[b]Changelog Second Major Update[/b]
[i]Update version 1.39.0.0[/i] This Early Access update includes brand new content, as well as a list of fixes and balancing changes. The way of starting Journey has been completely changed – starter sets have been created and the player starts with 4 Beasts.[u][b]New Content[/b][/u]
[b]Added new Battle Mode:[/b]- Inkulinati vs Beast’s Lair
- Hare with a Basket
- Mighty Hare
- Dragon
- Bees
- Suspicious Tree
- Royal Tent
- Rabbit Hole
- Beehive
- Plague Immunity
- Heavy Flying Brigade
- Heavy Tiny
- Long feather
- Hereditary Gold
- Hereditary Prestige
- Hereditary Strength
- Hereditary Inkwell
- Love for Explosions
- Ink Attack
- Ink Health
- Ink Prestige
- Motivating Friendly Attack
- Anointed Halo
- Minimal Chaos Effect
- Added 4 new Hand Actions:
- Motivate
- Mass Motivate
- Select Heretics
- Drain Ink
- Gracious Princess
- Alchemist
- Added game progress indicators
- Added Act VII
- Hildegard's lessons have been added to the Academy
- Added the opportunity to exchange Beasts and Hand Actions in the Shop
- Added the opportunity to exchange Beasts, Talents and Hand Actions in Reward screen after Battle
- High Score screen (Famous Inkulinati leaderboard) added
[u][b]Balance[/b][/u]
- To the Talent “For the love o Fire” added additional feature - Fire Sparks immunity for Tiny
- To the Talent “For the Love of Hell’s Maws” added additional feature - Hell's Maws immunity for Tiny
- The Altar does not heal at the end of the chapter
- The "Farting the Pipe" Donkey Bard action only causes a Headache
- The “Blow the Bagpipes” Donkey Bard action doesn’t wake up ally Beasts, it only adds Motivation
- Rabbits now automatically pray after finishing their turn, and they don't have Pray action
- Sheep Devotee has more HP (from 12 to 15) and deals more damage (maximum 5)
- Beasts limit decreased from 18 to 10
- Hand actions limit decreased from 12 to 8
- Mass Blessing hand action has a lower cooldown from 3 to 2
- Easy = 15
- Medium = 25
- Hard = 50
- Master = 100
- Handy Business Talent now grants 10 Ink drops instead of 6
- Talents Stronger Explosions and Stronger Fire Sparks removed
- Collect Ink cooldown decreased from 2 to 1
- Cheaper Beasts Talent - Beasts with a base cost of 6 and above are 1 ink drop cheaper
- Apocalypse "Plague!" and “One-sided Infection!” removed from all battles in Act I
- Bard (non battle location) - removed Prestige reduction from last dialogue option
[u][b]UI and Effects[/b][/u]
- Added information about the type of the Battle in pre-battle screen
- Popups related to Beast’s Lair have been added to the list of Instructions
- Added information to the Minimap about what Beasts appear in a given Battle
- The Character Creator UI has been adapted to the new changes related to the addition of starter sets to the game
[u][b]Bug Fixes[/b][/u]
- Bug that occurs when the Beast occupying the Gate is devoured by Hell's Maw - the Gate remains open and the Hell's Maw doesn't eat it
- Other minor bugs have been fixed
[u][b]Texts and Localization[/b][/u]
- Improved descriptions of Beasts
- Localization updated for all languages
[u][b]Other Changes[/b][/u]
- Increased cursor speed in tooltip mode when playing pad
- In Act I (except first run), the Master is just one of the possible Bosses
[u][b]Known Issues[/b][/u]
- Beast Boredom reduction tooltip/ overlay is not correctly dismissed after selection
- Initially occupied Gate is skipped when Beast is pushed/ shifted against an adjacent enemy Gate
- Head Exploder can be a target of allied Snail's Devour Beast Action
- Bishop Cat's Beast Action Purr Purr Purr heals +5 and an additional +3 (the bug affects all versions except Win Steam)
