Patch notes (ver. 1.3.5.0):
New features and tweaks:
- All damaged buildings no longer have doors/gates. You do not need to destroy a whole building in order to get inside now.
- Implemented a heraldry change cooldown to prevent in combat heraldry mimic
- Combat update (overall damage balance update, durability losses, stun probabilities)
- Forestry abilities levels change
- Magic with fields and crops fixed(no more different aging speed of different tiles)
- Trebuchet now loses durability, its accuracy depends on player intelligence
Bug fixes and optimizations:
- Fixed an inventory dupe with a trader cart
- Fixed a server crash caused by a /claimrule command
- Players should now properly appear on their beds after homecoming
- Fixed sudden death while jumping on the top of the drawbridge
-The team