Steam Deck Support
A good manager has to be always ready, no matter the place. Now you can carry your camp on your Steam Deck and oversee your recruits training hard while lying comfortably on your living room sofa.
We’ve adapted the entire UI to make it easy to use and read on a Steam Deck. We can’t wait to read your thoughts about it!
Enhanced Missions
We’ve upgraded our comms equipment so you can have more information about your troops performance during the missions.
You’ll receive communications from the battlefield that will give you an insight about what your soldiers are doing and how the operation is going.
This means that, sometimes, you’ll have to make difficult decisions that can affect the outcome of the mission and the fate of your squad. Sorry, that’s what being a leader is all about!
Defense rework
We’ve been listening carefully to all your feedback, and we’ve made some changes to the way enemy spies behave, and how your camp defenses deal with enemy intruders and drones.
- Now your security people are smarter and will detect spies even when they are still in disguise.
- Enemy spies will flee once they are detected. Your security staff won’t have to chase them down.
- Spies can infiltrate your camp from anywhere. So watch out! Keeping an eye on the main entrance won’t be enough.
- Now, Security Hubs will be able to operate all the defensive elements within their range. Before, each worker assigned to the hub would only operate one element at a time.
- The efficiency of Security Officers assigned to Security Hubs will have an impact on the fire rate and accuracy of anti-drone and anti-shield batteries.
Changelog
Improvements:
- We’ve continued working on optimization to make the game more stable on systems with more limited resources.
- Added a new simulation speed: x3.
- Population limit increased to 200.
- Improved the window for setting a recruit’s training goal. Now you’ll be able to set any goal, even if you haven’t researched it yet. Of course, you’ll still need to unlock the classes and meet the requirements in order to specialize the recruits once they reach the goal.
Bugfixes
- Thanks to the user “GoddGaming” we’ve fixed a bug that caused some buildings not to appear in the skill tree or in the construction panel.
- Fixed a bug with the success calculation in Charlie’s missions: the mission couldn’t be completed if the player’s battle rank was equal to the required battle rank.
- We fixed a bug with overlapping animations in the Accuracy Training building, thanks to user “Andrew xD”.
- Fixed a typo in the english text of the Water Fever mission, thanks to Discord user “Pesi”.
- Fixed a bug that could occur when changing camps immediately after finishing certain missions.
- Fixed a visual bug that caused some recruits’ XP to not be displayed correctly from their detail panel.
- Fixed small render bugs in some buildings.
Roadmap update
As you’ve probably noticed, we’ve made a few changes to our Roadmap. We had to push back the self-sufficiency update and Sandbox Mode juuust a bit, to make sure they are up to par and while we work on implementing more of your feedback. We assure you, it will be worth the wait, and we’ll let you know more in the coming days.
Medal of service
Once again, we want to honor some of our most dedicated community members with this prestigious decoration.
- Shout out to recruit “Daromar” on the Steam Forums, for helping other members of the community and contributing to discussions.
- In our official Discord, shout out to recruits “GoddGaming”, “Astro”, “Krissie_Kris”, “-=khan=-” for their valuable feedback and for helping other members of the community.
“A One Military Camp story” - #4 By David Martinez
You may not know yet, but there are always two ways of doing things: the regular way, which you’ve probably been practicing your whole life, and the military way. And sergeant Campbell wanted all the men and women in camp to understand this. He taught us how to lace our boots, how to brush our teeth or even how to dress, but it wasn’t that easy.
You are probably wondering what's the difficulty in training recruits who already know what to do. The truth is, it is much more difficult, because they tend to repeat what they've been doing their whole lives. Have you ever heard that old story about filling a teacup? Long story short, you can't pour tea on a cup that is already full, the same way you can't learn new things if your mind is already full of your previous conceptions. You have to empty the cup, but how do you empty your head?
Campbell had his own method, and I have to admit, it worked. It started with a 20-mile run around the camp, and then the usual push-ups, obstacle course and weight lifting before breakfast. Then we had to do some work in any of the training facilities or the library, and repeat the cycle in the afternoon. After a week of following this routine we were so hungry, so tired and sometimes so sleep deprived that we were not able to think clearly, just follow his orders.
You could say our cups were empty. Then the sergeant would tell us, in his firm voice, how we should do anything, and we would just follow his orders. After a while, we had assimilated every instruction as second nature, and we didn't know any other way of doing things that wasn't Campbell's way. You could say we were broken and rebuilt with his plan in mind.