tr]
Relic | Frozen Feather Charm | Previous Effect: While Guarding, 200% of Damage is Mirrored back to the attacker. New Effect: Thorns increased by 200 | [/tr]
Relic | Frozen Gold Shackled Bottle | Added Effect: Devastating Attack temporarily increase Magic Potency by 225% Mana Cost: 2 Rarity: Rare Suit: Frost | [/tr]
Relic | Gold Shackled Bottle | Card recycled to create a new Card | [/tr]
Relic | Golden Bloodletting | Previous Effect: Charged Attacks against an enemy Boss Consume 10% of your Coins, which deal 30 Damage per Coin Consumed New Effect: Charged Attacks against an enemy Boss Consume 20% of your Coins, which deal 30 Damage per Coin Consumed | [/tr]
Relic | Grounding Stone | Previous Effect: Stagger Resistance increased by 70 New Effect: Forceful Attacks both inflicts Weakness and deals 150% increased Damage | [/tr]
Relic | Haggler's Pouch | Previous Effect: All vendor Prices are reduced by 25% New Effect: All vendor Prices are reduced by 25% (Unique) | [/tr]
Relic | Heart of the Frost Guardian | Previous Effect: Mirrored Damage has 100% chance to be Critical Damage New Effect: Thorns Critical Hit Chance increased by 100% | [/tr]
Relic | Hilt of the Stolen Blade | Previous Effect: Status Effect Potency increased by 50% New Effect: Magic Potency increased by 78% Suit: Sky → Neutral | [/tr]
Relic | Hope's Recital | Rarity: Rare → Legendary | [/tr]
Relic | Ice Core Geode | Previous Effect: While Invulnerable, Attacks have a Chance* to inflict Frozen*5% plus 5% of your Weapon Damage New Effect: While Invulnerable, Attacks have a Chance* to inflict Frozen*10% plus 10% of your Weapon Damage | [/tr]
Relic | Jagged Thimble | Previous Effect: Weapon Damage increased by 5 New Effect: Weapon Damage increased by 4 | [/tr]
Relic | Key of the Strong | Previous Effect: Whenever you Empower Fragments, gain 1 Mana New Effect: Whenever you use a Fragment, gain 1 Mana | [/tr]
Relic | Malevolent Eye | Added Effect: Status Effect Critical Chance increased by 50% Mana Cost: 4 Rarity: Rare Suit: Neutral | [/tr]
Relic | Mantle of Braided Gales | Previous Effect: Multistrike Chance increased by 35% New Effect: Multistrike Chance increased by 20% Mana Cost: 9 → 5 | [/tr]
Relic | Pouch of Liveliness | Previous Effect: Health increased by 40% New Effect: Health increased by 70 | [/tr]
Relic | Protector's Fur Mitten | Previous Effect: When you Perfect Guard, Damage to Guard is reduced by 40% New Effect: Armor increased by 18 Mana Cost: 4 → 2 | [/tr]
Relic | Reclaimed Coin | Suit: Sky → Neutral | [/tr]
Relic | Revered Axe Head | Previous Effect: Attacks against a Staggered enemy has 300%increased Damage New Effect: Your Perfect Guard and Perfect Dodge reduces cooldown of Forceful Attack by 50% Suit: Soul → Neutral | [/tr]
Relic | Rubble Charm Bracelet | Previous Effect: While at Full Focus, Stagger Impact increased by 115% New Effect: When using Devastating- or Forceful Attack, Damage and Gray Health Recovery increased by 100% of Thorns | [/tr]
Relic | Shards of Clouded Glass | Previous Effect: While below 50% Health, Multistrike Chance increased by 35% New Effect: Forceful Attacks has 50% increased Multistrike Chance Rarity: Rare → Legendary | [/tr]
Relic | Shield Charm | Previous Effect: Armor increased by 18 | [/tr]
Relic | Skullbasher's Dice | Previous Effect: For every 100 Coins you own, Stagger Impact increased by 25% New Effect: Increase Damage by 220% when using Forceful Attack Mana Cost: 1 → 2 Suit: Fire → Neutral | [/tr]
