Recently, I talked about the new scouting system in FTGW. In short, from now on you will only see the profiles of those footballers whose Giftedness is equal to or less than the average level of your scouts.
However, you will always be able to see all the footballers of your next opponent.
New Option
Players who consider themselves experts of the FTG series feel that the game is quite easy. One of the reasons for this "ease" is the ability to see the opponent's formation and footballers and adjust your tactics accordingly to exploit the opponent's weaknesses. Experienced players know that the fate of the match is decided 60-70% on the match preparation screen.
For such players, we have added a new option that can be enabled before starting a new campaign. This option does the following:
- You will not see the opponent's formation before the match;
- You will only see those footballers of the next opponent whose Giftedness is equal to or less than the average level of your scouts;
- If the next match is important to you, you can pay Glory to see the formation (this is analogous to spending your time studying your opponent thoroughly, attending their matches, etc.).
With this option, it will be harder to play because you will now have to guess how the opponent's footballers are positioned. As a result, matches will be more unpredictable, and you will have to adapt to the situation during the match.
In fact, guessing how the opponent has positioned their footballers is not very difficult because you will see which classes will participate in the match. For example, if you see that the opponent has a Right Forward and a Central Forward in attack, it is obvious that the Right Forward is in his right flank position, and the Central Forward is in one of the three central attacking cells. But there will be situations where the positioning of footballers will be less obvious and a bit more unpredictable. This is especially true for defence.
In this video playthrough of the beta version, you can see how match preparation happens when you do not see the opponent's formation (starting from 7 minutes 9 seconds): https://www.youtube.com/live/CL02x19bCQQ?si=1wUO75lcjZjo0_3i&t=429
Additional Difficulty
Once you start the match, you will see the opponent's formation. If it turns out to be different from what you thought, you will want to change your formation to adapt.
For players for whom constant formation changes on the field are an important element of tactics, changing the position of some footballers is a common practice. As soon as the game stops (goal, corner, or free kick) your changes will be applied.
But if constant formation changes are not critical for you, and you want to make the game even more challenging, you can use an additional option that allows you to make formation changes during the match ONLY at halftime. On the substitution screen, other field cells will be blocked, as shown in the screenshot:
So, if you did not prepare correctly for the match against the opponent, you will have to wait until the end of the half to correct the mistake.
This option can make the Premier League more interesting if you have won all possible tournaments and want to maintain tension in at least some matches. Of course, you will have enough Glory to review the opponent's formation before the match. But the more prestigious the tournament, the more it will cost.
By the way, this option can be used separately from hiding the opponent's formation. Although, personally, I see the point only in the simultaneous use of these options.
Final Words
I have previously written about options that make the game more difficult, making it more interesting for experienced players. With the new two options that hide the opponent's formation and prohibit changing your formation during the match, you will have more opportunities to adjust the campaign difficulty to your liking.
During game testing, I personally enjoy playing with the new options. I hope that many of you will also like these options.
How to follow the development progress?
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