Hello fellow hunters,
The team worked hard to bring you this new patch, please read the changelog below and give us your feedback!
We’d like to thank you all for your patience. We hope you’ll like our new game mode and features, and we look forward to hearing what you think of it.
General
Developer Comments: For those who want a more immersive hunting experience, we’ve implemented a new game mode – alongside new features.
- Added new gameplay mode (“Expert Hunt”). A more concentrated hunting experience in which you can create your own hunt by choosing the region, the animal, the weather, the time of the day, the duration as well as the gear of your choice.
- Added Hunter's Lodge. A trophy room which contains all of the animals that you’ve claimed throughout all of the gameplay modes. The Hunter’s Lodge will also keep a record of your stats per species, from heaviest animal claimed to number of times hunted.
- Increased hunting area on multiplayer mission maps.
Animals
Developer Comments: We have continued to make improvements to animal AI and behaviours. So, as part of that, it will now be possible to track animals via their blood loss (after wounding an animal).
- Added blood tracking.
- Legendary animals and their corpses no longer despawn.
- Animals (wounded or not) no longer despawn.
- The name of legendary animals will now appear when spotting them for the first time.
- Improved path finding for animal AI in order for more realistic behaviours.
Weapons
- The .243 Bolt Action Rifle, Superposed Shotgun and Binoculars (x5) are now available from the start of the Campaign Mode.
- Added the recommended weapon calibres in the Multiplayer Mode menu.
Difficulty
- isabled UI senses on the hard difficulty.
Bug Fixes
- Fixed a UI bug where ‘saving’ would appear during a mission.
- Fixed options bugs.
- Fixed keybinds bugs.
- Fixed various terrain issues.