![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/43752673/cf7c9106a103307441429af070f3b0682dcbb259.jpg)
List of changes:
- Increased HP for the Hand boss and reduced the distance by which it could move away from the tower.
- Increased the armor for titans’ body parts.
- Increased the damage and HP for the final boss.
- Increased the damage for the Death boss.
- Increased the target updating speed for all units. Now, the units will find a new target according to their order faster.
- Added the 3rd upgrade level for the “Statue of Majesty” machine.
- Added animation of body parts flying into the cauldron in the titan creation window when adding body parts to the recipe.
- Cleaned away a small area of fog of war around the mini bosses when they appear.
- Fixed an issue with bosses being spawned in mountains and getting stuck in textures.
- Fixed an issue with the units not shooting near enemies.
- Fixed an issue with the units incorrectly setting priorities when choosing a target.
- Fixed an issue with the tower health bar overflowing.
- Fixed an issue with the camera moving to the tower instead of the unit's actual position when one was just created and selected during a pause.
- Fixed an issue with visual artifacts appearing in the main menu on square monitors. Black bars will now be displayed.
- Fixed an issue with the game working incorrectly on a 1440x900 monitor resolution.
- Fixed an issue with the VFX of the “Pocket Magnet” artifact.
- Fixed an issue with the SFX not changing after defeating mini bosses.
- Fixed an issue with the portal icon being overlapped by the swamp textures.
- Fixed an issue with the tutorial windows being rendered incorrectly.
- Fixed an issue with the animation of the newly created unit displaying incorrectly.
- Fixed an issue with the inventory malfunctioning after ALT+TAB.
Stay tuned to not miss the next update, which will fix the AI of units and add other improvements!
https://store.steampowered.com/app/2277320/Necrosmith_2/