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It’s been a year since Project Wingman was released, and we here on the Project Wingman development team are happy to fill you in on what’s up and what’s been going on since. Still, this small update will probably be a prelude to more updates over these specific items that we’ll use to continue Project Wingman development. Let’s get some stuff up:
Live Orchestra Announcement
Project Wingman wouldn’t be the game that it is if it wasn’t for our Jose Pavli’s outstanding soundtrack, and, recognizing that entirely, what better way to fully embrace this epic soundtrack with live orchestration and medley of the OST? Well, we’ll have such a performance coming up for you soon! Recorded in a legendary studio, the defining hits of Project Wingman will be heard like never before beneath Jose’s new compositions.
[previewyoutube=EfGQPREsyGU;full][/previewyoutube]
When the Orchestra releases it will be publically hosted on yours truly Jose Pavli's YouTube channel for all to listen to! Additionally, high quality files will be available on Bandcamp for free once the footage releases.
Please look forward to it!
In case you missed it, recently the Peacekeeper tracks were released on youtube with its intros! Go take a listen!
[previewyoutube=xDyBEJDeqyQ;full][/previewyoutube]
[previewyoutube=nW1BX73_crs;full][/previewyoutube]
[previewyoutube=4wv97_hE3wM;full][/previewyoutube]
Project Wingman V1.5 Status
This update to Project Wingman is an accumulation of work, fixes, tweaks, and content additions that we think will polish Project Wingman to a more professional sheen and add in content that we believe will add to your combat flight action experience. When Project Wingman was released over a year ago, its 1.0 version was at a good state for a release, especially given our ability at the time. However, that being said, there is always more to be done underneath the sun. This update to a 1.5 version includes numerous aircraft and weapon additions on top of balancing and tweaking to the existing inventory. Quality of life additions for localization, existing VO, and UI are also on the way to both the traditional versions and VR versions of Wingman.
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On top of this, we’re taking another look at the missions of Project Wingman’s campaign, so it might be worth another playthrough, especially if you want to hunt down our Kickstarter backer-named aces in the revamped Mercenary Mode.
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The additions to this update to Project Wingman are pretty wide-ranging, even touching upon the Files, all the way to the literal clouds above, so we’ll have more to say on it and a changelog to post when it’s ready.
The Future
We’re not done with Project Wingman.
As far as the future of Project Wingman and Sector D2 goes, Project Wingman itself is still being worked on beyond this patch, and much of the groundwork for further development will be released in 1.5. On our list next is a Conquest Overhaul, truly taking a look at what will make Conquest a much more refined and polished experience beyond its rather ramshackle existence today. Beyond that, of course, the groundwork for future development is already well underway, and when we’re comfortable showing it off, you’ll be the first to know.
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In Conclusion
In the year that Project Wingman has been out, we’ve been steadily working up to this update and this whole general one-year effort that includes the artbook and the orchestral arrangement. Truth be told, we’re looking forward to the next year and however long we can work on Project Wingman and the horizons beyond that.
As we said above, there’s still so much more to do, and we’re glad to do it.
We’ll see you soon, and thank you again for sticking with us on this fantastic project, wingman.
In case you haven't pick up Project Wingman yet, or are looking for a cool game to gift your friends, the game is currently 30% off at the time of this update!
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