News Liste Hellish Quart
TWEAK:
- Blade bashing, if you hit the weak (upper) part of the blade, is possible only if you hit it with the strong (lower) part of the blade (up to this point, it was even weak vs weak, which was not quite realistic)
- Blade bashing, if you hit the weak part of the blade, is possible:
a) when the opponent is strafing or moving forward. It's not possible when he is standing still or backing up. This is to simulate worse focus and guard structure in those cases. This doesn't apply to rapiers, which can always be bashed down by hitting their top part.
b) when our opponent is not facing you directly (when you flank him more than 24 degrees). In this case, the weak area becomes much larger.
- thinner blade edge hit detectors for more precise hit detection
- Blade bashing option is now "on" by default
FIX:
- The additive wrist bend animation, when your blade is bashed down by hitting it's weak part, will not play if you are in the middle of your attack.
- Fixed a bug in some characters that turned off the weak part of the blade hitboxes, when other than sharp weapons were chosen
- Barabasz: fixed a Long Guard spamming bug in AI level 3
Release:16.02.2021
Genre:
Actionspiel
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