Hey explorers! We put together this patch to solve nearly any and all of the story data issues. Notably, if you started your story adventure in version prior to 0.5.609, you might have some gameplay objects that need certain "flags" from a design perspective - otherwise important story events may not occur as designed. Here's a list of the various cases we solved:
Change List
Fixed - Large Satellite Dish will now be properly interactive to complete the story
Fixed - Phoenix Base structures will now be the correct type for various gameplay design
Fixed - Certain Large Interior Crates will now give the proper objects needed to complete the story
Fixed - Autocorrecting any needed Cryptex based on your save data is now automatically applied
Fixed - Rover will now give proper Cryptex upon repair
Fixed - Lost OMPAs will now give proper clues to further enhance the story
Changed - Removed outdated Ingots from build recipes
IMPORTANT! If you started your Story Mode game from late October - Mid November, we suggest you perform the following to ensure your file is up to date. You'll only need to do this one time, and it's only for players who have experienced some progression stoppers in Story Mode.
[olist]
Next up we'll be releasing a batch of creatures converted to the new physically based AI, which should drop very soon.
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-Brian
"I'd rather die trying to take them down than die giving them what they want."
-Andor