News Liste Dawn of Andromeda

Dawn of Andromeda Launches out of Early Access!
Dawn of Andromeda
04.05.17 15:56 Community Announcements


Developer GreyWolf Entertainment and publisher Iceberg Interactive are delighted to announce that real-time space 4X title, Dawn of Andromeda, has now left Early Access and is available on Steam and all major digital game sites. Having spent several months successfully in Early Access, the team has implemented much of the community feedback and guidance provided by dedicated fans.

Erik Schreuder, CEO of Iceberg Interactive, says “Today marks a major release for us, and our team is happy to report that we have arrived in space! We have worked tirelessly to provide fans with the best version of the game possible and we hope they will enjoy it with today’s full launch.”

Of course the game comes with a massive update, bringing all Early Access players the release version of the game. This update comes with many changes and additions, including new animations, new story and late game events and new random events. Most importantly the Eras are now available.

We would like to thank all of our Early Access supporters for their feedback and reports and we want all of you to know we will continue bringing updates to Dawn of Andromeda post release.

Imortant note:

This update will reset all previous save files!



The full changelog for this release update can be found here:

Added


  • Added Eras
  • Added new race intros
  • Improved Victory and Defeat screens
  • Added new traits and rebalanced many existing to fit the new council mechanics
  • Minor races now can't be convinced to join you without first trusting you, and joining is now more expensive
  • Added Total War mode
  • Added icons for Characters ships
  • Added Character button in main UI panel to go straight to Characters tab and select the respective character in the menu
  • Pirate races now won't attack races in neutral systems and might declare war when protection fee isn't paid
  • AI is now more active when it comes to taking initiative to propose alliances and non-aggression pacts
  • Added new story and late game events
  • Added new random events
  • Improved AI handling of their colonies infrastructure
  • Implemented new council mechanics
  • Codex has been updated with more Lore and new Gameplay entries
  • Adjusted the scale of most ship models
  • Prosperity tooltip now updates in real time
  • Player now start with 5 max research
  • Camera max zoom now adapts to the galaxy size
  • Added new artwork for certain events

Fixed


  • Fixed bug in which ships would be stuck going back and forth on portals
  • Fixed Travelers showing wrong Logo after loading a game
  • Fixed mercenaries continuing their previous route after being hired
  • Fixed instances where ships weren't correctly being deleted from the game
  • Fixed Former Tribe Leader trait not working correctly
  • Fixed instances where units would not attack enemies on sight and just stay idle instead
  • Fixed Productivity showing 01.0 instead of 1.0
  • Fixed Art of Craft technology having wrong requirements
  • Fixed systems being visible in impossible spots when starting a custom game with an empire that has more than one planet
  • Added option for "none" when choosing pirate clans quantity in custom game creation
  • Fixed non functioning Pirate Clans quantity popup in custom game options
  • Fixed failed colonization attempt leaving a selectable but invisible unit in front of the planet
  • Fixed ships lights flickering
  • Fixed Mercenaries all having the same weaponry and shields
  • Fixed Outlaw losing information after loading a game
  • Ship list now indicates when units are colonizing, mining or surveying