Dolorosa brings much more than just a profound understanding of medical science and a questionable odor to the team however and is more than capable of holding her own against the undead scourge with her unique set of abilities:
And the best part about this is, Dolorosa is available to play NOW in Darksburg alongside a number of other fixes and improvements, which are outlined below:
[b]UPDATE NOTES[/b]
- Dolorosa, The Macabre Medic is now available for selection as a Survivor.
[b]GENERAL[/b]
- Basic attack animations have been improved for all Survivors: they now have more “oomph” and also don’t cut abruptly at the end. This should improve the overall game feel.
- Survivors can now push every so slightly the lesser infected, which should improve the overall game feel and prevent the situation where you can’t escape a pack because you don’t have any more evade charges.
- As a result, holding a heavy object such as the Toolbox or a Powder Keg no longer performs a hard push back on lesser infected. In turn, move speed penalty has been reduced (from -50% to -35% to all objects but Powder Keg, and from -40% to -25% for the Powder Keg)
- Added some missing SFX
- Increased the value of the smallest stack of gold from 40 Darks to 50 Darks
[b]VARAG[/b]
- The ‘Basic Instinct’ talent has been revamped, now increasing defense by 25% when Wounded, instead of giving temp health on Dire Bite. Since this is meant to be a rookie-friendly “last chance” talent, it didn’t make much sense to encourage a risk-seeking behavior to get more health when low on health.
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