We have some news for you concerning our latest update, that will be implemented within the next hour. Once you receive the message from the server, please be aware that it will take about 5 minutes for the server to fully shut down. After that, please log out of the game entirely and download the update from Steam, which by that time will be available for you.
We greatly value your feedback, as it plays an important role in shaping our game. Please continue sharing your thoughts with us so that we can work together to refine and expand the Open Beta experience.
- Here's a quick rundown of the changes we’ve made:
- A fix will now prevent players from connecting to servers with a mismatching client version.
- Creature health points will now reset after a certain time when no longer under attack.
- We’ve applied further fixes to the “server maintenance” notification to communicate it clearer.
- We have fixed an issue with the bug report functionality that didn’t work as intended.
- We’ve also fixed the bug of sounds that weren't played correctly, when crafting something successfully.
- An issue of the unlocking of skills not giving the right information in the notification was fixed.
- We have increased the amount of sulfur spawners in the southern and northern mountains
- Some item descriptions got updated.
- Also, the F1 help page got an update for more context and some small corrections.
- We fixed a bug where the Town markers were incorrectly displayed on the map after traveling to another Ambros server.
- We increased the movement speed of creatures to be faster than the default player movement speed.
- The tuning for Shrivel Wood Root got adjusted.
- All consumable items now can be pulled into the quickslots.
- The Molians got some animation fixes and were added to Piper’s Whistle and Coreheim
- We fixed a bug that blocked scrolling in chat.
- Some minor UI bugs (i.e. weapon assembly, inventory, notifications, town attacks) got fixed.
- We reduced the amount of ingredients needed for the first 3 healing bandages.
- We have fixed the bug that caused players to be able to destroy gatherables with weapons.
- The tuning of the healing consumables got adjusted.
- We patched some more holes in the ground.
- We fixed an issue with the replication of red chests that could lead to crashes.
- A bug was fixed, that ensures that Gothkin no longer can destroy chests in Town Attacks
- We added mirrored stairs for the PBS sets.
- The PBS Stone Roof pivot got an improvement and the PBS Stone half wall got removed.
- The Audio NPCs got a little rework to look better and more authentic.
- We tuned our Town Level Upgrades a bit and applied a fix to the Level 1 Town Attack.
- And last but not least: We increased the spawn rate of coal fleur from 50% to 80%
Please try out how the game feels to you with all the changes we made and keep giving us feedback. It's much appreciated and as you see influences what we’ll try to bring in next.
Thank you all for your ongoing support and testing,
The Blankhans Team