We're happy to announce a large update today centered around the addition of Marriage to Mirthwood. Without further ado, let's jump into what's in this update.
Marriage
You can now propose to any romanceable NPC in Mirthwood. Should your proposal be accepted, your spouse will move to the farm after a humble wedding ceremony.

We've reworked NPC Skills with this update, so you may want to make sure you and your significant other are compatible long-term. Your spouse's Skills will determine the type of items they'll collect ( ...or destroy), while their overall happiness can affect their productivity.

Your spouse will help out on the farm, and even give you tasks from time to time. Their are several "Spouse Types", which essentially determine your spouse's love language; some may prefer gifts, some conversation, while others may prefer acts of service.
If ignored for too long... their productivity won't be the only thing to leave.
Hired Hands
You are now be able to hire NPCs to perform a number of different jobs - whether you need some help on the farm, or someone to brave the mines in search of ore.
Learning what characters are skilled at will help you get the best results. Plus, if you're on good terms, they'll be more inclined to lower their price.

Layered Armor
We've added some new armor types: Cuirasses and Greaves. These plate armors can be equipped over your shirts and pants, giving much greater visual customization for you character and a wider variety armor to craft at your anvil.

Generated Quests
In addition to reworked Skills and Hiring, NPCs will now have occasional radiant quests for players. They'll ask for your help with different tasks: Hunting, gathering, bounties, deliveries, acquiring medicine, and more. Help them out or leave them hanging, the choice is yours.

What else?
There's still a bit more in this update. We've greatly expanded the types of fish that can be caught, added upgraded fishing rods, new recipes, diagrams, loot, and a Craftsman's Table to get to work on some new home goods. We added new Social tab to help keep track of relationships and hired hands, and you can now track NPCs on the map.

We hope you enjoy the update and, as always, let us know what you think. The best place to do so is in our wonderful Discord community. You can check out the full patch notes below.
In the meantime, we're getting right back to work on more for Mirthwood.
Patch Notes
Relationships & NPCs
- Reworked NPC/Spouse skill functions
- New “Social” tab to help keep track of relationships
- Player can now track NPCs on the map
- Players can now give Gifts to NPCs
- NPCs can now be Hired to perform different jobs
- NPCs will best perform tasks suited to their Skills
- Unlock Skills/Traits through chat, gifts, and quests
Marriage
- Players can now marry an NPC
- Spouses will move to the farm and help with tasks
- Spouses will gather (or lose) materials based on their skills
- Spouses will give the player occasional tasks
- Spouses can become unhappy and leave if ignored
- Spouse happiness can affect productivity
Generated Quests
- NPCs will now offer the Player radiant quests
- Completing (or ignoring) accepted quests will affect relationship levels
- Spouses will give the Player occasional tasks
Layered Armor
- You can now equip plate armor on top of shirts, dresses, brigandines, etc.
- You can now equip greaves on top of pants
- New armor & diagrams can be found at blacksmiths or through exploration
New Items
- New craftable fishing rods to make fishing more manageable
- More than doubled the number of fish types to catch
- New recipes & meals
- New Craftsman’s Table for crafting furniture
- New armor types
Other
- Add ranged enemy type
- Refreshed pause/settings menu UI
- Various balance adjustments
- Fast Travel locked until gathering a Binding Stone