Let's wrap up the year with the largest content update to date.
New Mechanics
Some monsters now can web cards. Webbed cards can be played which removes the web, and discards the card but doesn't trigger any normal card effects.
Monsters can now also freeze players. Frozen influence distributes its counter value among the player's hand next turn, increasing the costs of random cards by 1 mana per counter tick.
New Monsters
Today we welcome on board spiders, ice skeletons, scorpions, and more. Most with new mechanics. This almost doubles the number of monsters in the game and should contribute to much more run variety.
These changes come with a new improved way of adventure generation, where monster types encountered between floors are more cohesive. Once you start meeting zombies, chances to meet more zombies increase. If you encounter spiders, chances are there will be more spiders during this run. This will allow you to prepare and contribute to a more cohesive experience.
Other noteworthy changes
Launcher is now skippable in options. If skipped it will load only after updates that contain new changelogs.
Fanny Pack will now display an icon on affected cards.
The save system was reworked to write in a background thread. This is an experimental feature that should fix the stutter on the Summary Screen.
What's next?
We are now working full throttle gearing up for the 1.0 launch early next year. Before that happens there will be an Artifacts Update introducing a slew of new artifacts (including starters!). For 1.0 a new class will be added. Before that, we will organize a closed smaller-scale beta. Sign-ups for it will be posted on the community Discord, which will be the main feedback and comms channel for the playtest.
We are also reworking Endless Mode to give players more agency when it comes to picking how the run will shape. Particularly which modifiers will affect it and when. We still have to see how our idea will play, but this also should be ready for 1.0.
Full Changelog
As Always,
Stay Safe in Paper Dungeons ːarchduckː
Konstanty