Look this way, Architects!
In this video, we'll be taking a closer look at the move from 2D in Prison Architect 1 into 3D in Prison Architect 2, what obstacles and possibilities arise when adding a whole new dimension to a game? How did the artists transform the art style from 2D to 3D? Take a look to find out ????
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???? In this video you’ll meet:
???? Game Director Gareth Wright who speaks about the idea and concept of Prison Architect 2.
???? Designer Natalie Wicks who will tell you more about the possibilities adding a new dimension has given the Prison Architect concept but also some of the challenges they experienced throughout the development.
???? Lead Artist Tim McCluskey who will tell you how the art team worked with the 2D art style and how they worked to retain the look of Prison Architect 1 whilst switching to 3D and also exploring the new possibilities a new dimension offers.
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Next up on YouTube: Our first Prison Architect 2 Tutorial!
We have a tutorial made by CharliePryor coming up this Tuesday the 23rd - Tune in to learn about Building Tools, tap the bell on YouTube to get notified.
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