Relic | Stag's Horn | Previous Effect: When you Surge inflict Bleeding on nearby enemies New Effect: When you Surge inflict Bleeding on nearby enemies (Unique) | [/tr]
Relic | Strap of the Inspired | Previous Effect: Focus Gain increased by 40% New Effect: Focus Gain increased by 63% | [/tr]
Relic | Sunken Ship Miniature | Previous Effect: Stagger Resistance increased by 40 New Effect: When a Status Effect deals a Critical Hit temporarily increase Magic Potency by 120% Suit: Frost → Neutral | [/tr]
Relic | Tainted Idol | Previous Effect: While enemies are afflicted with Cursed, Bleeding Damage inflicts Stagger Impact New Effect: While enemies are afflicted with Cursed, Bleeding Damage inflicts Posture Impact (Unique) | [/tr]
Relic | Talon of Luck | Previous Effect: Your Critical Hits temporarily grants 21% Luck New Effect: Your Critical Hits temporarily grants 32% Luck Suit: Sky → Neutral | [/tr]
Relic | Thundertusk | Previous Effect: Surge triggers a Shockwave which deals 100 Stagger Impact on nearby Enemies New Effect: Surge triggers a Shockwave which deals 75 Posture Impact on nearby Enemies Mana Cost: 1 → 3 Rarity: Rare → Common Suit: Neutral → Sky | [/tr]
Relic | Troll Eye | Card recycled to create a new Card | [/tr]
Relic | Unbroken Cuffs | Previous Effect: Stagger Impact increased by 100% New Effect: Increase Dodge Charges by 1 | [/tr]
Relic | Vined Amber Goblet | Previous Effect: When you Surge inflict Spored on nearby enemies New Effect: When you Surge inflict Spored on nearby enemies (Unique) | [/tr]
Relic | Waterskin of Plagues | Previous Effect: When you Surge inflict Cursed on nearby enemies New Effect: When you Surge inflict Cursed on nearby enemies (Unique) | [/tr]
Relic | Weightless Tool Belt | Previous Effect: Attacks have a Chance* to inflict Electrified*5% plus 5% of your Guard Health New Effect: Attacks have a Chance* to inflict Electrified*5% plus 2% of your Max Health | [/tr]
Trait | Aggressive Thrillseeker | Previous Effect: While Frenzied is active, Critical Hit Chance increased by 30%, and Perfect Dodge refreshes and then extends the duration of Frenzied by 50% New Effect: While Frenzied, Critical Hit Chance increased by 50% and Frenzied Duration increased by 100% of your Critical Damage | [/tr]
Trait | Born of Blood | Previous Effect: Grey Health Armor increased by 0.3% per missing Health New Effect: Gray Health Armor increased by 0.3% per missing Health | [/tr]
Trait | Commanding Presence | Previous Effect: Thorns increased by 50% of Max Health and while Guarding, Mirrored Damage is increased by 5% of Guard Health New Effect: Thorns increased by 25% of Max Health and Perfect Guard increases Thorns by 50% | [/tr]
Trait | Death of a Thousand Cuts | Previous Effect: 30% reduced Base Damage, but Multistrike increased by 30% New Effect: 30% reduced Base Damage, but Multistrike increased by 20% | [/tr]
Trait | Dodger | Previous Effect: Perfect Dodge makes you Invulnerable for 1.2 seconds New Effect: Your Perfect Dodge does not consume a Dodge Token | [/tr]
Trait | Painbringer | Previous Effect: Status Effect Potency increased by 50% per Status Effect currently active on nearby enemies New Effect: Magic Potency increased by 55% per Status Effect currently active on nearby enemies | [/tr]
