We are deep into preparing the demo for the game. We want to give you hands-on experience with the best and the most polished gameplay possible. That's why we have decided to not rush things to make it for the current Steam Next. Needless to say, one of the key components of the game for us is physics.
Nevertheless, we are facing ghosts in the game. Hauntings often laugh in the face of physics. Bending our reality will be one of the things our paranormal opponents will try to use to distract you. Be prepared to face situations when you enter the room eager for some quick cleanup... and you see that furniture isn't quite fond of standing on the ground.
Where did the gravity go?
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/42143463/3e39aaeed199852e400acfa8ebca5280b0b91bbc.gif)
Of course, lack of gravity means options - especially when you have telekinesis as of your main tools. We are currently experimenting with the possibility of switching gravity on and off by players, which gives a lot of new uses to the lack of this elemental force of nature.
Please remember that those assets may be subject to change, as we are still working on how to use and present physics in the best way possible.
Stay tuned for more behind-the-scenes content! Follow the Haunted House Renovator's Facebook page:
https://www.facebook.com/HauntedHouseRenovator
And remember that you can always poke us or ask questions on our Discord channel:
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/42143463/7414219373646137be5b8f7958d78728b4d4a3de.jpg)
https://store.steampowered.com/app/1917850/Haunted_House_Renovator/