We’ve been hard at work on a new mode that allows for persistent character save slots. Before we add it and other improvements into the game via a patch, we are running a short Open Beta to ensure everything is working properly first. If you’d like to test these features, you can join the Open Beta by selecting the Beta tab in the branch selector.
Here's what you can test in Open Beta. More information is in the below FAQ.
Persistent Character Save Slots
There is a new multiplayer mode where you can keep your current or new characters forever, even if you start a new game. Open Beta has Persistent Game Mode that allows character progression in multiple worlds, instead of having the characters tied to each save. After Open Beta, this mode will be patched into the original game.
Open Beta Patch Notes
- Fixed item dupe involving dropping and scrolling inventory.
- Wizard Skill Arcanist Fix arcane amplification upgrade.
- Walls of Gadir cancel discard card.
- Instanced loot fixed an issue when dropping only non-instanceable loot.
- Multiple level fixes.
- Difficulty level shown in HUD.
- Mana cost on Flurry of Blades.
- Elemental Flux lightning damage fix.
- Banner of Zeal should now give the correct cast speed.
- Battle Banners extra upgrades are now mutually exclusive.
- Fix for player tiers on drop in join.
- Arcanist crit damage fix.
- Instanced loot game-setting fix.
- Persistent character saves added.
- FPS limit defaults to 120 from none in the graphics options.
- Added system for automatic saves backup.
Open Beta FAQ
Q: How long will the Open Beta run?
Open Beta will run for at least a week, and possibly longer to ensure that all features are working properly.
Q: When will the patch go live after Open Beta?
Our goal is to release the patch as soon as we can, but we want to ensure that the new features don’t impact the original game. The patch will go live once we determine everything is working properly.
Q: What are the main features included in Open Beta?
The biggest change is the new persistent character system, where you can keep your current or new characters forever, even if you start a new game.
The Persistent Game Mode allows you to bring characters into other people’s campaigns. This includes the option to export saved characters from Original mode into Persistent mode.
Q: What are the main differences between Open Beta and the current game?
Open Beta has Persistent Game Mode that allows character progression in multiple worlds, instead of having the characters tied to each save. After Open Beta, this mode will be patched into the original game.
Q: How do I join the Open Beta?
You can join the Open Beta by selecting the Beta tab in the branch selector.
Q: Will I keep my progression during Open Beta?
Yes, it will still be there after the beta ends.
Q: Can I bring saved characters into Open Beta and continue my progression?
No, the progression in the campaign/world is tied to the save game. Your characters, items, money, level and tier will be saved however. If you start a new game with the same character you will have to restart the campaign.
Q: How do I bring my character progression from Open Beta into the main game?
If you are inside your old save game, you can press escape and then use the export function to save down your character into the persistent character list.
Q: If I create a new character for Open Beta, can I keep the character’s progression?
Yes, it will still be there after the beta ends.
Q: Is there a risk of my character losing saved data during Open Beta?
There is a save backup system implemented in Open Beta that mitigates any risk of this occurring.
Q: Will there be bugs in Open Beta?
This is a patch in development, so there will be bugs that occur in this Open Beta.
Cheers,
Your Crackshell and Modus teams