We've just released Patch 1.2.2. This patch brings a whole bunch of improvements and fixes like:
- Multiple stability fixes
- Save and load issue fixes
- Fixed visitor behavior
- And many more corrections
We continue to work on fixing the issues from your feedback. Currently we are working on the bigger patch 1.3. We're keep listening to your feedback and diligently working on addressing other important aspects that matter to you. Stay tuned for more positive updates coming your way!
If you come across any further issues, please don't hesitate to contact our support team, as we are still gathering feedback and addressing any concerns.
US/CANADA/LATAM Support - https://support.bandainamcoent.com/hc/en-us
EU/EMEA Support - https://service-en.bandainamcoent.eu/app/list/p/9653/PARK%20BEYOND
- StabilityFixed multiple less occuring crashes on 1.2.1 Fixed a crash in the course editor during Undo/Redo actions after placing modules and moving a station module Fixed a crash in the course editor when redoing a modular placement after replacing it with another module Fixed a crash when firing a mechanic while they are on their way to repair a structure Fixed a crash on aborting queue placement while connecting to queues of a transportation ride with each other Fixed a crash being caused by invalid visitor data
- Save & LoadFixed visitors getting stuck in Flat Rides in different situations Fixed the goal "Build and open a new Flat Ride" in Mission 2 - "Welcome to Cloudstormer" incrementing after loading a save game Fixed automated help screens re-triggering every time when loading a mission or Exploration Park save game
- ObjectivesFixed an issue that caused sandbox and mission goals to not work or update correctly
- Visitor BehaviorFixed visitors moving erratically while entering and exiting certain impossified Flat Rides after relocating one Visitors now stay in the queue after impossifiying a continuous Flat Ride (e.g. Ferris Wheel)