Trait | Parrier | Previous Effect: 50% reduced Health, 70% reduced Guard Health, but Perfect Guard reduce all Damage to the Guard New Effect: Health is reduced by 50%. Perfect Guard does not affect your Posture. | [/tr]
Trait | Prey on the Weak | Previous Effect: Stagger Impact increased by 100% while Invulnerable, and you have 20 Additional Damage against Staggered enemies New Effect: Attacks against enemies with at least half their Posture broken has 11 increased Weapon Damage | [/tr]
Weapon | Arms of Flowing Wind | Card recycled to create a new Card | [/tr]
Weapon | Arms of the Storm | Added Effect: Attacks against Electrified targets temporarily increase your Damage, Multistrike, and Gray Health Recovery by 100% but periodically inflict 17 Posture Impact Mana Cost: 4 Rarity: Legendary Suit: Sky | [/tr]
Weapon | Ashen Reckoning | Previous Effect: Whenever you Stagger an enemy, a lingering Pool of Fire appear where they land, which inflicts Burning New Effect: Forceful Attacks evoke a lingering Pool of Fire, which inflicts Burning | [/tr]
Weapon | Axe of Fortuitous Journeys | Added Effect: Whenever Lucky your Attacks deal 10 Extra Damage with an increase of 35 per (Unique) Card Suit Equipped Mana Cost: 2 Rarity: Common Suit: Neutral | [/tr]
Weapon | Axes of Cosmic Cold | Added Effect: When an enemy is afflicted with Frozen and Burning or Electrified immediately end Frozen and deal 300 Frost Damage Mana Cost: 5 Rarity: Legendary Suit: Frost | [/tr]
Weapon | Axes of Morning Rime | Card recycled to create a new Card | [/tr]
Weapon | Axes of Nature's Caress | Previous Effect: While Invulnerable is active, and Lucky, your Attacks inflict Spored New Effect: When inflicting Spored on an enemy afflicted with Burning, increase Burning Damage by 300% temporarily | [/tr]
Weapon | Axes of Swift Decomposition | Added Effect: Whenever you Kill an enemy your Forceful Attack is Refreshed Mana Cost: 3 Rarity: Rare Suit: Earth | [/tr]
Weapon | Blades of Nature's Growth | Added Effect: When inflicting an enemy with Spored, gain a Stack, for every Stack gain 20 Extra Earth Damage. Stacks resets upon leaving combat Mana Cost: 3 Rarity: Rare Suit: Earth | [/tr]
Weapon | Bringer of Cataclysm | Added Effect: While Frenzied you and nearby enemies periodically take 100% Burning Damage. The damage dealt to enemies increases over time Mana Cost: 5 Rarity: Legendary Suit: Fire | [/tr]
Weapon | Bulwark of the Blizzard | Added Effect: Surge evokes an Ice Storm that periodically inflicts Frozen and deals 50 Frozen Damage Mana Cost: 5 Rarity: Legendary Suit: Frost | [/tr]
Weapon | Corrosive Twin Swords | Previous Effect: While Surge is active, 200% increased Status Effect Potency New Effect: While Surge is active, 200% increased Magic Potency | [/tr]
Weapon | Dusk's Thunderbolts | Card recycled to create a new Card | [/tr]
Weapon | Executioner’s Greataxe | Added Effect: When doing a Devastating Attack, gain a Stack, for every Stack Weapon Damage increased by 100%. Stacks resets upon leaving combat Mana Cost: 4 Rarity: Rare Suit: Neutral | [/tr]
Weapon | Fine Arms | Card recycled to create a new Card | [/tr]
Weapon | Fine Greataxe | Card recycled to create a new Card | [/tr]
Weapon | Fine Longsword | Card recycled to create a new Card | [/tr]
Weapon | Fine Twin Axes | Card recycled to create a new Card | [/tr]
Weapon | Fine Twin Swords | Card recycled to create a new Card | [/tr]
Weapon | Flaring Arms | Added Effect: Charged Attacks deal 35 Burning Damage and inflicts Burning Mana Cost: 3 Rarity: Rare Suit: Fire | [/tr]
