We have been working on forming a global community over the past couple of months, with some important steps taken already. Ever since welcoming our western communities back into the fold of Poros Interactive, we have taken more and more steps to unify the CB experience for players around the globe.
Today we have some very important announcements that affect a large part of our fantastic community, that we think will spark a lot of joy amongst you! These will take effect when the new season starts on the 19th of September 2024. Please read the following carefully.
One CB, One World
Our aim with this move is to tie our community much closer together and empower you to truly participate in our global ecosystem. We want you to feel a greater sense of belonging, of cameraderie and healthy competition. To that end we have planned a lot of improvements to how we are running CB moving forward:
- Global Community Events with cross-server competition [/*] Global matchmaking for special events [/*] Cross server friending and teaming: make friends and enemies globally [/*] Easily create characters on ANY server through Steam (no more IP block) [/*] Unified global website and store
Our ultimate goal here is to build a world where everyone can connect with everyone, no matter which server you are a part of. As you can see above we have a lot planned with the start of the new season and our global community unification, which will be packed with fun events that emphasize the global nature of our game. And in the future we even want you to participate in cross-continental Territory Wars!
This is an extension of our unification efforts that we implemented last month and each of these points will get more details The previous update balanced the in-game economy and shop, to get rid of different item and sovereign pricing. Now everyone's values are the same, no matter which server you joined, and best of all we reduced prices of a majority of shop items to enable more players to enjoy benefits.
In this step we also introduced our new approach to monetization, where we focus more on vanity and skins, rather than progression in the game. We hope this eases new players into the game reduces some of the friction that CB has had to game progression in the past. This new system was introduced in the first iteration as a luxury commodity and we understand that more players want to participate in such systems in the future. Thankfully, this iteration was successful and will enable us to more broadly develop in this direction. We got a lot of feedback from you about what you'd like to see in the next iteration and we hope you will like it!
Unified Presence
With the beginning of the next season and in our quest to build a truly global community, we will implement the following changes with Crystak Sea (CS), Aegis Dawn (AD), Elysium Peak (EP) and Sicania (SI) :
1. Steam merge: We will merge our western Steam page (ex MyGames) into our original Poros Steam page (CB: Frontier), now simply called "Conqueror's Blade". The current situation of having two different Steam pages is a vestige of our old publishing relationship with MyGames. Since we are publishing the game now globally ourselves, having a fractured Steam presence is a hinderence and can actually be confusing to new players as well. So we decided that we are going to change that moving forward and only have one Steam page globally to emphasize the global nature of CB.
2. New launcher:For those of you do not use steam, we will combine two different versions of official launcher. In other words, starting from the new season, the Launcher will also be unified into one. However, we will try our best to lighten your burden. You won't need to re-download the launcher. The old launcher will auto-upgrade to the new version! Let me also reveal to you that the new Launcher has a completely new upgrade and design, and everyone only needs to download the client.
3. Unified website:We will merge the two webistes into one CB global website and remove all IP block restrictions. So we have a unified hub to look for information and also the same webshop.
Once the merge is completed, all players on those servers are required to download the game again, as required by Steam. While we can't change that, we are currently working with Steam to reduce the download burden as much as possible.
All in all, EVERY player on every server, is now allowed to freely create new characters on EVERY other server. Yay! We know quite a few players are doing this already, so this change is going to make that MUCH easier for you in the future. Now you can prove that your house is definitely better at CB than the noobs in the other regions ;). Which servers are you going to haunt first and what is your battle cry? Comment below for a chance to win 500 sovereigns!
We are also working on possible ways for you to transfer your current characters to other servers. However, this won't be part of the new season's start yet and we will come back to this once we have more to share.
We respect and value your history with CB and the community
We just discussed the standard process of Unified Presence, so what actual changes will Unified Presence bring? -----“Is all my CB memory going to be cleared and started over since Steam merged?” “My achievements, are they all gone? ” I believe many warlords will have such questions. Don't worry, We respect and value your history with CB and the community.
Your achievements on Steam: Don't worry, they won't be gone. We understand that every achievement is a milestone to your CB journey. Therefore, we will help everyone refresh their achievements on the new page from the backend.
Also, stay tuned to the upcoming announcements related to our in-game and community events during the Unification celebration. Detailed changes and more mitigating measures will be explained one by one in the DEV livestream on September 14th! You will be first to revel in more details about our roadmap, the new season and first-hand information about the upcoming changes.
If you have any questions, please also check out our FAQ: https://global.conquerorsblade.com/en/news/144/
Yours,
The CB Dev Team