First, we'd like to apologise for the silence on our end. These past few months, we’ve been working on the next update and had trouble keeping up with the Early Access timeline, developing the game and delivering the content on time, while incorporating your feedback and continuing developing the world, story and universe of GreedFall 2.
We took the time to reflect on our shortcomings and readjust the way we’ll move forward together to meet your expectations.
Thank you everyone for your patience and support, it truly means a lot to us.
We know you have pressing questions about the next update and the Early Access and we’re here to answer most of them.
When is the next update coming?
The next major update will release on the 27th of March.
What content does the next update bring?
The next update offers a varied amount of content, including:
- The continuation to the main storyline;
- A new region and its biome: Olima, City of Stars;
- A new companion;
- The new Hub system;
- The start of the companion quests;
- New weapons and skills;
- Improved combat system;
- Bug fixes, and more.
We’ll go into more details on these topics in upcoming posts, so please look out for them. To begin with, you can expect more information on the new region and companion tomorrow, and until the update’s release on the 27th of March we’ll keep you updated.
Will we keep our save in the next update and between major updates?
No, as previously mentioned, saves won’t be kept between major updates. Each time we release one, your progress will be reset. Due to compatibility issues this will also apply when the game fully releases.
Will Early Access continue?
Yes, Early Access will continue; however, we will be making some changes to its format. Our main goal remains delivering the best game possible and ensure you have a good experience with it.
What does this mean? This means the number of updates during the Early Access will go from 4 updates to 2 bigger updates and some content will be moved around. March’s update will be the first of the two, with one update remaining afterwards.
We’ve weighed all our options, and though it was a hard decision to make, this change will allow us to make each update more meaningful and impactful. It will also allow us to focus on improving the game and give us more time to guarantee that the content we deliver is of high quality.
As stated above, our priority remains developing a game that you’ll enjoy when it fully releases.
Will the game be released on consoles?
Yes, it will be available on consoles too when the game fully releases.
Why a closed beta?
Earlier this year, some Early Access players participated in a closed beta, providing feedback on the next update’s content. The goal was to make sure the update met your expectations before rolling it out to everyone.
After reviewing your feedback on the experience the game provided at launch, we identified critical aspects which needed improvement. The closed beta was a way for us to add the last touches to the final version of the update to ensure everyone would have a smooth experience and be satisfied with its release.
So far, we’ve received encouraging comments about the update, and we hope you’ll all enjoy it too.
Once again, we’re aware we’ve not been up to par and the delay didn’t help. The goal of the Early Access was to develop the game with the community, and we have miscalculated how much content we could handle at the same time. As it’s our first time developing a game in Early Access, the past few months have been a learning experience, helping us refocus.
We’ve learned from it, and now more than ever, we’re committed to continuing this adventure with you in a more consistent and manageable way.
Thank you for your patience and understanding. We look forward to sharing more with you soon!