It's great to finally talk to you from the other side of the Simulator update!
First of all, thank you all for the enormous amount of feedback, support and help following the release date! We read all your messages, and are adjusting our plans accordingly, even if sometimes we can't reply.
The 94% rating of Derail Valley and the 2600 simultaneous players peak at launch have topped all the current train driving sims on the market. Given our very humble beginnings, this really is the dream come true. The update release has been a great success so far, and we're hyped to bring you a lot more content and features to Derail Valley in the future!
Given the size of the update, naturally it didn't come without some issues. We'll be addressing them in the next couple of months. Today, we've released the first proper patch in the series of important fixes. Due to priority shuffling no new vehicles were added just yet, but the upcoming S060 steam locomotive is receiving final touches and will be released by the end of next week.
Changelog:
Stability
- RAM usage optimization[list]
- Drastically reduced the buildup of RAM usage from traveling around
- Reduced RAM usage for sounds
- Should help alleviate many crashes
- Drastically optimized the rendering of lit windows at night (affects low-end PCs)
- Fixed brake sound systems being active on stationary and distant trains
- Simplified some checks in the audio playback system
- Optimized the Doppler effect system
- Fixed terrains out of view being able to cause lag
- Fixed text rendering being able to cause stutter in certain situations
UX NonVR
- Fixed UI receiving unwanted input from unsupported controllers[list]
- This may have affected your language selection screen, save manager, etc.
- Go to Settings > Advanced page
- Click “Remap Keyboard Controls” to open the preferences.ini file
- Make changes to key controls, save the file, close the window
- Back in the game click the “Update Keyboard Controls” button
- Will be restricted to being in cab only when finished
UX VR
- Fixed being unable to go past the “turn around” step in career tutorial on Reverb G2
- Fixed tutorial not addressing the needed VR input actions correctly, on certain controllers
- Fixed held items being offset for certain platforms/controllers, especially on Oculus SDK
- Disabled automatic touch interaction with buttons [list]
- This will be vastly improved and added back as a setting in a later build
[/list]
Train Simulation
- Reduced S282 resource consumption (coal, water) by 20%
- Reduced S282 blower power and steam consumption by 75% [list]
- Mostly noticeable with the startup time
- >
- Indicated by dark chimney smoke
Misc
- Refined all bird/cricket biome sounds to be more soothing rather than piercing
- Added “Retrieve all items” button to Lost & Found sheds [list]
- Pressing this button will retrieve all player-owned items from around the world
- It will not retrieve items that are already in your inventory
- Uses temporary art, to be improved
Have fun and see you soon with another small update!