We just uploaded a patch (1.0.4) addressing the following things:
- Adjusted spawn location of fossils to be further away from the core
- Adjusted terrain strength of all planets to make digging easier with upgraded weapons
- Balanced difficulty of destroy pirates mines missions
- UI: new icon for enable / disable borders
- Added fail-safe to corp fracking mission, towers destroy themselves when they fly too far away
- Balanced firefly mission, gave fireflies better swarming behavior
- New visuals for test drive enemy spawners
- Added small objects you can pickup to the test planet
- Fixed bug where galaxy map could load endlessly if you had any upgrade maxed out
- Changes corp mines radius indicator color and adjusted particle effect size to match damage area. Added health-bar indicator to small corp mine.
- Fixed particle collisions with Nimbatus Container
- Balancing: Made shortcut in final corp mission slightly harder
Cheers,
Stray Fawn Studio