Weapon | Fortunehammer | Previous Effect: Whenever you Empower Fragment, your Luck for that Empower is increased by 30% New Effect: Whenever you use a Fragment, your Luck is increased by 30% for that Card Draw | [/tr]
Weapon | Gravekeeper's Might | Mana Cost: 1 → 5 | [/tr]
Weapon | Greataxe of Earth's Touch | Card recycled to create a new Card | [/tr]
Weapon | Greataxe of the Cursed | Card recycled to create a new Card | [/tr]
Weapon | Greatsword of the Mountain Guard | Added Effect: Perfect Guard infuse your next Attack giving it 100 Extra Frost Damage, and increasing its Posture Impact by 100% Mana Cost: 3 Rarity: Rare Suit: Frost | [/tr]
Weapon | Hatchets of Conflagration | Added Effect: When you Surge deal 100 Burning Damage to nearby enemies which is increased by 100% of Weapon Damage against Burning enemies Mana Cost: 2 Rarity: Common Suit: Fire | [/tr]
Weapon | Hatchets of Glacial Advance | Added Effect: Attacks deal 5 Extra Frozen Damage per (Unique) Card Suit Equipped which is increased with 100% whenever you Obliterate a Boss with this Equipped Mana Cost: 4 Rarity: Rare Suit: Frost | [/tr]
Weapon | Hellfire Blades | Added Effect: Increased Burning Damage while enemy is afflicted by Cursed by 75% for every Spirit Card Equipped Mana Cost: 2 Rarity: Common Suit: Fire | [/tr]
Weapon | Longsword of Exploitation | Added Effect: Attacks against enemies with Weakness reduces the cooldown of your Forceful Attack by 2 Seconds Mana Cost: 3 Rarity: Common Suit: Sky | [/tr]
Weapon | Longsword of Gloom | Previous Effect: While at Full Focus, and Lucky, your Attacks inflict Cursed New Effect: While Surge is active spawn a Draugr Champion to fight by your side, it has 100% increased Damage and its attacks inflict Cursed | [/tr]
Weapon | Onarr's Thirsting Might | Mana Cost: 3 → 5 | [/tr]
Weapon | Overcharging Thunderbolts | Added Effect: When inflicting Electrified gain a Stack upon reaching 7 Stacks the next Electrified applied will evoke Lightning Strikes Mana Cost: 5 Rarity: Rare Suit: Sky | [/tr]
Weapon | Ranveig's Crowd Breaker | Previous Effect: Attacks against a Staggered enemy, deals Double Damage New Effect: Weapon Damage increased up to 200% the closer the Posture of the enemy is to break | [/tr]
Weapon | Razorgale | Previous Effect: Status Effect Potency increased by 200% against Staggered enemies New Effect: Magic Potency increased up to 300% the closer the Posture of the enemy is to break | [/tr]
Weapon | Redoubt of Arcane Curse | Added Effect: Attacks deal 5 Extra Spirit Damage per Unspent Mana Mana Cost: 2 Rarity: Rare Suit: Soul | [/tr]
Weapon | Sharpened Greataxe | Card recycled to create a new Card | [/tr]
Weapon | Sharpened Twin Axes | Card recycled to create a new Card | [/tr]
Weapon | Sharpened Twin Swords | Card recycled to create a new Card | [/tr]
Weapon | Shield of the Unwavering | Previous Effect: Guard Health and Guard Lifetime increased by 50% New Effect: Health increased by 50% | [/tr]
Weapon | Stormcaller | Previous Effect: While Surge is active, Secondary Attacks deals 20 Damage, and inflicts Electrified New Effect: While Surge is active, Secondary Attacks deals 20 Extra Electrified Damage, and inflicts Electrified | [/tr]
Weapon | Svali's Jolt of Alacrity | Added Effect: Applying Electrified temporarily increases Multistrike chance by 50% Mana Cost: 5 Rarity: Legendary Suit: Sky | [/tr]
