Thanks for reporting the bugs! Keep on testing!
New Features
- New Keybind Settings in the Main Menu
- Small visual changes in the Tournament Screen
Improvements
- Resource Tank now more accurately displays how full it is
- Improved visuals of fossil
- Added sound effect for deploying resources into container
- Fixed background color of gameover screen to use the correct shade of black
Balancing
- Initial resource amounts now differ depending on the selected difficulty / mode
- Balanced frostbomb and jumpfish missions on higher difficulties
- Improved final mission. Added shortcut after you found warp drive
- Balanced blackbox mission: Less wreckage and no large bees on low difficulty
- Rebalanced corp outpost mission
- Buffed starter weapons slightly, added some weapon upgrades
- Balanced prices of mothership upgrades
- Balanced rate at which the repair cost increases, now depending on difficulty
Bugfixes
- Fixed Garbageman achievement, the required amount of barrels was 9 instead of 5
- Fixed exploit where travel events could be skipped by quitting the game
- Fixed save file ui in main menu not updating when language is changed
- Fixed splashscreens, they should now show correctly again
- Fixed localization of edit drone UI for workshop drones
- Fixed jungle chest sound effects
- Fixed wrong materials on pirate enemies
- Fixed not playing sfx at survival tutorial end when you get rewards
- Fixed cryo tank not spawning
- Fixed amount of tortoice dens to destroy
- Fixed bug where you got a mission in the competitive modes after game-over in survival mode
- Made altimeter usable on test planet
Cheers,
Stray Fawn Studio