http://store.steampowered.com/app/268130/Heat_Signature/
Introducing Easy Sundays
On Sundays, the daily challenge is easier. Normal daily challenges are Hard > Hard > Mistake. Easy Sundays are Medium > Hard > Hard. Perfect performances still get a time bonus, so for more experienced drifters this will be a test of your speedrunning skills.
Rethinking Technophobe
The Technophobe trait used to give gadgets a chance of breaking each time you used them. It's one of the harshest traits, and randomness played a big part in it, which wasn't great for Daily Challenges where you're all supposed to be on equal footing. So now, Technophobes never break gadgets - but they also can't recharge or self-charge them. However many uses they have, that's all you'll ever get. If you pass the item on as an heirloom or gift, it'll work fine for non-Technophobes.
Rarest Items Less Rare
Unique items are now more common in crates: was 1%, now 2%.
Exceptional items are also more common in crates: was 2%, now 4%.
Added a line to the Living Legends screen that reports how many unique items are owned by your active characters, and how many are still available to find.
Catch Everyone You Care About
Any time you have a mission- or vow-related reason to need guards alive, you can now catch them in your pod just like your target. We've also fixed some cases where guards (and you!) could get sucked into space by a window breach at a time that didn't make sense, so the situation should come up less!
Space Winter details
Drift Gifts!
For the duration of Space Winter (21st to 31st of Space December), you can use the objective delivery chute and choose one item (per day) to give to your Steam friends.
Equally, you may see a 'Gift!' annotation on your stash. Look for an item with pink text: it's a gift from a friend. If you don't have any friends, or your friends are allergic to space or fun, you'll still get a random present from the citizens of the Drift once a day.
Stay Home!
Space Winter is a season for friendship, giving, and staying home so the Voidmother can't take your mind. In Space Winter, those who stray too far into the cold... they come back, but they come back wrong. Spending some time at the bar may help.
The Voidmother isn't real, of course, she's just a ridiculous story made up by people whose minds were taken by the Voidmother.
Sorry About The Colours!
Against vital safety protocols, independent stations have chosen to modify their long range beacon lights to emulate 'festive', or 'ugly' colours. Thousands will die in collisions caused by the reduced visibility.
Other Patch Notes
- Sentry guns are now crashed by opposing Jammer Devices.
- Added Replacement Pod to Daily Challenge shop.
- Fixed a bug that may have made the Valentines weapons rarer than intended.
- Fixed forcefields continuing to suck when player re-boards a ship.
- Fixed occasional mission failure when destroying path to teleporter on 'Target Flees' missions.
- Fixed crashed guards sounding alarm when they recruit other guards to investigate.
- Fixed unable to select melee weapons as favourite items for Weak characters.
- Selecting a new character while guards are asphyxiating in space no longer counts kills against new character.