The major changes include:
Additions
- Added SurvivalInfectionChanceModifier to difficulty script (resolves #1134)
- Added cvar "hud_showchallengetimer", toggles timer display in Challenge mode
- Added cvar "sv_maphack_allow_servercommand", disabled by default to prevent maphacks from executing commands
- Added cvar "sv_realism_allow_respawn", enables respawning in realism mode, replacing previous hardcoded check
- Added working func_monitor entity (with necessary multiplayer fix)
- Rich presence now displays game version on main menu
- Rich presence now displays map name on Steam (eg. Survival - nms_northway)
Fixes
- Changed font on closed captions
- Disabled additional nearby NPC check on spawn (resolves #1131)
- Fixed "Material corruption when character selection screen appears" (#1158)
- Fixed "Nades take ammo space" (#1142)
- Fixed "Playing demos recorded with closed captions on can crash the game" (#1149)
- Fixed "Using weapons, ammo, and other items to make the zombie incapacitated" (#1143)
- Fixed "Wrong objective text on map change" (#1040)
- Fixed being able to callvote a map outside rotation
- Fixed clients downloading unnecessary nodegraph files (#1140)
- Fixed crash on add-on manager info panel
- Fixed death notices fading improperly
- Fixed existing challenges not being purged on reload
- Fixed idle stamina regeneration being used while shoving
- Fixed issues with multi-selecting items in add-on manager UI
- Fixed nmrih_version command displaying incorrect build number
- Fixed shove animation being played multiple times in spectator mode (#872)
- Fixed zombies grabbing players right after the extraction cam (#1138)
- Force point_servercommand to never execute (resolves #1146)
- Survival infection modifier no longer applies to Nightmare difficulty (fixes 100% infection chance)
- Unused interactive screens wiped out for good
- Weapon variants now count towards achievements (resolves #909)
Maps
Broadway
- Misc. fixes
Broadway 2
- Tweaked clips and navigation
- Added "detonation" to final text
- Added player respawn
- Tank now deals damage to players
- Fixed lever going wrong way when activated
Camilla
- Extended door frame near zone B
Quarantine
- Fixed players being able to activate the evac too early, breaking the extraction camera
- Fixed several vphys collision gaps where objective items could be lost through
Suzhou
- Added a new entrypoint for zombies across the road from the APC at the evac center. This should help slow the overall flow of the horde during the finale.
Misc
- Updated the localization files