Weapon | Sveid's Truth Addler | Previous Effect: Attacks against a Staggered enemy has a 1% chance per 40 Coins to inflict a random Status Effect New Effect: Charged Attacks has a 1% chance per 40 Coins to inflict a random Status Effect | [/tr]
Weapon | Swords of Fire's Hunger | Previous Effect: While at Full Focus, and Lucky, your Attacks inflict Burning New Effect: While Frenzied Attacking a Burning enemy deals 30% Extra Burning Damage | [/tr]
Weapon | Swords of Ghostly Strikes | Added Effect: Multistrike Attacks against a Cursed target deal 100 Extra Spirit Damage Mana Cost: 5 Rarity: Rare Suit: Soul | [/tr]
Weapon | Swords of the Frost | Previous Effect: While Frenzied is active, and Lucky, your Attacks inflict Frozen New Effect: After applying Frozen 5 times, the next will have its duration increased by 100%, and the target takes 100% increased Damage | [/tr]
Weapon | The Chill of Death | Added Effect: Attacking a Frozen enemy Empowers* you temporarily *Additional Damage increased by 30 and Attacks inflict Cursed Mana Cost: 5 Rarity: Rare Suit: Soul | [/tr]
Weapon | The Earth Splitter | Added Effect: While Surge is active Secondary Aerial Attacks deal 150 Earth Damage in a line Mana Cost: 5 Rarity: Legendary Suit: Earth | [/tr]
Weapon | The Forest Guardian’s Axe | Added Effect: Taking Damage temporarily increases Gray Health Recovery by 100% Mana Cost: 4 Rarity: Legendary Suit: Earth | [/tr]
Weapon | The Plunderer’s Impetus | Added Effect: For every Chest opened after equipping, your Attacks deal 15 Extra Burning Damage Mana Cost: 2 Rarity: Common Suit: Fire | [/tr]
Weapon | The Rupture | Added Effect: Each Bleeding inflicted increase your Critical Damage by 50% until combat ends Mana Cost: 5 Rarity: Legendary Suit: Neutral | [/tr]
Weapon | The Silvery Crusher | Previous Effect: Critical Hit Chance increased by 100% against Staggered enemies New Effect: Attacks against enemies with at least half their Posture broken has 100% increased Critical Hit Chance | [/tr]
Weapon | The Spark of Fire Within | Previous Effect: While Surge is active, Secondary Attacks Consumes Burning to trigger an Explosion New Effect: Secondary Attacks Consumes Burning to trigger an Explosion | [/tr]
Weapon | The Stone Sentinel | Previous Effect: Whenever you Stagger an enemy, your next Charged Attack inflict Spored New Effect: When you Perfect Guard, Thorns is Doubled | [/tr]
Weapon | The Unraveler of Souls | Mana Cost: 10 → 6 | [/tr]
Weapon | The Worldshaper | Previous Effect: Attacks deals 10% Damage Whenever you Obliterate a Boss with this Equipped, this bonus increases by 30% New Effect: Attacks deals 10% Extra Damage Whenever you Obliterate a Boss with this Equipped, this bonus increases by 30% Mana Cost: 1 → 3 | [/tr]
Weapon | Thunder's Bolt | Previous Effect: While Surge is active, Secondary Attacks sends Electrical Blades New Effect: While Surge is active, Secondary Attacks evokes Lightning Balls | [/tr]
Weapon | Thunderstrike | New Effect: Forceful Attacks evoke a Lightning Strike dealing 100 Damage and inflicts Electrified | [/tr]
Weapon | Tornado Axe | Added Effect: When you Surge evoke a Tornado that lifts enemies into the air and applies Electrified while increasing the Electrified Damage they take by 700% Mana Cost: 3 Rarity: Rare Suit: Sky | [/tr]
Weapon | True-Forged Arms | Card recycled to create a new Card | [/tr]
Weapon | True-Forged Greataxe | Card recycled to create a new Card | [/tr]
