News Liste Derelict Void

Patchnotes version 1.0.3
Derelict Void
01.04.21 01:25 Community Announcements
You gave us feedback and we are listening! We noticed that a lot of you have troubles getting into the game. That's why we are unlocking difficulty settings for all players from the get go and added options to make the game slightly easier. This should help you guys explore all the mechanics without being thrown right into the deep end while you can still play our intended experience after. This will hopefully just be a temporary change while we work on more permanent solutions to the problem.

Please continue to give us feedback and we will try our best to incorporate your ideas and keep improving the game

Changes


  • Added sliders for easier difficulties when starting a new run
  • Rightclick dragging now moves the camera
  • Adjacency arcs are now only displayed once for every unique building type boosting the factory
  • Help window now correctly pauses the game when open
  • Time controls are no longer interactable when any window is open (Menu, settings, reports, help, etc.)
  • Fixed autoexplore not triggering new explore events when all explore events finished at the same time (now runs whenever an exploration event finishes)
  • Removed all unused input axis in hopes of solving a rare bug with camera moving for no reason
  • Disabled shadows on the floating debris
  • Fixed broken indicator floating in a weird spot above the park building
  • Fixed resource numbers being displayed with too many float points in report window