Today, we come bearing big news! As you know, Conan Exiles is always evolving, and so is the way our team develops it. We have several important topics to cover:
- Today’s new update
- New content update structure
- No Battle Pass from Next Age and onwards
New Update: Bounty Hunting Event & DBNO
The Bounty Hunting Event has returned, with a few improvements and new rewards. Across the Exiled Lands you will now find camps of people dedicated to Mek-Kamoses, a powerful sorcerer who will suffer no new upstarts.
Track down the nascent sorcerers and bring them back to earn unique new rewards. A living sorcerer is worth most, but their skull will also do. For the return of this event, new rewards have been added, including the Khitan Slaver Outfit, and a shiny new truncheon and bindings to bring those sorcerers back in one piece.
Down But Not Out (DBNO) has arrived! Thanks to this long-awaited feature, your thralls will no longer permanently die when their health is depleted. Instead, they will enter a downed state, during which you can resurrect them. But beware, for if your thrall is downed three times within a certain window, it will die for good. Make sure to keep them out of trouble until these “strikes” expire.
See the full details of today’s update in the patch notes below.
This update is the first of its kind, one which allows us to add content which did not make it into the major Chapter updates.
New Structure and Tempo for Content Updates
Since the beginning of the Age of Sorcery, and for most of the Age of War, we have been releasing one Chapter update more or less every three months. This was a new challenge for us, and we have learned a lot (and released a LOT).
For one, this cadence is not quite our sweet spot; where we are completely happy with the quality, the quantity, and the type of content we are releasing.
To find this sweet spot, we’re extending Chapter updates to roughly every six months, and adding a smaller update between each. Today’s update is the first of these.
We believe this will give us the time we want to fully flesh out the Chapter updates, along with the opportunity to add smaller updates between, including things such as new and returning events (with cosmetic rewards), quality of life improvements, and bug fixes.
No Battle Pass in the Next Age
As the nature of Conan Exiles and its development cycle has evolved, we have over time reached the conclusion that the time put into creating a new and engaging Battle Pass for each Chapter can be better spent spread across several other areas of development. These include both the Chapter content, and now the updates between as well, with various activities and rewards.
In short, a part of the work previously put into the Battle Pass will now be felt in free content updates and rewards overall.
Summing up, and The Next Age
To sum everything up:
- Future Chapter updates will release about every six months.
- Smaller content updates will release between Chapters.
- The Next Age will not have a Battle Pass. Instead, it will focus on Chapters with smaller content updates between Chapter releases, and the Bazaar will continue with new items and bundles. The current Battle Pass will remain active until the next Age begins.
The team is progressing well on the next Age, and while we do not have a release date just yet, we can’t wait to share more info with you all in August. We will be bringing some brand new major features which have a ton of potential to expand upon for future updates, and which integrate well with existing features added in the Age of War, making the world feel even more alive and cohesive.
We’d love to hear what you think the next Age will be called, and what it will bring. Let us know in the comments!
Features
DBNO (Down But Not Out)
- On taking fatal damage, followers (excluding golems) will no longer immediately die! They will instead fall to the ground and begin to bleed out. Their health bar will turn gray and deplete over time.
- Interacting with allied followers that are bleeding out will perform a rallying cry that revives them and allows them to return to the battle. If you do not revive them before they bleed out, the follower will die. [list]
- Pressing interact will cause revived followers to return to their previous behavior
- Holding interact will cause revived followers to follow you when they are revived
- If you take damage while performing a rallying cry, the action is interrupted and must be started again.
- Rallying cries will revive all followers in a 15 meter radius around the revive target
- Damage taken while bleeding out will reduce the remaining bleed out Health
- If a follower has three strikes, they will die the next time their health is depleted.
- Strikes expire simultaneously after 15 minutes
- Expiration time is refreshed to the maximum duration when strikes are applied
Event - Bounty Hunting
Bounty Hunting has returned to the Exiled Lands and Isle of Siptah with several new improvements and rewards. Apprehend sorcerers and bring them back for a bounty - dead or alive. The Khitan Bounty Hunters have a special interest in both live specimens and sorcerous heads. Sorcerers can be found in any human camp - prepare for a fight!
New Rewards:
- Mad Prophet Armor (returning)
- Khitan Slaver - Bamboo Hat, Tunic, Wristraps, Legwraps, Footgear
- The Tiger's Truncheon
- Dead Woman's Tresses
- Sundered Manacles
- Blue Smoke Fireworks / Red Brocade Fireworks
- Khitan Exile's Tribute Basin
- Additional Bounty Hunter representatives in camps.
The Bazaar
The Bazaar has received a new shipment of new items - including the Towers of Yamatai, placeables, weapons, and armors. Build your own mystical observatory with the Celestial Scholar Bundle or craft a base from the wreckage with the Barachan Castaway Bundle.
Fixes and Tweaks:
- Adjusted inconsistent stats on Gurnakhi Saddles
- Added missing Epic version entitlement for Vendhyan Katar small bundle
- Fixed issue where Lotus emblem icon does not unlock upon purchasing
General Fixes and Tweaks
- Item stacks now split successfully inside of work benches.
- Items in workbenches now display information on first interact.