It’s Tea from the Archmage team again! I’m typing this on February 5th, 2025 to give you the fourth update on the development process for our long-overdue DLC.
I understand it has been a very long time since our last update, and I want to assure everyone that this is not due to a result of a lull in development, but rather our team doubling down on it. With most of our time and resources dedicated toward pushing through the roadblocks, it becomes harder and harder to find time to squeeze in these blog posts
But that’s enough excuses from me. Let me give you an update on something shiny awaiting you!
…Is sometimes gems instead!
In our last update, we briefly talked about the hotly-requested infinite mode. In this devblog, let us go over the biggest tool you’ll have to really push and challenge that high score: The Gem and Socket system!
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In my opinion, horde survival games like God of Weapons carry a strong influence from old-school ARPGs like Diablo, and I just so happen to grow up with Diablo, so the gem system is our way of bringing the classics into our game.
Throughout the game, you’ll now come across glittering gems! These gems can be applied to your weapons’ sockets to add new abilities to these weapons, or be kept in your inventory to pump your stats! Regardless of how you choose, careful management of gems will be key to setting new records on your Infinite runs while speedrunning through old levels
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