Capsuleers!
EVE Online: Equinox, the first major expansion of 2024, is almost here! This fourth and final installment of the Equinox in Focus series highlights the enhancements to corporation management, corporation projects, AIR Daily Goals, and ship interactions arriving on 11 June. Read on for all the details and tune in to CCPTV on 30 May at 16:00 UTC to get even more in-depth information on these changes.
At the heart of these updates lies a desire to provide a more structured and engaging experience for veteran and new pilots alike, particularly those involved in player corporations. With a focus on enhancing corporation management and projects, AIR Daily Goals, and ship interactions, the Equinox expansion promises to make New Eden more dynamic and rewarding for all capsuleers.
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ENHANCE YOUR CORP
The Equinox expansion brings a comprehensive update to the Corporation Window, transforming it into a modern and user-friendly interface. The new design has a horizontal navigation bar with detailed sections in a sidebar, similar to the Opportunities window. This intuitive layout makes managing corporations easier for directors and CEOs. Tooltips will be added to each section, offering clear explanations of their functions and information about which corporation roles are necessary for access. This is the first step on the road to further improvements to this interface, laying a solid foundation for future enhancements and additions.
In addition to the UI improvements, three new types of corporation projects are being introduced to diversify the goals and initiatives available to members.
Ship Loss Projects: These projects give corporations the support they need to automate ship replacement programs by monitoring ship losses under predefined conditions and awarding ISK payouts accordingly. Conditions can be tailored to specify ship type, loss location, and the organization responsible, ensuring targeted support for corporation members and helping maintain fleet strength.
Earn Loyalty Points Projects: These automate LP buyback programs by setting a corp LP tax and offering ISK rewards for earning LP, applicable to any type of loyalty points. This flexibility provides valuable incentives for members to engage in loyalty point activities and contribute to the corporation’s growth.
Salvaging Projects: These projects monitor and reward the salvaging of wrecks, incentivizing members to keep their space clean or identify salvage operations during fleet combat. This adds another layer of engagement and responsibility within the corporation and further recognizes the contribution of the explorers and scavengers out there.
A recent update to the underlying technology that supports these projects and Daily Goals, has improved load times and interaction speeds for a smoother and more efficient experience. This technological upgrade ensures that goals and projects load faster, making interactions with them more seamless and enjoyable.
DOMINATE WITH UPDATED GOALS
AIR Daily Goals were introduced in the Havoc expansion last year and have already provided capsuleers with new and exciting daily activities to sink their teeth into in New Eden. With Equinox, they will receive a significant enhancement, adding a monthly reward track designed to offer more incentives for daily and sustained engagement. This new addition includes a 12 step progression system, where rewards are granted every third step. You can progress one step per day by completing two out the four daily goals to achieve the Daily Bonus, allowing you to reach the final reward in just 12 days out of the 30-day cycle. This flexible system ensures that even if you miss a few days, you can still acquire the ultimate reward by the end of the month.
This new system replaces the current daily login rewards, significantly increasing the potential monthly Skill Point gains per account. The daily bonus SP reward goes from 10,000 to 5,000 per character, but a new final SP reward track milestone has been added with up to 225,000 SP per character. Previously, simply logging in daily could net up to 150,000 SP per account per month, whereas the new system will reward more meaningful activities with up to 375,000 SP per character per month, meaning up to 1,250,000 SP per account. The daily goals are easily achievable for players of all levels and are the same for all capsuleers every day. This means more skills, more action, and more people in space!
Two new goal types will also be introduced in the form of "Earn LP" and "Salvage Wreck," adding variety to the daily activities. "Earn LP" is versatile, as you can earn Loyalty Points from any corporation, making it accessible and engaging for everyone. "Salvage Wreck" is perfect for those who enjoy scavenging, pairing well with combat-related goals, and encouraging more dynamic interactions within the game.
Rewards for completing these goals include EverMarks, SKINR items for personalized ship SKINs, ISK, and Skill Points (SP). Omega players receive more of each reward, can claim all alpha rewards and get additional PLEX on top, making the rewards system even more enticing. These enhancements aim to make daily goals more meaningful, providing long-term objectives with substantial rewards that appeal to new and veteran pilots. Whether you are building your war chest to take on bigger challenges, growing your corporation’s influence, or working toward a career as a SKIN designer, these new goals will help you reach domination faster, and have more fun along the way.
NEXT-LEVEL HANGAR MANAGEMENT
Various aspects of ship interactions are being refined to enhance the overall experience for capsuleers and make New Eden’s vessels and the requirements for flying them easier to understand. When you meet the requirements to activate a new ship, you will receive notifications and can navigate to the ship tree screen, where unlocked ships will be highlighted. The default action for unassembled ships is now "Assemble & Board," making it more intuitive and user-friendly.
A new card view option in the inventory window and station panel will display more detailed ship information, including group, type name, faction, and characteristics. This provides a comprehensive overview of your ships, making it easier to manage your fleets and ensuring that all relevant information is readily accessible.
When viewing ship or module requirements, you can save required skills as a skill plan, apply skill points, or add skills directly to the training queue. This streamlines the skill management process and makes training the appropriate skills, creating skill plans, and upgrading to fly your dream ship easier than ever.
Additionally, ships received as rewards will be properly highlighted to prevent them from being lost in the inventory. Upon assembling a new ship, you will be prompted to name it, a feature that introduces new players to ship customization and adds a personal touch to their fleet.
FLEXIBILITY IN YOUR GOALS
The overarching goal of these updates is to provide you with more structured choices regarding your next steps, whether participating in corporation activities, completing daily goals, or deciding which ship to fly next. The Equinox expansion is designed to equip you with enhanced tools and opportunities, making New Eden a more engaging and enjoyable universe for all.
For more in-depth information about these updates, tune in to CCPTV on 30 May at 16:00 UTC.