Weapon | True-Forged Longsword | Card recycled to create a new Card | [/tr]
Weapon | True-Forged Twin Axes | Card recycled to create a new Card | [/tr]
Weapon | True-Forged Twin Swords | Card recycled to create a new Card | [/tr]
Weapon | Velaug's Vein Tearer | Previous Effect: Whenever Lucky, your Attacks inflict Bleeding New Effect: Whenever you apply Bleed the enemy takes 100 Extra Bleed Damage | [/tr]
Weapon | Weakening Longsword | Card recycled to create a new Card | [/tr]
Weapon | Worn Arms | Card recycled to create a new Card | [/tr]
Weapon | Worn Greataxe | Card recycled to create a new Card | [/tr]
Weapon | Worn Longsword | Card recycled to create a new Card | [/tr]
Weapon | Worn Twin Axes | Card recycled to create a new Card | [/tr]
Weapon | Worn Twin Swords | Card recycled to create a new Card | [/tr]
Weapon Trait | Dual Wielder | Previous Effect: While Frenzied your Multistrike is increased by 15%. You can only Draw Dual Wielder Weapon Cards New Effect: While Frenzied your Multistrike is increased by 16%. You can only Draw Dual Wielder Weapon Cards | [/tr]
Weapon Trait | Generalist | Previous Effect: Weapon Damage increased by 10%, and Armor increased by 8. Can Draw any type of Weapon Card New Effect: Weapon Damage increased by 17%, and Armor increased by 5. Can Draw any type of Weapon Card | [/tr]
Weapon Trait | Great Weapon Master | Previous Effect: Whenever an enemy becomes Staggered they instantly lose 17% Health. You can only Draw Two-Handed Weapon Cards New Effect: Forceful Attacks have 40% increased Posture Impact. You can only Draw Two-Handed Weapon Cards. | [/tr]
Weapon Trait | Greataxe Specialist | Previous Effect: While Frenzied your Stagger Impact is increased by 40%. You can only Draw Greataxe Weapon Cards New Effect: While Frenzied, Posture Impact increased by 50%. You can only Draw Greataxe Weapon Cards | [/tr]
Weapon Trait | Hammer Specialist | Previous Effect: Weapon Damage increased by 30% against Staggered enemies. You can only Draw Hammer Weapon Cards New Effect: Secondary Attack against enemies with broken Posture has 90% increased Weapon Damage. You can only Draw Hammer Weapon Cards | [/tr]
Weapon Trait | Longsword Specialist | Previous Effect: While Invulnerable your Weapon Damage is increased by 50%. You can only Draw Longsword Weapon Cards New Effect: While Invulnerable your Weapon Damage is increased by 80%. You can only Draw Longsword Weapon Cards | [/tr]
Weapon Trait | Sword & Shield Specialist | Previous Effect: Guard Health increased by 75%. You can only Draw Sword and Shield Weapon Cards New Effect: While Guarding, Posture Resistance increased by 50%. You can only Draw Sword and Shield Weapon Cards | [/tr]
Weapon Trait | Swordsman | Previous Effect: Weapon Damage increased by 20%. You can only Draw Sword Weapon Cards New Effect: Weapon Damage increased by 30%. You can only Draw Sword Weapon Cards | [/tr]
Weapon Trait | Twin Axe Specialist | Previous Effect: While Frenzied your Critical Hit Chance is increased by 20%. You can only Draw Twin Axe Weapon Cards New Effect: While Frenzied your Critical Hit Chance is increased by 30%. You can only Draw Twin Axe Weapon Cards | [/tr]
Weapon Trait | Twin Sword Specialist | Previous Effect: Frenzied Damage increased by 300%. You can only Draw Twin Sword Weapon Cards New Effect: Frenzied Damage increased by 70%. You can only Draw Twin Sword Weapon Cards | [/tr]