News Liste Junkyard Simulator

Blue car is now available to drive & many changes in the game!
Junkyard Simulator
04.04.25 13:00 Community Announcements
Hey, Junkers! ????????

Big news—Blue Car is now available to drive! ???? But that’s not all! Over the past weeks, we’ve been rolling out weekly updates packed with fixes, improvements, and new content. We’re working non-stop to make the game better and bring you even more exciting features!

Your support means everything to us. If you want to help us keep pushing forward, let us know your thoughts! Reviews and feedback are the fuel that drives our progress. ????????

Try out the latest updates and tell us what you think! ????

????️Find the Blue Car and clean it up from trash!????????️



????️Restore the Blue Car!????









????️Now You can switch between the Pickup, SUV, and Blue Car anytime directly from the vehicle.
Just press R!







????️Blue Car is now available to drive right after completing the renovation. ????



ENJOY! ????????????
---------------------------------
Full list of changes below! ????



????️Creating a full keybind



????️Creating a full keybind for the Mini Crusher



????️Creating a full keybind for the Vehicle mechanic

????️Creating a full keybind for the other mechanic

????️Adding the ability to remove a key if two keys are assigned to the same function

????️Adding hints to indicate which keys are duplicated. This allows the player to identify key conflicts while editing keybinds

????️Fixed the Tourer vehicle’s Rear Bumper restoration. Previously, the texture did not change during the process, despite the completion percentage increasing.



????️Implementing graphical improvements across the game related to keybinds. Now, all mechanics reflect the player's assigned key and display it during gameplay

????️Adding a reset to default keys on the first launch with full keybind to avoid issues with legacy key settings

????️Fixing missing translations in the Keybind tab



????️Add braking and rolling sounds when braking vehicles

????️Improve collision with objects while driving vehicles and refine collision sounds

????️Updating the content of keybind messages to make them more understandable for the player

????️Fixing the operation of the beacon lights on the Tow Truck

????️Reworking the running mechanic to support both tapping and holding. Now, both options can be assigned to different keys simultaneously without having to choose one

????️Adjusting the position of the destructible wall in plot A. There was an issue with hitting the wall correctly with the hammer, even when crouching

????️Fixing a material bug for the trunks of vehicles transported using the Baler Loader



????️Adding a new system for displaying and selecting the camera in the Crusher and Loader mechanics. Now, players can see how many cameras are available, which one is currently selected, and the options they can choose from

????️Adding hints for the delivery time of the first raw material crate during the Parcel Renovation task.

????️Now, during gameplay, the nearest object that can be processed is indicated with an arrow.


????️Now, when a crate is created and placed on the ground, the arrow indicator will show that it needs to be picked up.

????️When holding a crate, the raw material box to which it should be delivered is indicated with an arrow.

????️After completing the entire process, including placing the crate into the raw material box, a message appears confirming that the mechanic has been learned.



????️Tab highlight adjustment when using the personal parcel computer.
Now, the selected tab remains highlighted at all times, even after being selected.

????️Crane mechanics change for the engine.
Now, during the engine removal task, the engine is no longer moved manually. Instead, the crane transports it to its designated location.

????️Fix for the LMB key display position when selecting vehicles in the tow truck mechanic.
The key icon is now perfectly centered.

????️Fix for a possible Fatal Error during automatic processing in the Furnace and MiniCrusher mechanics.

????️Fix for an invisible collision at the engine crane location when it is not yet visible at the engine removal station

????️Fix for a quest blockage that occurred when the player saved the game during the crane animation moving the engine.



????️Fix player-reported bugs – instance loading in the Pawnshop area.

????️Fix player-reported bugs – in the Windmill area.

????️Added a "Follow PlayWay" button to the main menu – we encourage those interested to check out our publisher's game suggestions and our fellow developers' projects.





????️Many smaller fixes to the game reported by players, for which we thank you very much! ????


------------------------------------------------------------------------------------------------

Also please support us ːsteamthumbsupː ????


Logo for Junkyard Simulator
Release:13.10.2021 Genre: Simulation Entwickler: Rebelia Games Vertrieb: PlayWay S.A. Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

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