News Liste Osiris: New Dawn

Developer Blog
Osiris: New Dawn
07.11.22 22:10 Community Announcements
Hello Explorers! Since the Story Update released, we've been gathering your feedback and responses to the past update and wanted to share our priorities as we go into the next update.

Based on your feedback, this is what we've gathered:

Pros


  • The story has added a new layer of immersion and reason to progress/explore
  • Mines and Caves are more immersive
  • Weather balancing seems to be universally improved
  • Power Systems show promise, but have a few more kinks to clean up
  • Overall polish of animations, players movements are well received
  • Sound mastering has been well received
  • Snubs creature AI is good, but it spawns too much sometimes

Cons


  • Story progression seems stuck at a certain point (Rover Mission or Coms Mission)
  • AI variety is sorely needed (a known issue as we've stated we are refactoring the other AI with the physically based set up the Snubs Larvae has)
  • Progression unlocking is a hotly contested topic, especially for more experienced players
  • Skill Tree balancing (another known issue, we were planning on balancing the Skill Tree for this next update anyway)
  • A few bugs - we have a list that's been compiled over on Discord. So far, nothing too crazy or difficult to address


Goals and Tasks


We have some ideas on how to tackle the progression issue in Story Mode. The current set up is a bit narrow at times and we think it should be opened up a bit. Additionally, the main trunk of tech should be available to you when needed, while exploration unlocks should offer optional/additive buildables that expand your tech tree capabilities further.

Creature AI is the other primary focus. The goal is to create meaningful AI that also creates strategy and variety. Having certain creatures act in certain ways, attack certain items (or each other), or live in certain places or conditions (in caves only, or in rain storms only) we hope will add more meaning and immersion to the experience.

Lastly, there's the progression stopper issues on the story. Please bare with us, we need a little time on this one. The reason is we want to improve/expand the ending and that fact that you currently can't get there yet gives us a chance to put in the ending we feel the game deserves.

Welcome New Players


Thank you for choosing Osiris: New Dawn and joining our community! I hope you've been having a fun ride so far and if you feel so inclined, I look forward to meeting you over on Discord.
Official Osiris: New Dawn Discord Server


As always, thank you for playing Osiris: New Dawn. We know you have lots of choices to play other games out there and are so honored you're here with us playing this little passion project.


-Brian
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Release:28.09.2016 Genre: Weltraum-Action Entwickler: Fenix Fire Entertainment Vertrieb: Reverb Triple XP Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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