As explained in our previous patch notes, Stats and Achievements have been reset so they reflect the latest changes in our ranking formula. Everyone will start fresh on day 1 of this new day for H-Hour.
We will be closely monitoring the game over the coming week to see if further bugs are identified.
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Patch Notes 3.6.0
New Features:
Credits Option on Main Menu:
- Game Credits added and Data Tables populated
- Kickstarter Donor Credits added and Data Tables populated
- Music queue created to play random track selections during viewing of credits
Startup Movie:
- New Startup movie created for game release
Controller Option:
- Scope Sensitivity UI slider added for controllers
Servers:
- Finalized Local Area Networking (LAN) capability for the game server
- Game can now be hosted through User Created Rooms, Dedicated Servers and LANs
NOTE: LAN sessions still require each player to be logged on to Steam to pass the pre-game Steam Owner Authentication check.
Updated Features:
Ranking System:
- Final fixes/changes to the proprietary Competitive Ranking System for H-Hour.
- Corrected logic issue when assessing the top player score used in Player Contribution calculations
Note: Stats and Achievements have been reset for the final time to include these changes and to coincide with the full release of the game on Steam.
Menus:
- Menu cleanup completed to reflect final release content
- Correct issue with Server Browser "Refresh" button that could in certain situations cause UI to freeze
Tweaks to Lucky:
-Removed cloth dampening on lucky webgear
UCRs:
Allow UCR Host to drop bomb
Macro Exploit:
- Dive to Prone animation adjusted to prevent key spamming/macro use to gain speed advantages
Workshop Content
New Maps:
Citadel
by newybond
CrossRoads
by PoisonCobra
Ruins
by Hype
Revised Maps:
Damitha
by newybond
- Work on consistency of explosive components and their reset
FishHook
by newybond
- Scale of map more like original map
- Change scale of some buildings
- Change building materials
Offshore
by Hype
- Downscaled water post processing volume so it would not interfere with Armory loading screen
Snowfall
by newybond
- Add a new climbable roof on the right cabin
- Opened cabin on high mountain left (from SOFs)
- Changed blocking volumes on trees to smaller volume to avoid blocking shots beyond bounds of trees
- Add Extra rocks on the ground for hiding purpose
- Add smoke particle on roofs
SandGlow
by newybond
- Add more ladders to climb on buildings
- Add a few more blocking and hiding objects, on the floor and on some buildings
- Add a few more stones to have a walk path on high pilars.
Sujo
by newybond
- Changed to new bushes and grass material
- Add new props to look better
- Add a few ceiling lamps to see better in some shacks
- Add Normal to some materials to have a better visual appearance
- Add Water Physics to water pools on the ground
- Add Wood Physics to wooden floor in Terrorist house