This is a big one. Jhebbal Sag, Lord of Beast, has declared his Sacred Hunt. Will you rise to the challenge?
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The Sacred Hunt
Prove yourself worthy of Jhebbal Sag’s attention by challenging his savage champions. Seek out a new hub area, acquire many new recipes, such as the Throne of Jhebbal Sag and the Werehyena Hunter Companion, and gain insight into the nature of gods.
Fatalities
Making a glorious return from Age of Conan, Fatalities are here! Slay your opponent in savage new finisher animations that grant a damage buff. Each weapon type comes with a unique animation. Bring your enemy to zero health for a chance to daze them, then let the chopping begin. Fatalities only work on human NPCs.
Expanded Purges
Hold off a range of new Purge attackers such as thieves, golems, the Stygian Champion and his guards, and the meteor-summoning sorcerer. A well-aimed shot from the new defensive ballista will make short of any foe, provided you can hit them!
Inventory and Follower Quality of Life
In Chapter 4, we’ve made major improvements to Follower UI and radial wheel, making it much easier to use on both keyboard and controller. The inventory screen has also received better item filtering, sorting, and more.
Battle Pass Progression
Progress through your Battle Pass by performing almost any action that gives XP, such as killing, harvesting materials, and building. The number of Challenges has been reduced, but they award more XP and involve more steps to create a more engaging quest.
Chapter 4 Battle Pass & Bazaar
The paid cosmetics in the Chapter 4 Battle Pass and Bazaar elevate the already wide variety of base game decorations, gear, building sets, and more to a new level.
Build a maze of dank, winding tunnels and raise grim castles with the expanded Lost Dungeon set. Ride for glory with the fabulous Poitain Heavy Plate Armor, Joust Caparison, Lance, Shield, Banner, and Barriers.
The time has come to embark on the Sacred Hunt! The night teems with both predator and prey. Go find out where you place.
We always appreciate your feedback, so do not hesitate to report any bug or feedback you may have.
This is the final Chapter in the Age of War. What Age do you think will come next? Let us know, and follow us on X (formerly Twitter), Facebook, and Instagram for all the latest news.
Slay and Survive, Exile!
Features
“The Sacred Hunt” Limited-Time Event
Underneath the blood-soaked wilds stirs a primal force, a calling of the hunt. Be you predator or prey, Exile? Rejoice, for both are sacred!
Fatalities
Follower Overhaul
Destructible Camps in Siptah
New Purge Encounters
- Thieves, Champions, Golems, Starcaller[list]
- These encounters are aimed at higher difficulty purges and offer the purge new ways to counter your defenses. Good luck!
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New Buildable Siege Weapon - the Ballista!
- Ballista is unlocked via the knowledge menu tab at level 30
- Built on a Siege Weapon Base, which is built on top of a Siege Foundation. The Siege Weapon Base can then be upgraded into either the Trebuchet, or the Ballista
- Interact with the front of the Ballista to open its inventory, and the back (where the cranks are) to operate it.[list]
- Hold down secondary/heavy attack to charge up the ballista
- Fire with primary attack
- Bolts are excellent against living targets, and have a particular effectiveness against avatars
- Balls deal good point-based siege damage
The Bazaar
The Bazaar is receiving new offerings in Chapter 4, including a Poitain Jousting item set, an expansion for the Lost Dungeon building set, and a soothing Yamatai onsen placeable set. Additionally, more favorites from across the previous Chapters and Age are returning in special bundles!
Battle Pass
Age of War Chapter 4 Battle Pass will let you build a complete Zingarian Mercenary camp, including perimeter walls & gate, soldier & captain tents and armor, and other, diverse placeables. In addition, Battle Pass experience progression has received a major update in addition to some changes to Challenges. Read below for more:
Battle Pass Progression
As part of this update, Battle Pass progression has undergone significant changes. Most notably, the primary method of progressing your Battle Pass has shifted from Challenges into actions you would perform through just playing normally.
- In-game actions that award Battle Pass XP:[list]
- Killing Enemies
- Crafting items (not from your inventory!)
- Harvesting Resources
- Completed Challenges award significantly more Battle Pass XP than before, but will also have more difficult or involved requirements
- Challenges now reset weekly instead of daily so you have more time to complete them
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Social
Twitch Drops
Watch your favorite content creators on Twitch to claim free rewards!
Quality of Life
Inventory Management Overhaul
We’ve been hard at work making the inventory and inventory management a better experience for all Exiles. Here are some of the changes:
Quick Stack and Quick Split
- Quick Stack: Interacting with a container will now display a button to grab/offload all matching item types in the container and your inventory.[list]
- Pressing the button a second time will place all/grab all non-matching items as well
- Repeated uses will split the original stack further into the new stack
- Buttons at the bottom of the inventory will now always be in the same location
- Buttons will no longer be hidden in a sub-menu
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Dye Changes
- The dye functionality has been moved to the dyer’s bench, with a new inventory slot where you place your armor and then press the “dye” button to open up the available options.
- Added several new icons
- Cleaned up the interface of several windows
- Introduced more visual consistency between crafting and inventory windows
- Added new default keybindings:[list]
- Select: A / No keyboard binding
- Back: B
- Use/Equip: X / F
- Split: RB / Right click
- Give: RT / R
- Give all/take all/quick stack/restock: LT / Q
- Info: A (long press) / no keyboard binding
- Drop: Y / Space
- Start crafting station: LT (long press)
- Cycle sort: R3
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Combat
- Added 'Auto face forward on attack' toggle under the Gameplay tab in Settings. Turning this option on automatically makes your character turn where your camera is facing while attacking.[list]
- This option is turned OFF by default.
Fixes and Tweaks
Bugfixing
- Fixed a crash in the Black Galleon on Single Player for lower-spec PCs
- Fixed an issue causing hunting-chests to have unintended loot
- Fixed an issue prevent hatch-frames from being placed next to wedge ceiling pieces
- Fixed an issue which allowed characters to use tools on nodes that are intended to be picked up by hand[list]
- Exception: Sickles can still be used on bushes
- He will also realize that he has been freed, and stop asking to be let out of a cage he is no longer trapped in
Items and Equipment
- Adjusted placement of several items in the Construction Hammer menus
- Updated build menu nomenclature:
- 'War Torn' item descriptions and notations received a consistency pass
- 'Beds' building category renamed to 'Bedroom'
- 'Shelves' category renamed to 'Cabinets and Shelves'
- Yamatai Floor Pillow is now a proper seat you can interact with! This also means they are now valid spots for tavern patrons and followers to sit.
- Freebooter Feline now grants Sorcerous Pet Food knowledge
- Zamorian Dais clips less with crafting stations, building, and decoration pieces
- Vendhya Treasure Cag is easier to place
- Relic Hunter Pick is no longer missing its colored border
- Forlorn Crypt Spiral Staircases are easier to rotate on foundation pieces
- Floor Pillows can no longer be stacked
- Zamorian Canopy no longer clips with crafting stations, building, and decoration pieces and with itself
- The King Below will once again drop the Diadem of Kings
- The Sword of Crom now properly deals damage to all enemy types, even when held by Thralls. [list]
- Weapon stats have been adjusted as a result