General
- Break out from extraction preview when entering loss state
- Challenge mode: Display personal best time on create game UI
- Debug bots now require both sv_cheats and sv_lan to be '1' at all times
- Demo Support: Ensure client has received an update before auto-record
- Ducking no longer adjusts the name tag, speculative fix for misplaced tags
- Enter key now closes the "join game" screen
- Fixed "achievement_event" having invalid data key types
- Fixed add-on manager UI closing instead of requesting focus on open, if it's already active
- Fixed missing quotes to Load22 and Mag22 strings (resolves #1047)
- Fixed nukes causing a loss state when the round is already over
- Fixed particle manifest looking for missing "cig_smoke.pcf"
- Fixed several "cvar not allowed on client/server" errors
- Fixed several issues related to "nmrih_extract_preview" entity (resolves #485, #530, #1150, #1165)
- Hitting enter key during loading no longer cancels it
- Killing self by console is no longer flagged as a "custom suicide" (its purpose is to flag gunshot suicides)
- More aggressive MOTD blocking, to combat intrusive content being sent to clients
- On create game UI, default to available challenges instead of "random objectives"
- Player voice commands are now interrupted on death, pain, and drowning
- Preserved entity "nmrih_extract_preview" from reload
- Updated Steamworks API bins for dedicated servers (fixes dedicated server workshop)
- Updated the localization files
- Workshop: Don't print "download completed" on server console if an error occurred
- Workshop: Fixed temporary NMO/NAV files being removed incorrectly after publishing
We would also like to thank the following community members for contributing translations and fixes:
- Brazilian localization, contributed by Marcielcps
- Czech localization, contributed by "I don't remember"
- Simplified Chinese localization, contributed by Klowby
- Added wrench model fix, contributed by "Goosesalesman of Hamburg"