New:
- New character traits icon (thanks to Wel for creating the icon)
- Added a button to turn off automatic saving in the control settings
- Add a custom setting for one day's duration, with a minimum of 45 minutes and a maximum of 120 minutes (add the DayLength=45 parameter in the server settings, only allowing 45, 90120)
- Added a sustained buff to adrenaline
Optimization:
- If the alarm is triggered, the randomly generated zombie distance will be adjusted further
- Optimized the UI of the workbench to make the text display more comprehensive
- Fix the floating small stones on the old map
- Optimization of first person firearms and weapons for hand movements such as threading, stuttering, convulsions, and mismatched hand positions
Bug fix:
- Fix a crash caused by array out of bounds during loading
- Repairing NPC houses does not require construction and will also take effect in the management center
- Repair the missing broken body of the door
- Fix the material error of the cowboy hat
- Fix some errors on the map
- Fix the issue of excessive memory usage in the new map
- Fixed hand disappearance caused by picking up gloves in first person mode on the client side