New:
- Merchants turn on lights at night
- Added many items to the new map to randomly generate points
- For non permanent death mode, adding a death penalty may randomly reduce one skill's experience
- Death and exiting the game will not make the zombie tide disappear
- After the resurrection of death, it is no longer in a state of full resurrection
- Updated translation
- The prices of merchants have become higher
- Reduced the value of bullets
Optimization:
- Turn off the transition of tree LOD switching, which will solve the problem of sudden disappearance of trees
- Optimize the construction of outdoor stairs
- Optimizing Tree Falling Physics
- AI navigation path optimization for better performance savings
Bug fix:
- Fix dedicated servers not generating zombies
- Repair construction hammer unable to identify underwater buildings
- Repairing planting boxes that cannot be planted with plants
- Fix bacon rack meat not displaying
- Fix a zombie slide
- Fix the first time the client loads the tree out of sync
- Fixed a red skin color issue during the character creation phase
- Repairing animals attacking vehicles without causing any damage
- Fix that the shoulder light display model will not be removed during death
- Repairing the inability of farmed animals to grow