Changes
- Dramatically improved render performance, especially in the late game
- Optimized some GUI rendering
- Added detailed tooltips on production to resource monitor
- Changed all encounters so that all buildings should spawn with at least 1 part
- Changed sprites for crew buttons in the active event area, to better indicate that you can manually reassign crews
- Attached the notification area to the bottom of the resource monitor, so that it doesnt obstruct it in wider aspect ratios like 21:9