Dear Community,
Hello, and welcome to another Railroads Online update. In the patch notes below you will find an in-game wiki, tutorial, new industry, and a few other changes we have made!
For a quick overview, we also created a video for you:
[previewyoutube=v95uBbJcZlE;full][/previewyoutube]
Of course, we have also been hard at work in testing some backend stuff to improve the game and we will share more about those changes at a later time when we feel that the changes are in a good place and ready for release to the public.
A Free Weekend is approaching!
To celebrate the update, Railroads Online will be completely free-to-play from November 16, 10 AM Pacific to November 20, 10 AM Pacific. In addition, the game will be discounted for everyone who wants to join us on board!
Create your very own world or meet up with other railroaders in a multiplayer session for up to 16 players!
(Yes, multiplayer is also free.)
Do you have some friends who are ready to serve the valley? You should definitely make sure they're aware of the Free Weekend and ready for a fun time! ????
Patch notes for build: 0.6.0.0.3
New Content & Adjustments
- Added an in-game Wiki
- Press 'H' to bring up the wiki guide
- The wiki has information on everything Railroads has to offer.
- The wiki will be updated whenever we add new things to the game
Added an in-game Tutorial
- Can be accessed from the main menu
- Guides players on how to play the game
- Intended for new and returning players
Added a new industry: Wheat Farm
- This is a placeable industry
- You can get started by picking up seed bags at the freight depot
- Farm outputs straw bales and grain
- Rest of the chain will be added in December
Added an in-game clock and date
- Can be seen by pressing 'P'
- Clock speed is bound to the players day cycles
Increased speeds for Montezuma and Eureka
- Montezuma now reaches up to 22 mph
- Eureka now reaches up to 30 mph
- More loco speed increases will come later along with fuel type changes
Adjusted the gameplay menu
- Made it a bit better to understand
- Added dynamic weather
- Note: Weather settings are now saved after a game load and after closing the gameplay menu
Added a requested setting mouse sensitivity
- Can be found under the controls menu under camera sensitivity
Improved game load times
- On your first save load after the update it will be slow
- Once you save the game the new changes will be applied so when you load again you will load much faster
- Saves load in about 8 seconds
Added better lighting
- If you stare at the sun (we do not recommend this) you will now see lens flare
Starter locomotive Montezuma now has a headlight
- Note: This is only applied to new lake valley saves
Added the ability to delete saves while in a game
- Note: This can’t be done from the game menu, only while you are in a save
Bug Fixes
- Fixed the items duplication issue
- Spawn area Water towers and telegraph offices can now be deleted, they do not come back after save load
- Tenmile sander control is now the correct way
- In multiplayer, locomotives will not lose their bells or whistle cords
- Stub switch is now symmetrical, rails now line up properly on both branches of the switch
- The client draw distance setting is now fixed, still does not save after menu is closed and reopened
Pretty short list this time around, however the next update in December is just around the corner. Keep an eye out for that! We hope that you have a wonderful week and we can’t wait to see what kinds of builds you guys make with the wheat farm.
Your Railroads Online Team
https://store.steampowered.com/app/1696810/Railroads_Online/