As we promised just a few weeks ago, we decided to make some improvements to the game based on your feedback. In your reviews and posts across our social channels, we found a lot of positive opinions about the game - but also a lot of requests to introduce more content, to keep the joy of playing the game for longer, in a unique setting - since so many of you wanted to play more!
A new scenario, named the ‘Lost Caravan’ tells the story of a caravan crew - ambushed and besieged inside a caravanserai on a harsh southern desert. You will face new challenges, meet new characters and test your time and resource management skills in a new economy, customised for the new setting.
Today's update also includes a new system for morning events - which we announced earlier - that is already included in a new scenario and will be implemented in the base scenario soon, because we wanted to reserve some more time to make it even better.
New scenario - Lost caravan
The new story takes place two years after the end of the Siege of Edring. A group of survivors - attacked by the advancing enemy - is trapped inside an abandoned caravanserai and are making a last stand, facing not only the enemy attacks but also scorching weather and unexpected deadly danger, relentlessly rolling over the desert.
Your task will be escaping the trap, in a limited amount of time, while holding the walls and preparing an escape route.
The new scenario will be unlocked to everyone who reached or will reach the seventh day in the Siege of Edring scenario. It will ensure more hours of gameplay and will be a unique experience. We hope you will like it!
New mechanic - Overheat
The unforgiving southern sun is a threat in itself. Since - in the new scenario - you are managing your camp during the night when it is cooler, and scavenging during the day when the enemies are less active because of the heat; but you need to avoid staying outside too long, otherwise you will get sick from the heat.
New weather - Sandstorm
Every few days a sandstorm will hit the area which will have an impact on gameplay; while the biting dust - choking throats and lungs – will increase your chances of getting sick, it will also reduce visibility for both you and your enemies when scavenging. It is a risk to go outside since your orientation will be much less efficient. But taking such risk can be sometimes needed (or at least very profitable).
Community update #2 announced!
In two weeks from now, after gathering your feedback about the new scenario, we will prepare an update that will include balance changes, morning events to the Edring Siege, and some of the convenience improvements we are working on. We wanted to share the new scenario with you as soon as possible and we are already working on the challenges and New Game + mode for "Lost Caravan", which will also be introduced in the upcoming update.
We are grateful for your support and cheering for us! Thank you for your patience and trust, and we hope you will have a lot of fun with the new story!
/ Siege Survival Team