As we promised on Tuesday, we are introducing a small update that includes some Quality of Life improvements, a few bug fixes, and a new feature for Siege Editor. Please, find the detailed list of the changes below.
We are continuing our work on the announced dynamic events feature, and we hope you will find them as a nice addition to the game. Our designers also creating a brand new scenario for you. How would it be to survive the siege under southern scorching and unforgiving sun? You will be able to find out at the end of June!
Stay safe and have a nice weekend!
That's some impressive space management there. Great job, Vampiresbane! :)
Hotfix 28.05.2021
Quality of Life improvements:
- Added a compass rose on the nighttime HUD, following the Community suggestion, to help improve orientation at night.
- Removed additional enemy guards who appeared on the maximum alert level in all starting districts (for all available scenarios/challenges). Their presence led to punishing players too much for mistakes in the early stages of the game.
- Added a new sound effect for the dawn warning notification to inform players better about the need to go back to the castle before being caught by enemy guards.
Fixes:
- Fixed the Steam achievement "Catch them all".
- Fixed an edge case bug preventing interaction with a pile created by a dead enemy guard if we would not move after killing him.
- Fixed an edge case issue causing the skip day button to be shown at night.
Editor:
- ntroduced a missing feature: 3D look editor for NPC characters.
Fire in a hole! Insurgent Korrah decided to send Ismirean occupants his regards!