- You can now restore the Pickup1950! Complete the task for Caden and purchase the Pickup1950 at a promotional price. gif compression
- Added the ability to choose the color of the painted vehicle, with updates applied to all elements when changing the color during work. gif compression
- Change the color of the Painting Particle depending on the color set by the player. gif compression gif compression
- Change the transparency effect for the car during dismantling. Now, the vehicle is only transparent at the dismantling area, not entirely. gif compression
- Addition of a mud system that takes into account vehicle mass. Muddy areas will appear in shortcut sections of the map gif compression
- Introduction of two muddy shortcuts through forested areas - this is still in the development phase, and the map redesign will be updated
- Improvement of vehicle driving mechanics: currently, there is no longer an issue with steep climbs, and cars can be stopped on inclines. The driving model and physics are continuously being refined gif compression
- Reducing the frequency of rain (we remind you that you can turn off the weather and day randomness option in the options menu)
- Addition of a Gamma slider to adjust settings
- Addition of the option to disable traffic from the options menu
- Improve the particle effect for the Sandblaster by adding rust particles during sandblasting.
- Fix the material of the trunk in all mechanics, including the Stand, Dismantling Vehicle, Rec Item, and during Restoration.
- Fix the disappearance of the Beer Boost or Resource widget when entering the Challenger or Pickup 1950 mechanic. [previewyoutube=3iiCPYPihoU;full][/previewyoutube]
- Add a translucent material for the Challenger, similar to what is used in the Pickup 1950.
- Fix the blocker that occurs when the player activates the Junk Timer while restoring an item.
- Improve translations for other languages for the text: [LMB] REVEAL VEHICLE.
- Improve sandblasting sound, visual effects during restoration.
- Process and visual changes to the game, enhancements during weather changes.
- Level fixes, bugs reported by players. You are amazing! Thank you so much for your feedback
- Fixed collisions with pallets holding items to be carried during tasks. Items could sometimes pass through the pallets.
- Fix the overlap of the Beer Boost icon and the Increased Bonus for raw material sales on the widget related to vehicle item dismantling.
- Change the transparency effect for the car during dismantling. Now, the vehicle is only transparent at the dismantling area, not entirely.
- Improve the particle effect for the Sandblaster by adding dirt and paint debris during the sandblasting process.
- Fix the Loading widget, which currently does not cover the screen during the tarp removal animation from the vehicle.
- Fix the blocker that occurs when a player, while renovating an item, activates the Scrapper Timer.
- Change the color of the Painting Particle depending on the color set by the player.
- Correct translations for all languages in the text when the Pickup 1950 is on the Stationary Lift: LMB REVEAL VEHICLE.
- Adjust the location of the 3D icon related to the Pickup 1950 vehicle. Depending on its condition, the icon will always point to the correct location.
- Add a feature that transfers the player to the workshop after starting the restoration of the Pickup 1950.
- Add particles during item collection in the search phase of the Blue Car and Pickup 1950 vehicles.
- Change the sound effect for item collection tasks given by NPCs, where specific items need to be found.
- Change the sound effect for item collection in the search phase of the Blue Car and Pickup 1950 vehicles.
- Add the ability to change the color of an element during restoration in the case of the Pickup 1950 vehicle.
- Fix the Fast Travel Icon remaining after entering the vehicle when near the Fast Travel Board.
- Add the restoration mechanic for the Pickup 1950 vehicle; now, the vehicle cannot be driven after purchase and requires restoration.
- Add the ability to change the color of the Pickup 1950 vehicle.
- Simplify the text for information on which button to press to change color.
- Redesign the color selection widget. Move the instruction text for clicking [RMB] to the top, align it with the word RENOVATION from the adjacent widget, and change the text color to orange.
- Reduce the distance of the item renovation widget from the left side of the screen. Remove the space between the title word RENOVATION and the rest of the widget. Create a similar gap between the color selection widget and the item renovation widget.
- Remove the separator between the color selection widgets.
- Reduce the color square for items in the inventory by 50% if the item can have its color changed.
- Change the text for the additional color from "Additional" to "Others."
- Add a mouse icon and leave only the text [RMB] in the color selection widget.
- Fix the loading of the Pickup 1950 state. A player who saved their state, exited the game, and then returned, found their state reset instead of restored.
- Secure the absence of items in the Pickup 1950 bed during the search phase.
- Ensure that the Lost and Found Office counts items correctly while driving the vehicle.
- Slow down the camera rotation by 25% during the dismantling of the Challenger and Pickup 1950.
- Change the engine restoration requirements for the Pickup 1950. Now, completing the rust removal successfully completes the restoration.
- Increase the number of points required to complete a single block during construction from 12 points to 30 points.
- Fix the issue where, upon exiting and re-entering the overlap, the screen wasn't covered after removing the tarp from the vehicle.
Thank You very much for being with us and giving us so much valuable feedback!
The game is constantly under development and improvement. There's still a lot ahead of us - we want to give you a great game at full launch. This is our goal
We are still working on improving the gamepad mechanics. Thank you for your feedback. We still need more time for subsequent iterations, the game was not made with the controller in mind (our mistake), but we want to do everything to make it work with it as best as we can. Most of the mechanics are already working, there are still bugs that we are fixing and we ask for your understanding and ofc feedback. We will make every effort to make it better. ːsteamhappyː
Screenshot directly from the game /medium settings